Player Matchup

Janus
Janus
CentrelinkMan
Janus
Level 27
God Stats
24W - 33L
1,551 SR
Queue Stats
136W - 183L
1,439 Elo+
Party 2
Nemesis
Nemesis
Mommyshark7947
Nemesis
Level 7
God Stats
0W - 1L
1,367 SR
Queue Stats
4W - 10L
1,281 Elo+
Solo
Cthulhu
Cthulhu
Paris_Soundwav3
Cthulhu
Level 26
God Stats
67W - 57L
1,497 SR
Queue Stats
158W - 224L
1,399 Elo+
Party 2
Hachiman
Hachiman
Saengdao
Hachiman
Level 29
God Stats
6W - 7L
1,292 SR
Queue Stats
569W - 604L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
XixoGam
Sun Wukong
Level 18
God Stats
0W - 5L
1,221 SR
Queue Stats
83W - 85L
1,467 Elo+
Solo
Team Averages
Level 21
1,386 SR
1,403 Elo+

VS

Team Averages
Level 27
1,483 SR
1,389 Elo+
Ao Kuang
Ao Kuang
Fires01
Ao Kuang
Level 17
God Stats
39W - 25L
1,566 SR
Queue Stats
39W - 30L
1,507 Elo+
Solo
Neith
Neith
Harrito88
Neith
Level 4
God Stats
4W - 5L
1,423 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 1
Artemis
Artemis
OG_WALHOOD
Artemis
Level 25
God Stats
22W - 18L
1,522 SR
Queue Stats
74W - 97L
1,381 Elo+
Party 1
Ymir
Ymir
System_Criminal
Ymir
Level 64
God Stats
91W - 120L
1,431 SR
Queue Stats
95W - 124L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
System_savageTTV
Kukulkan
Level 25
God Stats
9W - 12L
1,472 SR
Queue Stats
14W - 23L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 1
11,835
789
11,045
10,347
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 7 / 1
10,967
731
142
8,173
2,613
19
1 / 7 / 3
12,719
848
9,432
25,743
28,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Saengdao
Hachiman
20
1 / 5 / 4
13,590
906
27,497
22,431
8,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
XixoGam
Sun Wukong
18
4 / 7 / 0
13,210
881
9,878
24,169
20,692
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fires01
Ao Kuang
20
7 / 1 / 14
15,065
1,004
15,791
26,160
17,759
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Harrito88
Neith
19
0 / 0 / 6
12,040
803
6,091
5,567
2,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
OG_WALHOOD
Artemis
20
10 / 2 / 13
14,803
987
30,328
11,030
5,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 0 / 15
14,668
978
15,836
13,208
7,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 3 / 16
13,982
932
14,792
9,357
4,834
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
6
Kills
29
29
Deaths
6
9
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ao Kuang
Fires01
Ao Kuang
7
1
14
14
W
Neith
Harrito88
Neith
0
0
6
3
L
0
7
1
0.07
W
Artemis
OG_WALHOOD
Artemis
10
2
13
8.25
L
1
7
3
0.36
L
Hachiman
Saengdao
Hachiman
1
5
4
0.6
W
8
0
15
15.5
W
4
3
16
4
L
Sun Wukong
XixoGam
Sun Wukong
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,994
Damage
82,838
90,863
Taken
65,322
63,745
Mitigated
38,018
6,189
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,045
240
0
0
10,347
3,487
0
3,114
7,233
25,573
0
W
Ao Kuang
Fires01
Ao Kuang
15,791
6,094
757
6,534
26,160
17,759
0
6,878
18,947
49,473
0
W
Neith
Harrito88
Neith
6,091
4,088
0
2,259
5,567
2,558
0
1,868
3,641
0
33,253
L
142
110
0
0
8,173
2,613
0
5,220
2,953
0
1,215
W
Artemis
OG_WALHOOD
Artemis
30,328
23,024
0
805
11,030
5,451
0
2,856
8,062
0
50,470
L
9,432
123
216
1,199
25,743
28,355
0
15,480
10,263
24,255
0
L
Hachiman
Saengdao
Hachiman
27,497
16,534
166
3,960
22,431
8,598
0
10,985
11,446
0
74,971
W
15,836
3,791
0
0
13,208
7,416
0
5,282
7,684
34,491
0
W
14,792
2,126
421
2,316
9,357
4,834
0
2,780
6,511
38,047
0
L
Sun Wukong
XixoGam
Sun Wukong
9,878
1,293
0
648
24,169
20,692
0
11,620
12,549
0
39,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,321
Gold Earned
70,558
238
Minions Killed
297
6
Camps Cleared
11
1,197,987
Distance Traveled
1,310,517
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,835
789
47
3
0
310,471
0
W
Ao Kuang
15,065
1,004
54
4
1
308,816
1
W
Neith
12,040
803
58
4
3
236,043
1
L
Nemesis
10,967
731
1
0
0
108,803
1
W
Artemis
14,803
987
52
3
2
269,754
3
L
Cthulhu
12,719
848
39
3
2
248,286
0
L
Hachiman
13,590
906
92
6
3
261,369
0
W
Ymir
14,668
978
45
3
5
241,757
0
W
Kukulkan
13,982
932
88
6
0
254,147
2
L
Sun Wukong
13,210
881
59
4
1
269,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role