Player Matchup

Loki
Loki
Ang3lM3rcy
Loki
Level 124
God Stats
1W - 1L
1,556 SR
Queue Stats
71W - 65L
1,478 Elo+
Party 1
Ares
Ares
NifflerLover06
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,077 Elo+
Solo
Neith
Neith
TacoDBistek8970
Neith
Level 5
God Stats
3W - 2L
1,538 SR
Queue Stats
4W - 9L
1,315 Elo+
Solo
Thor
Thor
XxobeyxxX
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,252 Elo+
Solo
Bakasura
Bakasura
suppage98
Bakasura
Level 8
God Stats
2W - 3L
1,349 SR
Queue Stats
7W - 14L
1,396 Elo+
Party 1
Team Averages
Level 30
1,489 SR
1,304 Elo+

VS

Team Averages
Level 22
1,429 SR
1,448 Elo+
Anubis
Anubis
BirdyMadness
Anubis
Level 17
God Stats
38W - 23L
1,584 SR
Queue Stats
54W - 40L
1,491 Elo+
Solo
Fenrir
Fenrir
Uchihaeyes68
Fenrir
Level 5
God Stats
4W - 4L
1,399 SR
Queue Stats
9W - 8L
1,441 Elo+
Party 2
Khepri
Khepri
Virtual Nickel
Khepri
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,494 Elo+
Party 2
Merlin
Merlin
solid6incher
Merlin
Level 68
God Stats
3W - 2L
1,402 SR
Queue Stats
73W - 57L
1,498 Elo+
Party 2
Neith
Neith
xXhyperXx1524
Neith
Level 7
God Stats
2W - 5L
1,260 SR
Queue Stats
5W - 10L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
7,924
880
5,048
11,351
3,658
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
0 / 10 / 0
7,513
835
1,667
16,531
14,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 1
8,353
928
7,446
14,239
4,357
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Thor
13
0 / 9 / 1
7,638
849
2,786
14,620
6,717
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
suppage98
Bakasura
14
1 / 10 / 1
8,241
916
3,213
17,284
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
13 / 0 / 18
11,333
1,259
21,505
3,371
1,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
6 / 1 / 14
9,197
1,022
4,985
3,480
1,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 1 / 24
9,805
1,089
4,650
7,359
9,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
18
16 / 0 / 15
11,567
1,285
18,711
6,064
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 28
10,643
1,183
14,021
4,375
2,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
143
3
Kills
44
45
Deaths
3
3
Assists
99
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Anubis
13
0
18
22
L
0
10
0
0
L
1
8
1
0.19
W
Fenrir
6
1
14
13
W
4
1
24
16
L
Thor
0
9
1
0.06
W
Merlin
16
0
15
23.5
L
Bakasura
suppage98
Bakasura
1
10
1
0.15
W
5
1
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
63,872
74,025
Taken
24,649
34,974
Mitigated
17,932
2,473
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,048
1,161
0
445
11,351
3,658
0
6,374
4,977
0
18,154
W
Anubis
21,505
1,525
256
2,091
3,371
1,949
0
430
2,941
48,372
0
L
1,667
117
0
0
16,531
14,499
0
9,650
6,881
9,084
0
L
7,446
3,936
0
652
14,239
4,357
0
10,674
3,565
0
27,202
W
Fenrir
4,985
1,307
0
112
3,480
1,442
0
0
3,252
0
8,416
W
4,650
737
128
1,389
7,359
9,335
0
419
6,780
8,457
0
L
Thor
2,786
637
0
0
14,620
6,717
0
8,565
6,055
0
13,027
W
Merlin
18,711
2,324
247
2,054
6,064
3,040
0
78
5,986
43,566
0
L
Bakasura
suppage98
Bakasura
3,213
2,596
10
1,366
17,284
5,743
0
9,603
7,681
0
10,466
W
14,021
7,815
0
1,639
4,375
2,166
0
740
3,635
0
31,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
52,545
123
Minions Killed
184
3
Camps Cleared
9
695,559
Distance Traveled
796,396
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,924
880
27
3
1
165,774
0
W
Anubis
11,333
1,259
73
8
0
160,120
0
L
Ares
7,513
835
15
2
0
122,502
0
L
Neith
8,353
928
36
4
1
124,189
0
W
Fenrir
9,197
1,022
3
0
0
164,534
2
W
Khepri
9,805
1,089
8
1
0
162,566
0
L
Thor
7,638
849
19
2
0
120,006
1
W
Merlin
11,567
1,285
62
7
8
172,251
0
L
Bakasura
8,241
916
26
3
1
163,088
0
W
Neith
10,643
1,183
38
4
1
136,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role