Player Matchup

Heimdallr
Heimdallr
CULOR BLIND
Heimdallr
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
39W - 32L
1,472 Elo+
Solo
Fenrir
Fenrir
CementSandwich
Fenrir
Level 7
God Stats
0W - 2L
1,479 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Ares
Ares
Mexicutioner164
Ares
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 27L
1,049 Elo+
Solo
Zeus
Zeus
OooSooHxrnyy
Zeus
Level 25
God Stats
4W - 2L
1,677 SR
Queue Stats
80W - 92L
1,424 Elo+
Solo
Nemesis
Nemesis
Zoeygasm
Nemesis
Level 21
God Stats
4W - 5L
1,373 SR
Queue Stats
214W - 236L
1,345 Elo+
Solo
Team Averages
Level 17
1,558 SR
1,296 Elo+

VS

Team Averages
Level 12
1,456 SR
1,291 Elo+
Chang'e
Chang'e
BOOFYSOSA_98
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,398 Elo+
Solo
Thor
Thor
BoW ReAccT
Thor
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 8L
1,188 Elo+
Party 1
Rama
Rama
FBGM Way Big
Rama
Level 2
God Stats
1W - 1L
1,282 SR
Queue Stats
9W - 13L
1,188 Elo+
Party 1
Hades
Hades
JewBoyFresh2323
Hades
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
10W - 14L
1,188 Elo+
Party 1
Guan Yu
Guan Yu
lIlvVvVvIIl
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 25L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CULOR BLIND
Heimdallr
16
6 / 7 / 4
11,573
1,157
18,382
16,114
5,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 12 / 6
10,025
1,003
12,334
20,641
10,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 15 / 6
9,424
942
2,059
24,924
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
2 / 11 / 6
9,633
963
18,467
18,352
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Zoeygasm
Nemesis
15
1 / 9 / 4
8,894
889
7,544
15,991
4,999
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BOOFYSOSA_98
Chang'e
18
10 / 1 / 30
12,249
1,225
20,434
12,586
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 4 / 24
11,403
1,140
12,354
13,665
5,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 4 / 30
11,127
1,113
18,141
8,950
3,489
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
14 / 3 / 24
12,381
1,238
13,778
13,473
6,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
lIlvVvVvIIl
Guan Yu
19
12 / 2 / 31
12,605
1,261
23,862
18,617
14,338
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
193
14
Kills
54
54
Deaths
14
26
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BOOFYSOSA_98
Chang'e
10
1
30
25
W
11
4
24
5.75
L
Heimdallr
CULOR BLIND
Heimdallr
6
7
4
1.14
L
3
12
6
0.5
W
7
4
30
5.5
W
14
3
24
8.67
L
2
15
6
0.33
L
2
11
6
0.45
L
Nemesis
Zoeygasm
Nemesis
1
9
4
0.33
W
Guan Yu
lIlvVvVvIIl
Guan Yu
12
2
31
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,786
Damage
88,569
96,022
Taken
67,291
36,975
Mitigated
33,901
3,288
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BOOFYSOSA_98
Chang'e
20,434
3,264
6,291
6,299
12,586
4,485
0
3,346
9,240
50,884
0
W
12,354
5,375
0
0
13,665
5,281
0
4,197
9,468
0
19,236
L
Heimdallr
CULOR BLIND
Heimdallr
18,382
11,915
0
1,142
16,114
5,810
0
7,481
8,633
0
40,094
L
12,334
1,383
0
1,108
20,641
10,237
0
6,964
13,677
0
19,506
W
18,141
15,979
0
0
8,950
3,489
0
2,576
6,374
0
26,072
W
13,778
3,055
536
3,282
13,473
6,308
0
5,654
7,816
20,530
0
L
2,059
214
0
186
24,924
11,012
0
6,776
18,148
4,781
0
L
18,467
3,959
0
683
18,352
4,917
0
7,088
11,264
34,805
0
L
Nemesis
Zoeygasm
Nemesis
7,544
829
0
169
15,991
4,999
0
5,903
10,088
0
14,967
W
Guan Yu
lIlvVvVvIIl
Guan Yu
23,862
5,417
3,380
4,378
18,617
14,338
0
4,753
13,864
0
31,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
59,765
82
Minions Killed
135
0
Camps Cleared
3
812,212
Distance Traveled
963,749
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,249
1,225
77
8
1
197,635
0
W
Thor
11,403
1,140
8
1
2
191,574
0
L
Heimdallr
11,573
1,157
29
3
0
176,969
0
L
Fenrir
10,025
1,003
12
1
0
170,980
3
W
Rama
11,127
1,113
17
2
0
126,789
1
W
Hades
12,381
1,238
19
2
0
180,316
0
L
Ares
9,424
942
4
0
0
115,195
0
L
Zeus
9,633
963
25
3
0
144,459
0
L
Nemesis
8,894
889
12
1
0
204,609
0
W
Guan Yu
12,605
1,261
14
1
0
267,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role