Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Aramatis
Artemis
Level 89
God Stats
5W - 4L
1,504 SR
Queue Stats
285W - 291L
1,500 Elo+
Party 1
Medusa
Medusa
Utah Actual
Medusa
Level 138
God Stats
9W - 9L
1,435 SR
Queue Stats
785W - 650L
1,589 Elo+
Party 1
Ne Zha
Ne Zha
Zxtru
Ne Zha
Level 93
God Stats
2W - 0L
1,708 SR
Queue Stats
4W - 1L
1,663 Elo+
Party 1
Bacchus
Bacchus
astuku
Bacchus
Level 127
God Stats
2W - 1L
1,318 SR
Queue Stats
56W - 37L
1,566 Elo+
Party 1
Team Averages
Level 119
1,493 SR
1,564 Elo+

VS

Team Averages
Level 119
1,562 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Caelen
Baron Samedi
Level 126
God Stats
0W - 1L
1,457 SR
Queue Stats
19W - 21L
1,513 Elo+
Solo
Apollo
Apollo
Im Sticks
Apollo
Level 85
God Stats
1W - 3L
1,723 SR
Queue Stats
77W - 79L
1,510 Elo+
Party 2
Freya
Freya
James Carr
Freya
Level 106
God Stats
2W - 3L
1,412 SR
Queue Stats
132W - 108L
1,530 Elo+
Party 2
Raijin
Raijin
Sax Haver 69
Raijin
Level 155
God Stats
2W - 2L
1,718 SR
Queue Stats
114W - 96L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
bigmonky
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 1 / 17
9,404
784
5,918
10,943
12,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Aramatis
Artemis
16
4 / 1 / 17
9,587
799
12,386
8,490
4,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
17
6 / 1 / 16
10,263
855
14,285
8,457
4,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Zxtru
Ne Zha
16
5 / 1 / 16
9,680
807
13,341
11,717
6,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
astuku
Bacchus
17
6 / 2 / 15
9,654
805
11,319
15,984
21,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caelen
Baron Samedi
14
0 / 5 / 6
7,850
654
11,766
12,935
11,488
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Im Sticks
Apollo
13
1 / 6 / 4
7,800
650
5,679
11,973
4,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
12
0 / 6 / 4
7,126
594
4,345
9,766
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
18
5 / 1 / 1
9,181
765
12,132
9,965
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
bigmonky
Kuzenbo
13
0 / 6 / 4
7,227
602
6,847
17,306
26,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
24
Kills
6
6
Deaths
24
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
17
11.5
W
Artemis
Aramatis
Artemis
4
1
17
12.5
L
Baron Samedi
Caelen
Baron Samedi
0
5
6
0.6
L
Apollo
Im Sticks
Apollo
1
6
4
0.5
L
Freya
0
6
4
0.33
L
Raijin
5
1
1
5.5
W
Medusa
6
1
16
14
W
Ne Zha
Zxtru
Ne Zha
5
1
16
13
W
Bacchus
astuku
Bacchus
6
2
15
6.75
L
Kuzenbo
bigmonky
Kuzenbo
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,249
Damage
40,769
55,591
Taken
61,945
48,536
Mitigated
52,995
26,843
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,918
862
13,049
3,182
10,943
12,086
621
5,594
5,156
15,958
0
W
Artemis
Aramatis
Artemis
12,386
6,801
436
832
8,490
4,425
2,033
6,289
2,016
0
29,579
L
Baron Samedi
Caelen
Baron Samedi
11,766
308
1,719
2,925
12,935
11,488
0
4,736
8,199
24,087
0
L
Apollo
Im Sticks
Apollo
5,679
2,483
248
936
11,973
4,260
0
2,206
9,767
0
14,709
L
Freya
4,345
1,133
1,075
1,356
9,766
4,793
0
3,604
6,162
7,719
629
L
Raijin
12,132
1,027
569
2,281
9,965
6,346
0
2,504
7,461
31,841
0
W
Medusa
14,285
3,971
457
746
8,457
4,495
1,935
5,347
2,914
0
31,477
W
Ne Zha
Zxtru
Ne Zha
13,341
3,082
1,720
3,366
11,717
6,053
363
8,457
2,988
0
31,379
W
Bacchus
astuku
Bacchus
11,319
1,411
749
2,306
15,984
21,477
100
7,484
7,875
18,442
0
L
Kuzenbo
bigmonky
Kuzenbo
6,847
1,761
447
1,144
17,306
26,108
0
4,187
13,119
10,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
39,184
141
Minions Killed
115
0
Camps Cleared
0
1,075,651
Distance Traveled
979,858
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,404
784
22
2
0
187,452
1
W
Artemis
9,587
799
38
3
0
218,402
0
L
Baron Samedi
7,850
654
29
2
0
179,664
2
L
Apollo
7,800
650
24
2
0
185,045
0
L
Freya
7,126
594
12
1
0
180,249
4
L
Raijin
9,181
765
48
4
0
234,088
0
W
Medusa
10,263
855
48
4
0
229,178
0
W
Ne Zha
9,680
807
24
2
0
240,049
2
W
Bacchus
9,654
805
9
1
0
200,570
2
L
Kuzenbo
7,227
602
2
0
0
200,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role