Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
TornBasilisk
Janus
Level 76
God Stats
7W - 15L
1,472 SR
Queue Stats
15W - 34L
1,292 Elo+
Party 2
Ymir
Ymir
lDenii
Ymir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,232 Elo+
Party 2
Ravana
Ravana
vZero40
Ravana
Level 160
God Stats
3W - 1L
1,666 SR
Queue Stats
30W - 49L
1,492 Elo+
Party 2
Artemis
Artemis
zackasaurus77
Artemis
Level 88
God Stats
9W - 2L
1,650 SR
Queue Stats
276W - 327L
1,398 Elo+
Solo
Team Averages
Level 120
1,557 SR
1,383 Elo+

VS

Team Averages
Level 89
1,516 SR
1,437 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ENCRYPTEDGREEN
Baron Samedi
Level 83
God Stats
30W - 43L
1,449 SR
Queue Stats
293W - 360L
1,362 Elo+
Party 3
Cthulhu
Cthulhu
Lav417
Cthulhu
Level 106
God Stats
0W - 2L
1,617 SR
Queue Stats
7W - 13L
1,400 Elo+
Party 1
Mercury
Mercury
MVPVeasna
Mercury
Level 83
God Stats
8W - 6L
1,610 SR
Queue Stats
79W - 70L
1,557 Elo+
Solo
Skadi
Skadi
ParadiiseLostt
Skadi
Level 104
God Stats
3W - 4L
1,401 SR
Queue Stats
25W - 39L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 1 / 1
8,456
604
7,856
9,679
6,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 3
8,105
579
9,875
7,448
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
lDenii
Ymir
12
1 / 1 / 5
7,711
551
5,483
11,651
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
vZero40
Ravana
15
9 / 0 / 4
9,347
668
8,358
7,181
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
12
1 / 3 / 1
7,049
504
7,019
9,041
3,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 1
6,240
446
4,394
13,166
10,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ENCRYPTEDGREEN
Baron Samedi
11
1 / 6 / 1
6,661
476
4,226
9,188
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lav417
Cthulhu
10
1 / 2 / 2
6,421
459
7,372
11,173
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MVPVeasna
Mercury
14
4 / 4 / 2
7,975
570
5,781
8,958
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
5,837
417
5,315
8,339
2,637
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
7
7
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
1
1.5
L
Bellona
 
Bellona
0
1
1
0.5
L
Baron Samedi
ENCRYPTEDGREEN
Baron Samedi
1
6
1
0.25
L
Cthulhu
Lav417
Cthulhu
1
2
2
1
L
Mercury
MVPVeasna
Mercury
4
4
2
1.25
L
1
3
1
0.5
W
4
2
3
2.75
W
Ymir
lDenii
Ymir
1
1
5
3.5
W
Ravana
vZero40
Ravana
9
0
4
11
W
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,591
Damage
27,088
45,000
Taken
50,824
26,957
Mitigated
27,308
15,961
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,856
2,022
63
6,538
9,679
6,422
2,066
0
9,679
50,155
0
L
Bellona
 
Bellona
4,394
1,047
0
8,643
13,166
10,185
0
7,856
5,310
0
31,852
L
Baron Samedi
ENCRYPTEDGREEN
Baron Samedi
4,226
91
276
1,540
9,188
3,058
0
4,815
4,077
32,237
0
L
Cthulhu
Lav417
Cthulhu
7,372
374
571
2,024
11,173
8,530
0
3,505
7,590
24,446
0
L
Mercury
MVPVeasna
Mercury
5,781
2,827
0
923
8,958
2,898
0
2,783
6,097
0
50,771
L
5,315
1,118
0
1,607
8,339
2,637
0
3,717
4,536
0
26,141
W
9,875
338
196
1,467
7,448
2,484
1,044
2,932
4,516
42,283
0
W
Ymir
lDenii
Ymir
5,483
959
232
3,234
11,651
10,880
264
4,286
7,365
21,510
0
W
Ravana
vZero40
Ravana
8,358
1,874
0
2,414
7,181
3,741
713
1,908
5,273
0
57,834
W
Artemis
7,019
3,058
0
1,817
9,041
3,430
993
2,472
6,569
0
41,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
33,134
405
Minions Killed
300
0
Camps Cleared
0
1,275,843
Distance Traveled
1,308,826
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,456
604
110
8
0
225,988
3
L
Bellona
6,240
446
58
4
0
257,771
6
L
Baron Samedi
6,661
476
58
4
0
233,012
2
L
Cthulhu
6,421
459
35
3
0
259,268
2
L
Mercury
7,975
570
98
7
0
324,327
3
L
Skadi
5,837
417
51
4
0
234,448
1
W
Janus
8,105
579
83
6
0
267,385
3
W
Ymir
7,711
551
31
2
0
264,647
3
W
Ravana
9,347
668
98
7
0
309,137
4
W
Artemis
7,049
504
83
6
0
208,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role