Player Matchup

Bellona
Bellona
A OmegaWolf
Bellona
Level 20
God Stats
8W - 3L
1,810 SR
Queue Stats
42W - 43L
1,329 Elo+
Solo
Jormungandr
Jormungandr
BountyHunt3r123
Jormungandr
Level 25
God Stats
2W - 1L
1,413 SR
Queue Stats
9W - 3L
1,555 Elo+
Solo
Bakasura
Bakasura
Eclipticking464
Bakasura
Level 29
God Stats
19W - 14L
1,558 SR
Queue Stats
81W - 83L
1,379 Elo+
Solo
Danzaburou
Danzaburou
LololllnV
Danzaburou
Level 26
God Stats
15W - 13L
1,558 SR
Queue Stats
90W - 79L
1,384 Elo+
Solo
Merlin
Merlin
NOSrampage88
Merlin
Level 29
God Stats
32W - 33L
1,439 SR
Queue Stats
36W - 58L
1,254 Elo+
Solo
Team Averages
Level 26
1,556 SR
1,380 Elo+

VS

Team Averages
Level 25
1,455 SR
1,375 Elo+
Sun Wukong
Sun Wukong
FlyawayZeus5513
Sun Wukong
Level 28
God Stats
3W - 3L
1,234 SR
Queue Stats
75W - 85L
1,282 Elo+
Solo
Artemis
Artemis
Jessi Owe
Artemis
Level 27
God Stats
19W - 15L
1,685 SR
Queue Stats
235W - 229L
1,479 Elo+
Solo
Yemoja
Yemoja
mysterb94
Yemoja
Level 16
God Stats
24W - 27L
1,604 SR
Queue Stats
54W - 78L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
osmoridium
Morgan Le Fay
Level 29
God Stats
3W - 4L
1,492 SR
Queue Stats
18W - 18L
1,462 Elo+
Solo
Fenrir
Fenrir
vrishab090
Fenrir
Level 26
God Stats
24W - 37L
1,260 SR
Queue Stats
167W - 251L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A OmegaWolf
Bellona
18
3 / 5 / 4
13,345
556
15,882
21,810
12,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
BountyHunt3r123
Jormungandr
19
7 / 0 / 12
15,380
641
14,255
17,994
17,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
20
9 / 2 / 5
14,809
617
17,792
19,399
9,760
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LololllnV
Danzaburou
18
7 / 3 / 5
13,385
558
14,273
18,545
8,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
20
10 / 6 / 10
13,977
582
20,792
16,265
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlyawayZeus5513
Sun Wukong
18
4 / 3 / 5
12,424
518
10,863
19,726
9,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Jessi Owe
Artemis
15
1 / 11 / 3
9,193
383
13,950
20,019
6,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
mysterb94
Yemoja
16
0 / 7 / 4
9,645
402
9,285
19,914
12,325
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
osmoridium
Morgan Le Fay
15
2 / 8 / 4
10,320
430
11,335
17,656
6,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
vrishab090
Fenrir
18
8 / 7 / 4
11,596
483
12,467
25,049
10,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
36
Kills
15
16
Deaths
36
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
A OmegaWolf
Bellona
3
5
4
1
W
Jormungandr
BountyHunt3r123
Jormungandr
7
0
12
13
W
Bakasura
9
2
5
5.75
L
Sun Wukong
FlyawayZeus5513
Sun Wukong
4
3
5
2.17
L
Artemis
Jessi Owe
Artemis
1
11
3
0.23
W
Danzaburou
LololllnV
Danzaburou
7
3
5
3.17
W
Merlin
10
6
10
2.5
L
Yemoja
mysterb94
Yemoja
0
7
4
0.29
L
Morgan Le Fay
osmoridium
Morgan Le Fay
2
8
4
0.5
L
Fenrir
vrishab090
Fenrir
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,994
Damage
57,900
94,013
Taken
102,364
55,512
Mitigated
44,517
21,753
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A OmegaWolf
Bellona
15,882
6,813
0
4,458
21,810
12,949
4,423
1,202
20,608
0
77,980
W
Jormungandr
BountyHunt3r123
Jormungandr
14,255
2,990
0
0
17,994
17,699
688
6,353
11,641
63,163
0
W
Bakasura
17,792
13,564
0
9,510
19,399
9,760
5,290
1,361
18,038
0
102,119
L
Sun Wukong
FlyawayZeus5513
Sun Wukong
10,863
3,065
0
510
19,726
9,108
0
4,451
14,975
0
59,408
L
Artemis
Jessi Owe
Artemis
13,950
6,533
0
2,051
20,019
6,167
0
8,146
11,593
0
53,453
W
Danzaburou
LololllnV
Danzaburou
14,273
6,327
0
6,127
18,545
8,756
1,637
5,419
13,110
0
83,285
W
Merlin
20,792
482
0
1,658
16,265
6,348
1,901
6,285
9,980
60,664
0
L
Yemoja
mysterb94
Yemoja
9,285
2,474
1,229
251
19,914
12,325
0
7,953
11,586
51,908
0
L
Morgan Le Fay
osmoridium
Morgan Le Fay
11,335
1,560
392
2,225
17,656
6,850
496
9,247
7,759
56,831
0
L
Fenrir
vrishab090
Fenrir
12,467
3,245
0
7,784
25,049
10,067
704
5,250
18,701
0
66,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,896
Gold Earned
53,178
584
Minions Killed
448
0
Camps Cleared
0
2,190,589
Distance Traveled
1,927,259
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,345
556
137
6
0
385,344
3
W
Jormungandr
15,380
641
86
4
0
455,414
7
W
Bakasura
14,809
617
166
7
0
559,249
5
L
Sun Wukong
12,424
518
99
4
0
471,751
4
L
Artemis
9,193
383
84
4
0
347,240
0
W
Danzaburou
13,385
558
93
4
0
401,174
2
W
Merlin
13,977
582
102
4
0
389,408
0
L
Yemoja
9,645
402
68
3
0
353,185
0
L
Morgan Le Fay
10,320
430
91
4
0
344,297
3
L
Fenrir
11,596
483
106
4
0
410,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role