Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CWO1992
Da Ji
Level 155
God Stats
0W - 1L
1,622 SR
Queue Stats
15W - 18L
1,525 Elo+
Party 1
Hera
Hera
TTomasOFF
Hera
Level 83
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 9L
1,285 Elo+
Party 1
Cernunnos
Cernunnos
YoniBradPitt
Cernunnos
Level 101
God Stats
0W - 2L
1,556 SR
Queue Stats
10W - 27L
1,296 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,421 Elo+

VS

Team Averages
Level 113
1,445 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LolóDeCoca
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,371 Elo+
Solo
Merlin
Merlin
LordAnakim
Merlin
Level 160
God Stats
2W - 1L
1,404 SR
Queue Stats
388W - 382L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Olimphiax
Aphrodite
Level 104
God Stats
4W - 3L
1,320 SR
Queue Stats
185W - 199L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 6 / 2
9,246
771
13,167
9,269
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
 
Anubis
17
2 / 1 / 3
8,576
715
3,372
6,638
3,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
CWO1992
Da Ji
13
1 / 9 / 3
7,926
661
8,251
12,295
5,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
14
0 / 5 / 3
7,718
643
7,304
9,820
3,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
YoniBradPitt
Cernunnos
15
1 / 3 / 1
8,128
677
5,184
7,313
2,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 2 / 14
10,357
863
12,845
6,779
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
 
Rama
17
8 / 1 / 10
10,220
852
11,134
10,728
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 8
9,393
783
6,096
16,978
9,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
LordAnakim
Merlin
16
3 / 2 / 16
9,648
804
9,895
8,908
3,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Olimphiax
Aphrodite
13
1 / 1 / 13
8,281
690
2,463
6,042
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
7
Kills
24
24
Deaths
8
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
2
0.67
L
Anubis
 
Anubis
2
1
3
3.5
W
Scylla
 
Scylla
6
2
14
6.5
W
Rama
 
Rama
8
1
10
13
L
Da Ji
CWO1992
Da Ji
1
9
3
0.28
W
6
2
8
5
W
Merlin
LordAnakim
Merlin
3
2
16
5.5
W
Aphrodite
Olimphiax
Aphrodite
1
1
13
7.5
L
Hera
0
5
3
0.3
L
Cernunnos
YoniBradPitt
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,278
Damage
42,433
45,335
Taken
49,435
18,547
Mitigated
23,703
11,936
Healing
26,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,167
423
495
1,118
9,269
3,082
0
4,299
4,970
18,159
0
L
Anubis
 
Anubis
3,372
40
813
2,870
6,638
3,462
0
4,045
2,593
21,869
0
W
Scylla
 
Scylla
12,845
220
1,096
1,772
6,779
2,648
250
3,227
3,552
40,052
0
W
Rama
 
Rama
11,134
9,106
1,502
4,538
10,728
4,585
2,687
5,823
4,905
0
22,854
L
Da Ji
CWO1992
Da Ji
8,251
2,147
162
1,193
12,295
5,645
0
6,967
5,328
0
9,619
W
6,096
755
2,132
7,000
16,978
9,714
465
7,901
9,077
0
12,309
W
Merlin
LordAnakim
Merlin
9,895
217
85
2,067
8,908
3,385
434
4,340
4,568
25,258
0
W
Aphrodite
Olimphiax
Aphrodite
2,463
516
3,719
2,805
6,042
3,371
829
2,552
3,490
5,144
539
L
Hera
7,304
1,777
796
1,893
9,820
3,687
0
5,001
4,819
19,462
0
L
Cernunnos
YoniBradPitt
Cernunnos
5,184
1,638
959
1,637
7,313
2,671
0
4,779
2,534
0
19,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
47,899
117
Minions Killed
141
0
Camps Cleared
0
1,082,869
Distance Traveled
1,198,996
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,246
771
15
1
0
214,076
0
L
Anubis
8,576
715
31
3
0
242,719
3
W
Scylla
10,357
863
56
5
0
228,920
0
W
Rama
10,220
852
33
3
0
235,730
3
L
Da Ji
7,926
661
7
1
0
183,789
0
W
Odin
9,393
783
16
1
0
246,129
5
W
Merlin
9,648
804
26
2
0
251,419
1
W
Aphrodite
8,281
690
10
1
0
236,798
3
L
Hera
7,718
643
31
3
0
235,199
1
L
Cernunnos
8,128
677
33
3
0
207,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role