Player Matchup

Ymir
Ymir
Dr NaturaL
Ymir
Level 105
God Stats
32W - 16L
1,633 SR
Queue Stats
101W - 80L
1,519 Elo+
Party 1
Neith
Neith
SUPREMExbliss
Neith
Level 8
God Stats
77W - 88L
1,507 SR
Queue Stats
78W - 88L
1,390 Elo+
Solo
Kukulkan
Kukulkan
XxHoran3xX
Kukulkan
Level 8
God Stats
14W - 5L
1,730 SR
Queue Stats
83W - 74L
1,503 Elo+
Party 1
Merlin
Merlin
Yoboy3000
Merlin
Level 6
God Stats
3W - 5L
1,387 SR
Queue Stats
26W - 47L
1,322 Elo+
Solo
Pele
Pele
los720774
Pele
Level 28
God Stats
5W - 1L
1,636 SR
Queue Stats
34W - 32L
1,486 Elo+
Solo
Team Averages
Level 31
1,579 SR
1,444 Elo+

VS

Team Averages
Level 18
1,487 SR
1,439 Elo+
Discordia
Discordia
Gaa2N
Discordia
Level 11
God Stats
11W - 5L
1,595 SR
Queue Stats
18W - 14L
1,487 Elo+
Solo
Izanami
Izanami
II-Artimyst-II
Izanami
Level 25
God Stats
19W - 24L
1,527 SR
Queue Stats
93W - 123L
1,330 Elo+
Solo
Jormungandr
Jormungandr
LarryKevvin
Jormungandr
Level 25
God Stats
1W - 5L
1,362 SR
Queue Stats
25W - 24L
1,446 Elo+
Solo
Neith
Neith
NEUTROTO
Neith
Level 7
God Stats
12W - 13L
1,600 SR
Queue Stats
49W - 54L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSpiv
Tsukuyomi
Level 23
God Stats
2W - 6L
1,352 SR
Queue Stats
104W - 94L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 17
15,457
1,189
14,905
21,266
28,788
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 1 / 23
13,606
1,047
13,175
11,366
5,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
XxHoran3xX
Kukulkan
19
8 / 6 / 12
13,546
1,042
23,711
15,100
7,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Yoboy3000
Merlin
19
1 / 8 / 13
11,742
903
13,558
15,000
6,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
19
9 / 3 / 10
14,016
1,078
14,999
13,123
5,588
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gaa2N
Discordia
20
8 / 5 / 8
14,851
1,142
32,217
18,529
5,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 9 / 5
12,865
990
11,657
23,201
7,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LarryKevvin
Jormungandr
18
2 / 5 / 4
11,452
881
3,936
18,561
13,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
NEUTROTO
Neith
16
0 / 0 / 0
9,780
752
0
0
0
Tsukuyomi
TheSpiv
Tsukuyomi
19
6 / 14 / 5
13,011
1,001
20,406
25,085
10,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
33
Kills
18
18
Deaths
33
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
0
17
19.5
L
Discordia
Gaa2N
Discordia
8
5
8
2.4
L
2
9
5
0.5
L
Jormungandr
LarryKevvin
Jormungandr
2
5
4
0.8
L
Neith
NEUTROTO
Neith
0
0
0
0
W
4
1
23
15.5
L
Tsukuyomi
TheSpiv
Tsukuyomi
6
14
5
0.61
W
Kukulkan
XxHoran3xX
Kukulkan
8
6
12
2.33
W
Merlin
Yoboy3000
Merlin
1
8
13
0.94
W
Pele
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,348
Damage
68,216
75,855
Taken
85,376
53,439
Mitigated
37,326
4,125
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,905
2,833
0
2,006
21,266
28,788
0
9,011
12,255
30,870
0
L
Discordia
Gaa2N
Discordia
32,217
1,350
272
1,168
18,529
5,691
0
11,862
6,667
56,860
0
L
11,657
6,392
0
1,203
23,201
7,890
0
14,588
8,613
0
45,103
L
Jormungandr
LarryKevvin
Jormungandr
3,936
1,072
0
0
18,561
13,357
0
13,576
4,985
21,399
0
L
Neith
NEUTROTO
Neith
0
0
0
0
0
0
0
0
0
0
0
W
13,175
5,116
0
1,719
11,366
5,838
0
4,527
6,839
0
35,600
L
Tsukuyomi
TheSpiv
Tsukuyomi
20,406
5,722
134
3,326
25,085
10,388
0
12,148
12,937
0
38,434
W
Kukulkan
XxHoran3xX
Kukulkan
23,711
5,952
0
0
15,100
7,157
0
9,959
5,141
41,739
0
W
Merlin
Yoboy3000
Merlin
13,558
568
0
27
15,000
6,068
0
8,634
6,366
30,285
0
W
Pele
14,999
7,106
0
373
13,123
5,588
0
4,022
9,101
0
43,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,367
Gold Earned
61,959
232
Minions Killed
200
5
Camps Cleared
8
1,168,566
Distance Traveled
874,313
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,457
1,189
29
2
0
247,089
1
L
Discordia
14,851
1,142
67
5
3
259,428
0
L
Izanami
12,865
990
81
6
1
220,377
0
L
Jormungandr
11,452
881
33
3
1
179,356
0
L
Neith
9,780
752
0
0
0
0
0
W
Neith
13,606
1,047
60
5
1
259,461
0
L
Tsukuyomi
13,011
1,001
19
1
3
215,152
1
W
Kukulkan
13,546
1,042
43
3
0
207,114
0
W
Merlin
11,742
903
34
3
1
205,750
0
W
Pele
14,016
1,078
66
5
3
249,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role