Player Matchup

Chang'e
Chang'e
Platinum IV
Gawdiator
Chang'e
Platinum IV
Level 57
God Stats
5W - 2L
1,905 SR
Queue Stats
48W - 21L
2,091 MMR
Party 2
Chaac
Chaac
Platinum IV
hobowithcash
Chaac
Platinum IV
Level 84
God Stats
22W - 10L
1,823 SR
Queue Stats
48W - 21L
2,091 MMR
Party 2
Medusa
Medusa
Platinum IV
rain896
Medusa
Platinum IV
Level 117
God Stats
11W - 5L
1,696 SR
Queue Stats
48W - 21L
2,091 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 86
1,808 SR
2,091 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,663 SR
1,954 MMR
Zeus
Zeus
Diamond V
D3lirium111
Zeus
Diamond V
Level 159
God Stats
15W - 5L
1,732 SR
Queue Stats
213W - 200L
1,959 MMR
Party 1
Anhur
Anhur
Masters
GHOSTROP
Anhur
Masters
Level 160
God Stats
40W - 25L
1,730 SR
Queue Stats
563W - 450L
2,215 MMR
Party 1
Bacchus
Bacchus
Gold II
TaTTz211
Bacchus
Gold II
Level 69
God Stats
7W - 7L
1,527 SR
Queue Stats
243W - 303L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gawdiator
Chang'e
20
5 / 3 / 4
14,527
660
12,914
18,649
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 6
13,413
610
14,810
17,979
17,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
rain896
Medusa
20
3 / 3 / 4
14,312
651
15,068
18,076
6,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatMorgan Le FayAthenaGilgameshSol

VS

Bans
CabrakanHerculesSobekOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
13,367
608
22,407
14,449
9,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
GHOSTROP
Anhur
20
4 / 5 / 3
14,403
655
12,302
21,120
9,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
TaTTz211
Bacchus
18
2 / 0 / 4
14,143
643
9,520
17,479
33,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
8
8
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Anhur
GHOSTROP
Anhur
4
5
3
1.1
W
Chang'e
Gawdiator
Chang'e
5
3
4
2.33
L
Bacchus
TaTTz211
Bacchus
2
0
4
4
W
3
2
6
3
W
Medusa
rain896
Medusa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,792
Damage
44,229
54,704
Taken
53,048
30,233
Mitigated
52,590
24,191
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,407
919
0
4,018
14,449
9,404
255
4,662
9,787
80,129
0
L
Anhur
GHOSTROP
Anhur
12,302
7,234
0
9,339
21,120
9,465
1,095
3,902
17,218
0
88,766
W
Chang'e
Gawdiator
Chang'e
12,914
618
6,485
9,292
18,649
6,360
138
12,510
6,139
70,430
0
L
Bacchus
TaTTz211
Bacchus
9,520
1,483
210
2,635
17,479
33,721
0
4,350
13,129
30,370
0
W
14,810
2,296
867
5,320
17,979
17,371
878
8,813
9,166
0
37,637
W
Medusa
rain896
Medusa
15,068
5,365
0
2,227
18,076
6,502
2,036
10,604
7,472
0
101,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
41,913
286
Minions Killed
263
0
Camps Cleared
0
1,289,104
Distance Traveled
1,168,985
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,367
608
101
5
0
318,908
0
L
Anhur
14,403
655
132
6
0
364,768
0
W
Chang'e
14,527
660
90
4
0
417,117
1
L
Bacchus
14,143
643
30
1
0
485,309
6
W
Chaac
13,413
610
44
2
0
443,878
4
W
Medusa
14,312
651
152
7
0
428,109
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role