Player Matchup

Athena
Athena
OmarElSabroso11
Athena
Level 15
God Stats
10W - 8L
1,506 SR
Queue Stats
30W - 29L
1,312 Elo+
Party 1
Camazotz
Camazotz
Xmont Maluma627
Camazotz
Level 69
God Stats
6W - 10L
1,267 SR
Queue Stats
255W - 313L
1,374 Elo+
Party 1
Chaac
Chaac
Xmont PolloTS
Chaac
Level 16
God Stats
2W - 1L
1,459 SR
Queue Stats
16W - 22L
1,306 Elo+
Party 1
Rama
Rama
Xmont Said7
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,292 Elo+
Party 1
Scylla
Scylla
Xmont Villela55
Scylla
Level 69
God Stats
24W - 35L
1,388 SR
Queue Stats
415W - 462L
1,374 Elo+
Party 1
Team Averages
Level 36
1,424 SR
1,331 Elo+

VS

Team Averages
Level 6
1,500 SR
1,460 Elo+
Kukulkan
Kukulkan
Monkeyhunter233
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Ra
Ra
Mr_Desjardins
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
SCHNEIDOG50
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
WhoCici
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
cerz638
Zeus
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
345W - 319L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
8,054
503
3,084
12,738
12,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
13
15 / 4 / 4
9,104
569
12,733
18,127
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 1
7,639
477
4,006
11,759
9,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 4 / 5
7,074
442
2,195
7,687
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 7
8,702
544
10,574
9,068
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 7 / 2
6,640
415
6,659
7,850
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 3
7,830
489
4,048
6,052
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SCHNEIDOG50
Hachiman
7
0 / 8 / 2
5,487
343
3,773
7,961
1,948
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
WhoCici
Achilles
14
5 / 1 / 0
8,264
517
8,314
11,027
6,392
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
cerz638
Zeus
10
3 / 9 / 0
7,171
448
6,777
10,529
3,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
31
Kills
12
12
Deaths
31
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
7
2
0.29
L
3
6
3
0.75
W
3
1
12
9
L
Hachiman
SCHNEIDOG50
Hachiman
0
8
2
0.13
L
Achilles
WhoCici
Achilles
5
1
0
5
W
Camazotz
15
4
4
4.25
W
3
2
1
1.75
W
3
4
5
1.38
W
7
1
7
10.5
L
Zeus
cerz638
Zeus
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
29,571
59,379
Taken
43,419
34,650
Mitigated
15,226
22,836
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,659
346
0
254
7,850
2,205
0
2,124
5,572
30,526
0
L
4,048
673
78
587
6,052
1,390
140
2,902
2,904
23,687
0
W
3,084
1,430
467
1,930
12,738
12,407
526
3,383
9,191
20,657
0
L
Hachiman
SCHNEIDOG50
Hachiman
3,773
2,892
0
425
7,961
1,948
260
2,522
5,353
0
10,838
L
Achilles
WhoCici
Achilles
8,314
2,305
0
2,195
11,027
6,392
1,156
2,254
8,332
0
36,889
W
Camazotz
12,733
4,503
0
10,877
18,127
7,030
79
4,321
13,718
0
46,002
W
4,006
857
0
4,793
11,759
9,236
163
2,018
9,741
0
26,735
W
2,195
2,071
0
470
7,687
2,581
2,682
3,440
4,158
0
20,754
W
10,574
703
123
4,176
9,068
3,396
551
3,895
5,087
49,047
0
L
Zeus
cerz638
Zeus
6,777
1,626
0
2,137
10,529
3,291
1,120
3,100
7,199
32,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
35,392
286
Minions Killed
217
0
Camps Cleared
0
1,530,756
Distance Traveled
1,223,147
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,640
415
51
3
0
254,083
0
L
Ra
7,830
489
60
4
0
245,813
1
W
Athena
8,054
503
28
2
0
317,471
0
L
Hachiman
5,487
343
10
1
0
178,755
1
L
Achilles
8,264
517
51
3
0
290,483
0
W
Camazotz
9,104
569
66
4
0
317,832
0
W
Chaac
7,639
477
59
4
0
310,647
0
W
Rama
7,074
442
41
3
0
265,812
0
W
Scylla
8,702
544
92
6
0
318,994
0
L
Zeus
7,171
448
45
3
0
254,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role