Player Matchup

Rama
Rama
ImNotNqrse
Rama
Level 119
God Stats
1W - 2L
1,365 SR
Queue Stats
81W - 50L
1,688 Elo+
Party 1
Janus
Janus
MrEddZombie
Janus
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
47W - 53L
1,485 Elo+
Solo
Mulan
Mulan
YoungDaggerDxck
Mulan
Level 128
God Stats
3W - 1L
1,755 SR
Queue Stats
61W - 41L
1,669 Elo+
Party 1
Bastet
Bastet
nyaife
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 1
Cerberus
Cerberus
starwbebbie
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,618 Elo+
Party 1
Team Averages
Level 57
1,573 SR
1,583 Elo+

VS

Team Averages
Level 26
1,647 SR
1,538 Elo+
Odin
Odin
Mjoll
Odin
Level 25
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
On1yNine
Cthulhu
Level 20
God Stats
21W - 17L
1,655 SR
Queue Stats
340W - 303L
1,549 Elo+
Solo
Scylla
Scylla
Ziberyan
Scylla
Level 28
God Stats
49W - 22L
1,672 SR
Queue Stats
162W - 147L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
guichin_25
Baron Samedi
Level 29
God Stats
178W - 127L
1,658 SR
Queue Stats
441W - 435L
1,513 Elo+
Solo
Izanami
Izanami
paralyzedgoat
Izanami
Level 27
God Stats
6W - 3L
1,497 SR
Queue Stats
46W - 39L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,722
872
5,844
9,699
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 3
8,905
891
11,464
9,771
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 1
9,715
972
11,497
19,574
16,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bastet
nyaife
Bastet
15
0 / 10 / 1
8,430
843
5,522
15,484
5,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
starwbebbie
Cerberus
15
0 / 7 / 3
8,685
869
3,496
15,271
12,987
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

136

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Mjoll
Odin
17
1 / 0 / 21
9,546
955
6,090
8,499
6,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
On1yNine
Cthulhu
17
8 / 1 / 16
10,975
1,098
14,390
11,195
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Ziberyan
Scylla
17
10 / 0 / 16
11,296
1,130
12,808
7,535
2,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
guichin_25
Baron Samedi
17
6 / 0 / 18
10,505
1,051
15,587
4,024
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
17
5 / 3 / 20
10,453
1,045
14,564
9,027
3,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
4
Kills
30
30
Deaths
4
11
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Odin
Mjoll
Odin
1
0
21
11.5
L
1
4
3
0.63
W
Cthulhu
On1yNine
Cthulhu
8
1
16
16
L
3
6
1
0.58
W
Scylla
Ziberyan
Scylla
10
0
16
18
W
Baron Samedi
guichin_25
Baron Samedi
6
0
18
15
L
Bastet
nyaife
Bastet
0
10
1
0.05
W
Izanami
5
3
20
5
L
Cerberus
starwbebbie
Cerberus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,823
Damage
63,439
69,799
Taken
40,280
41,736
Mitigated
19,077
2,585
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,844
4,094
0
334
9,699
3,768
0
5,426
4,073
0
32,910
W
Odin
Mjoll
Odin
6,090
1,456
0
0
8,499
6,471
0
4,625
3,874
0
11,747
L
11,464
326
0
0
9,771
3,210
0
7,335
2,190
36,030
0
W
Cthulhu
On1yNine
Cthulhu
14,390
506
478
445
11,195
4,720
0
4,099
7,096
22,736
0
L
11,497
2,765
240
1,546
19,574
16,212
0
10,247
9,135
0
30,044
W
Scylla
Ziberyan
Scylla
12,808
744
0
1,604
7,535
2,639
0
1,266
6,269
24,935
0
W
Baron Samedi
guichin_25
Baron Samedi
15,587
445
5,667
2,421
4,024
1,737
0
1,976
2,048
38,421
0
L
Bastet
nyaife
Bastet
5,522
1,615
0
0
15,484
5,559
0
8,948
6,216
0
16,488
W
Izanami
14,564
8,184
0
200
9,027
3,510
0
2,994
6,033
0
35,128
L
Cerberus
starwbebbie
Cerberus
3,496
113
0
465
15,271
12,987
0
9,607
5,400
7,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
52,775
189
Minions Killed
190
5
Camps Cleared
6
947,042
Distance Traveled
988,149
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,722
872
59
6
1
190,512
0
W
Odin
9,546
955
9
1
0
201,809
2
L
Janus
8,905
891
47
5
0
178,068
2
W
Cthulhu
10,975
1,098
42
4
0
208,048
0
L
Mulan
9,715
972
45
5
2
203,451
0
W
Scylla
11,296
1,130
22
2
1
219,424
0
W
Baron Samedi
10,505
1,051
53
5
2
198,837
0
L
Bastet
8,430
843
26
3
2
201,222
0
W
Izanami
10,453
1,045
64
6
3
160,031
0
L
Cerberus
8,685
869
12
1
0
173,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role