Player Matchup

Ymir
Ymir
CraigThaCreator
Ymir
Level 12
God Stats
23W - 25L
1,666 SR
Queue Stats
25W - 26L
1,530 Elo+
Party 2
Odin
Odin
Kawree
Odin
Level 24
God Stats
3W - 4L
1,558 SR
Queue Stats
108W - 99L
1,499 Elo+
Party 2
Thor
Thor
capitain_nobody6
Thor
Level 29
God Stats
3W - 2L
1,878 SR
Queue Stats
132W - 156L
1,546 Elo+
Solo
Neith
Neith
copia_eventual7
Neith
Level 18
God Stats
58W - 53L
1,891 SR
Queue Stats
220W - 220L
1,631 Elo+
Solo
Kukulkan
Kukulkan
xXTigerHectorXx
Kukulkan
Level 20
God Stats
23W - 15L
1,646 SR
Queue Stats
53W - 46L
1,446 Elo+
Party 2
Team Averages
Level 21
1,728 SR
1,530 Elo+

VS

Team Averages
Level 48
1,637 SR
1,566 Elo+
Sylvanus
Sylvanus
MigInsa
Sylvanus
Level 158
God Stats
29W - 29L
1,521 SR
Queue Stats
173W - 185L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
Volker Racho919
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,458 Elo+
Party 1
Janus
Janus
oTitanic
Janus
Level 29
God Stats
18W - 5L
1,795 SR
Queue Stats
108W - 91L
1,605 Elo+
Solo
Medusa
Medusa
vx DODGER xv
Medusa
Level 17
God Stats
4W - 0L
1,881 SR
Queue Stats
4W - 0L
1,738 Elo+
Party 1
Kali
Kali
xXELGREENXx
Kali
Level 29
God Stats
8W - 8L
1,486 SR
Queue Stats
230W - 209L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 3
4,961
496
2,226
9,014
2,304
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Kawree
Odin
11
0 / 0 / 0
5,172
517
1,522
3,981
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 1
4,852
485
1,062
5,011
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 3
5,387
539
6,891
5,388
1,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
9
1 / 3 / 1
5,166
517
1,998
5,538
1,886
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MigInsa
Sylvanus
9
1 / 2 / 2
5,360
536
2,755
5,218
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Volker Racho919
Zhong Kui
11
0 / 0 / 0
6,368
637
1,853
2,968
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
oTitanic
Janus
11
2 / 0 / 1
6,741
674
4,468
3,698
1,069
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
1 / 2 / 1
4,770
477
4,901
5,287
1,452
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 2 / 0
5,678
568
4,112
7,083
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
7
7
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Odin
Kawree
Odin
0
0
0
0
W
Sylvanus
MigInsa
Sylvanus
1
2
2
1
W
Zhong Kui
Volker Racho919
Zhong Kui
0
0
0
0
L
1
0
1
1.5
L
2
0
3
3.5
W
Janus
oTitanic
Janus
2
0
1
2.5
W
Medusa
1
2
1
0.75
W
3
2
0
1.5
L
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,699
Damage
18,089
28,932
Taken
24,254
9,547
Mitigated
10,022
5,622
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,226
767
0
0
9,014
2,304
0
2,152
6,862
7,823
0
L
Odin
Kawree
Odin
1,522
590
0
1,265
3,981
1,694
0
1,510
2,471
0
25,894
W
Sylvanus
MigInsa
Sylvanus
2,755
879
1,073
1,619
5,218
3,473
0
697
4,521
15,194
4,640
W
Zhong Kui
Volker Racho919
Zhong Kui
1,853
292
0
2,289
2,968
1,675
39
0
2,968
40,493
0
L
1,062
135
0
1,481
5,011
2,329
0
911
4,100
0
18,482
L
6,891
3,159
0
2,526
5,388
1,334
0
2,441
2,947
0
32,795
W
Janus
oTitanic
Janus
4,468
403
0
346
3,698
1,069
0
1,002
2,696
39,841
0
W
Medusa
4,901
2,483
0
1,514
5,287
1,452
162
793
4,494
0
18,686
W
4,112
2,552
0
1,203
7,083
2,353
0
1,732
5,351
0
32,405
L
Kukulkan
1,998
198
0
350
5,538
1,886
0
1,746
3,792
21,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
28,917
226
Minions Killed
294
0
Camps Cleared
0
878,469
Distance Traveled
912,307
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,961
496
9
1
0
163,355
1
L
Odin
5,172
517
64
6
0
196,109
3
W
Sylvanus
5,360
536
34
3
0
143,716
0
W
Zhong Kui
6,368
637
94
9
0
181,135
3
L
Thor
4,852
485
42
4
0
172,110
0
L
Neith
5,387
539
61
6
0
184,599
3
W
Janus
6,741
674
70
7
0
217,999
4
W
Medusa
4,770
477
31
3
0
149,428
2
W
Kali
5,678
568
65
7
0
220,029
3
L
Kukulkan
5,166
517
50
5
0
162,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role