Player Matchup

Ares
Ares
 
Ares
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LiamRicho98
Mulan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Geb
Geb
Rio2781
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,241 Elo+
Solo
Anubis
Anubis
fuksmite-sht
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,314 Elo+
Party 2
Olorun
Olorun
untidy_debt956
Olorun
Level 27
God Stats
1W - 1L
1,771 SR
Queue Stats
34W - 59L
1,292 Elo+
Party 2
Team Averages
Level 15
1,554 SR
1,369 Elo+

VS

Team Averages
Level 18
1,464 SR
1,496 Elo+
Nemesis
Nemesis
ArubanKing
Nemesis
Level 25
God Stats
4W - 7L
1,229 SR
Queue Stats
61W - 125L
1,251 Elo+
Solo
Janus
Janus
DeadbyNoed-
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,779 Elo+
Party 1
Jormungandr
Jormungandr
HeBaIIIHo
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,101 Elo+
Solo
Rama
Rama
Maldambius
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,779 Elo+
Party 1
Medusa
Medusa
UlTiMaTe_IMAXI64
Medusa
Level 14
God Stats
5W - 7L
1,590 SR
Queue Stats
8W - 8L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 0
4,798
480
1,502
5,521
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,438
444
2,283
4,764
2,765
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
4
0 / 7 / 0
4,231
423
1,087
9,277
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
7
1 / 3 / 1
4,716
472
2,367
5,274
1,861
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 3 / 1
4,411
441
1,626
5,144
1,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArubanKing
Nemesis
10
4 / 0 / 1
6,318
632
1,571
4,279
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 2
6,630
663
6,734
3,757
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HeBaIIIHo
Jormungandr
10
2 / 0 / 2
6,201
620
1,128
2,269
1,032
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
7 / 0 / 1
7,705
771
8,995
7,053
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 3
6,028
603
3,085
5,240
1,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
17
18
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
0
0.33
W
Nemesis
ArubanKing
Nemesis
4
0
1
4.5
W
3
2
2
2
W
Jormungandr
HeBaIIIHo
Jormungandr
2
0
2
3
L
0
2
0
0
W
7
0
1
7.5
L
Geb
0
7
0
0
W
1
1
3
2.5
L
Anubis
1
3
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,865
Damage
21,513
29,980
Taken
22,598
14,900
Mitigated
7,206
4,152
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,502
167
0
1,076
5,521
4,053
0
846
4,643
8,000
0
W
Nemesis
ArubanKing
Nemesis
1,571
604
0
52
4,279
1,160
800
1,112
3,167
0
26,253
W
6,734
614
0
617
3,757
962
0
1,728
2,029
39,490
0
W
Jormungandr
HeBaIIIHo
Jormungandr
1,128
597
80
427
2,269
1,032
393
1,372
897
13,400
0
L
2,283
635
0
28
4,764
2,765
0
376
4,380
0
14,694
W
8,995
7,149
0
3,715
7,053
2,383
2,533
1,043
6,010
0
48,569
L
Geb
1,087
600
0
0
9,277
4,598
0
736
8,537
7,169
0
W
3,085
1,912
0
839
5,240
1,669
1,222
1,327
3,913
0
26,406
L
Anubis
2,367
290
0
1,763
5,274
1,861
0
2,893
2,149
14,681
0
L
1,626
563
131
1,154
5,144
1,623
43
2,611
2,409
12,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,594
Gold Earned
32,882
91
Minions Killed
324
0
Camps Cleared
0
908,593
Distance Traveled
893,358
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,798
480
13
1
0
181,653
1
W
Nemesis
6,318
632
46
5
0
207,530
0
W
Janus
6,630
663
94
9
0
189,751
1
W
Jormungandr
6,201
620
30
3
0
143,525
0
L
Mulan
4,438
444
32
3
0
197,729
0
W
Rama
7,705
771
105
11
0
168,187
0
L
Geb
4,231
423
9
1
0
189,909
3
W
Medusa
6,028
603
49
5
0
184,365
2
L
Anubis
4,716
472
20
2
0
179,759
3
L
Olorun
4,411
441
17
2
0
159,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role