Player Matchup

Baron Samedi
Baron Samedi
Cleffairy
Baron Samedi
Level 24
God Stats
5W - 2L
1,802 SR
Queue Stats
54W - 51L
1,438 Elo+
Party 3
Rama
Rama
PeceRocha
Rama
Level 84
God Stats
0W - 1L
1,522 SR
Queue Stats
9W - 11L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
Relithliah
Guan Yu
Level 15
God Stats
1W - 2L
1,466 SR
Queue Stats
52W - 48L
1,444 Elo+
Party 3
Sol
Sol
Rodricfsa
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 1
Thor
Thor
zMaTtheew
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 1
Team Averages
Level 27
1,558 SR
1,446 Elo+

VS

Team Averages
Level 31
1,449 SR
1,447 Elo+
Neith
Neith
Ricardobpv
Neith
Level 8
God Stats
2W - 1L
1,429 SR
Queue Stats
21W - 18L
1,481 Elo+
Party 2
Rama
Rama
SouzaAndre1341
Rama
Level 22
God Stats
14W - 9L
1,606 SR
Queue Stats
73W - 65L
1,525 Elo+
Solo
Da Ji
Da Ji
ZinAguilera
Da Ji
Level 101
God Stats
2W - 1L
1,309 SR
Queue Stats
75W - 76L
1,383 Elo+
Party 2
Athena
Athena
tinaloca
Athena
Level 10
God Stats
14W - 11L
1,529 SR
Queue Stats
15W - 15L
1,423 Elo+
Party 2
Zeus
Zeus
turbinagmc
Zeus
Level 16
God Stats
16W - 18L
1,370 SR
Queue Stats
28W - 25L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cleffairy
Baron Samedi
17
1 / 4 / 5
10,378
943
11,442
12,822
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
17
4 / 8 / 6
11,975
1,089
10,787
18,123
6,082
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Relithliah
Guan Yu
17
4 / 7 / 4
11,189
1,017
12,428
19,880
21,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 9 / 7
10,462
951
6,663
15,137
4,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
17
3 / 14 / 6
10,660
969
12,481
21,476
7,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

47

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
12 / 1 / 14
12,946
1,177
15,603
5,671
2,115
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
8 / 2 / 13
12,487
1,135
14,854
10,900
3,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 5 / 28
12,812
1,165
17,876
15,409
6,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
tinaloca
Athena
19
5 / 1 / 27
12,442
1,131
7,404
14,425
17,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 23
13,345
1,213
27,078
11,240
4,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
147
12
Kills
42
42
Deaths
12
28
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cleffairy
Baron Samedi
1
4
5
0.88
L
Rama
4
8
6
0.88
L
Guan Yu
Relithliah
Guan Yu
4
7
4
0.86
W
Neith
12
1
14
19
L
0
9
7
0.39
W
8
2
13
7.25
W
7
5
28
4.2
W
Athena
tinaloca
Athena
5
1
27
18.5
W
10
3
23
7.17
L
Thor
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,801
Damage
82,815
87,438
Taken
57,645
45,122
Mitigated
33,836
14,180
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cleffairy
Baron Samedi
11,442
679
2,654
1,980
12,822
5,678
0
5,759
7,063
44,077
0
L
Rama
10,787
8,827
0
2,074
18,123
6,082
0
6,940
11,183
0
47,266
L
Guan Yu
Relithliah
Guan Yu
12,428
1,565
1,450
4,490
19,880
21,626
0
8,378
11,502
0
29,084
W
Neith
15,603
7,200
0
754
5,671
2,115
0
642
5,029
0
27,693
L
6,663
2,624
0
1,532
15,137
4,328
0
6,405
8,732
17,283
0
W
14,854
12,259
0
5,072
10,900
3,696
0
2,999
7,901
186
45,478
W
17,876
4,865
0
458
15,409
6,222
0
3,663
11,746
0
29,547
W
Athena
tinaloca
Athena
7,404
2,038
0
0
14,425
17,673
0
6,229
8,196
21,994
0
W
27,078
3,259
0
588
11,240
4,130
0
4,572
6,668
49,273
0
L
Thor
12,481
3,853
0
0
21,476
7,408
0
7,186
14,290
0
16,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,664
Gold Earned
64,032
217
Minions Killed
214
6
Camps Cleared
11
1,010,579
Distance Traveled
990,759
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,378
943
98
9
4
201,941
0
L
Rama
11,975
1,089
70
6
1
190,905
0
L
Guan Yu
11,189
1,017
20
2
1
239,772
0
W
Neith
12,946
1,177
30
3
0
204,816
3
L
Sol
10,462
951
21
2
0
180,113
2
W
Rama
12,487
1,135
74
7
8
174,413
1
W
Da Ji
12,812
1,165
19
2
1
200,548
0
W
Athena
12,442
1,131
36
3
1
223,327
1
W
Zeus
13,345
1,213
55
5
1
187,655
0
L
Thor
10,660
969
8
1
0
197,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role