Player Matchup

Xing Tian
Xing Tian
Mr CocoNut2043
Xing Tian
Level 17
God Stats
12W - 8L
1,699 SR
Queue Stats
16W - 18L
1,464 Elo+
Party 3
Zhong Kui
Zhong Kui
Mr Melon7421
Zhong Kui
Level 47
God Stats
6W - 4L
1,639 SR
Queue Stats
348W - 313L
1,544 Elo+
Party 3
Fenrir
Fenrir
Mr Pineapple971
Fenrir
Level 23
God Stats
2W - 1L
1,501 SR
Queue Stats
24W - 38L
1,319 Elo+
Party 3
Gilgamesh
Gilgamesh
TheShadyRaven
Gilgamesh
Level 45
God Stats
8W - 11L
1,495 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 2
Jing Wei
Jing Wei
macho_potato16
Jing Wei
Level 16
God Stats
12W - 15L
1,443 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 2
Team Averages
Level 30
1,555 SR
1,410 Elo+

VS

Team Averages
Level 28
1,375 SR
1,333 Elo+
Bacchus
Bacchus
Lobelto2000
Bacchus
Level 26
God Stats
8W - 7L
1,100 SR
Queue Stats
81W - 84L
1,356 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SoliderOne2002
Tsukuyomi
Level 26
God Stats
3W - 5L
1,658 SR
Queue Stats
273W - 348L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
X oner DP2107
Sun Wukong
Level 27
God Stats
3W - 7L
1,431 SR
Queue Stats
79W - 87L
1,330 Elo+
Party 1
Neith
Neith
X_oner-Manet
Neith
Level 29
God Stats
6W - 5L
1,367 SR
Queue Stats
82W - 83L
1,359 Elo+
Party 1
Hel
Hel
X_oner-SrButt
Hel
Level 33
God Stats
0W - 2L
1,318 SR
Queue Stats
82W - 85L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mr CocoNut2043
Xing Tian
17
1 / 3 / 14
12,878
460
5,375
18,910
22,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Mr Melon7421
Zhong Kui
20
17 / 0 / 10
18,032
644
34,323
24,357
22,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 5
14,379
514
16,214
26,617
15,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
TheShadyRaven
Gilgamesh
20
2 / 1 / 5
15,910
568
13,329
28,657
20,605
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
18
3 / 4 / 4
12,961
463
7,372
18,283
8,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lobelto2000
Bacchus
12
1 / 2 / 3
9,069
324
8,908
10,456
7,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
SoliderOne2002
Tsukuyomi
18
2 / 9 / 3
12,071
431
12,324
26,535
11,092
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
X oner DP2107
Sun Wukong
18
2 / 7 / 0
12,057
431
10,583
21,313
18,945
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 7 / 0
11,889
425
14,094
16,822
5,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 5 / 4
13,378
478
20,522
27,985
13,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
12
12
Deaths
30
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Lobelto2000
Bacchus
1
2
3
1.25
W
Xing Tian
Mr CocoNut2043
Xing Tian
1
3
14
2.67
W
Zhong Kui
Mr Melon7421
Zhong Kui
17
0
10
22
W
6
4
5
2.13
L
Tsukuyomi
SoliderOne2002
Tsukuyomi
2
9
3
0.39
W
Gilgamesh
TheShadyRaven
Gilgamesh
2
1
5
4.5
L
Sun Wukong
X oner DP2107
Sun Wukong
2
7
0
0.29
L
5
7
0
0.71
L
2
5
4
0.8
W
Jing Wei
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,613
Damage
66,431
116,824
Taken
103,111
89,245
Mitigated
56,302
36,594
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Lobelto2000
Bacchus
8,908
740
0
0
10,456
7,684
0
4,464
5,992
29,600
0
W
Xing Tian
Mr CocoNut2043
Xing Tian
5,375
414
0
2,007
18,910
22,440
975
6,813
11,879
27,058
0
W
Zhong Kui
Mr Melon7421
Zhong Kui
34,323
5,075
294
20,429
24,357
22,907
3,875
6,085
17,972
162,017
0
W
16,214
6,119
0
8,192
26,617
15,219
2,287
5,471
21,031
0
120,134
L
Tsukuyomi
SoliderOne2002
Tsukuyomi
12,324
3,809
0
6,427
26,535
11,092
0
7,873
18,662
0
97,383
W
Gilgamesh
TheShadyRaven
Gilgamesh
13,329
2,157
0
2,012
28,657
20,605
3,561
9,953
18,270
0
76,973
L
Sun Wukong
X oner DP2107
Sun Wukong
10,583
2,450
0
406
21,313
18,945
2,114
10,307
11,006
0
68,451
L
14,094
5,466
0
3,386
16,822
5,573
24
7,006
9,816
0
72,993
L
20,522
1,698
3,760
12,234
27,985
13,008
204
10,048
17,937
104,131
0
W
Jing Wei
7,372
5,591
0
3,660
18,283
8,074
3,400
5,790
12,365
0
60,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,160
Gold Earned
58,464
589
Minions Killed
578
0
Camps Cleared
0
2,681,736
Distance Traveled
2,322,661
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,069
324
22
1
0
333,148
0
W
Xing Tian
12,878
460
33
1
0
512,180
2
W
Zhong Kui
18,032
644
217
8
0
519,434
0
W
Fenrir
14,379
514
138
5
0
544,957
0
L
Tsukuyomi
12,071
431
129
5
0
516,440
0
W
Gilgamesh
15,910
568
96
3
0
588,574
0
L
Sun Wukong
12,057
431
113
4
0
513,039
0
L
Neith
11,889
425
116
4
0
392,771
0
L
Hel
13,378
478
198
7
0
567,263
1
W
Jing Wei
12,961
463
105
4
0
516,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role