Player Matchup

Merlin
Merlin
DavesSmallhand
Merlin
Level 25
God Stats
2W - 2L
1,357 SR
Queue Stats
81W - 108L
1,414 Elo+
Solo
Athena
Athena
Dicescual
Athena
Level 25
God Stats
4W - 3L
1,933 SR
Queue Stats
103W - 88L
1,567 Elo+
Solo
Fenrir
Fenrir
GEA_Tom
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 89L
1,401 Elo+
Solo
Hades
Hades
Jack warli
Hades
Level 25
God Stats
54W - 72L
1,344 SR
Queue Stats
54W - 73L
1,263 Elo+
Solo
Medusa
Medusa
Reoxit
Medusa
Level 29
God Stats
1W - 1L
1,307 SR
Queue Stats
156W - 131L
1,562 Elo+
Solo
Team Averages
Level 24
1,488 SR
1,441 Elo+

VS

Team Averages
Level 21
1,518 SR
1,500 Elo+
Loki
Loki
DiMeHLrz78
Loki
Level 27
God Stats
18W - 32L
1,375 SR
Queue Stats
181W - 215L
1,344 Elo+
Party 1
Janus
Janus
MarkMc996390
Janus
Level 26
God Stats
14W - 29L
1,372 SR
Queue Stats
222W - 170L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
MorituriEstis
Erlang Shen
Level 16
God Stats
0W - 1L
1,720 SR
Queue Stats
9W - 4L
1,782 Elo+
Solo
Danzaburou
Danzaburou
TDN_94
Danzaburou
Level 18
God Stats
27W - 31L
1,496 SR
Queue Stats
174W - 215L
1,363 Elo+
Party 1
Bellona
Bellona
xXlHARVESTERlXx
Bellona
Level 19
God Stats
2W - 2L
1,628 SR
Queue Stats
50W - 36L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,467
558
459
2,784
768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Dicescual
Athena
8
0 / 0 / 3
4,754
594
1,293
3,477
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
GEA_Tom
Fenrir
7
2 / 4 / 1
4,571
571
3,176
6,233
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
8
2 / 0 / 1
5,216
652
1,896
2,811
1,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Reoxit
Medusa
9
4 / 0 / 0
5,079
635
2,544
2,764
691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,738
467
1,691
3,247
608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 0
6,201
775
2,691
4,246
979
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
MorituriEstis
Erlang Shen
7
0 / 0 / 0
3,985
498
1,016
3,396
955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TDN_94
Danzaburou
4
0 / 3 / 0
3,393
424
945
2,900
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 0
4,189
524
2,088
4,932
2,489
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
6
6
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
0
3
1
0.17
W
Athena
Dicescual
Athena
0
0
3
1.5
W
Fenrir
GEA_Tom
Fenrir
2
4
1
0.63
W
Hades
2
0
1
2.5
L
5
0
0
5
L
Erlang Shen
MorituriEstis
Erlang Shen
0
0
0
0
W
Medusa
Reoxit
Medusa
4
0
0
4
L
Danzaburou
TDN_94
Danzaburou
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,368
Damage
8,431
18,069
Taken
18,721
6,255
Mitigated
5,568
6,951
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
459
44
0
267
2,784
768
240
1,718
1,066
18,618
0
L
1,691
730
0
0
3,247
608
0
279
2,968
0
11,073
W
Athena
Dicescual
Athena
1,293
438
137
1,264
3,477
1,708
0
0
3,477
13,857
0
W
Fenrir
GEA_Tom
Fenrir
3,176
729
0
2,329
6,233
2,007
0
973
5,260
0
17,415
W
Hades
1,896
335
74
1,524
2,811
1,081
0
0
2,811
14,367
0
L
2,691
548
0
1,213
4,246
979
0
459
3,787
27,890
0
L
Erlang Shen
MorituriEstis
Erlang Shen
1,016
57
30
404
3,396
955
0
496
2,900
0
16,706
W
Medusa
Reoxit
Medusa
2,544
1,533
0
1,356
2,764
691
40
0
2,764
0
29,415
L
Danzaburou
TDN_94
Danzaburou
945
288
0
372
2,900
537
0
518
2,382
0
6,470
L
2,088
522
0
827
4,932
2,489
0
1,896
3,036
0
12,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
21,506
211
Minions Killed
153
0
Camps Cleared
0
695,624
Distance Traveled
652,694
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,467
558
35
4
0
134,027
4
L
Loki
3,738
467
20
3
0
131,622
0
W
Athena
4,754
594
36
5
0
148,428
1
W
Fenrir
4,571
571
42
5
0
153,286
1
W
Hades
5,216
652
36
5
0
119,219
1
L
Janus
6,201
775
58
7
0
134,800
2
L
Erlang Shen
3,985
498
33
4
0
165,964
6
W
Medusa
5,079
635
62
8
0
140,664
0
L
Danzaburou
3,393
424
12
2
0
87,947
1
L
Bellona
4,189
524
30
4
0
132,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role