Player Matchup

Zeus
Zeus
Filippowitz
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,547 Elo+
Party 2
Artio
Artio
Gruulgoon
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,403 Elo+
Party 2
Rama
Rama
LEDDOG2
Rama
Level 6
God Stats
1W - 2L
1,733 SR
Queue Stats
6W - 6L
1,612 Elo+
Party 2
Odin
Odin
SirChompy
Odin
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
7W - 10L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
jagarang
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,550 Elo+
Party 2
Team Averages
Level 11
1,591 SR
1,517 Elo+

VS

Team Averages
Level 15
1,665 SR
1,477 Elo+
Susano
Susano
Firemages96
Susano
Level 22
God Stats
4W - 5L
1,571 SR
Queue Stats
125W - 107L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
IBadDontJudge
Gilgamesh
Level 6
God Stats
4W - 2L
1,827 SR
Queue Stats
11W - 10L
1,460 Elo+
Party 1
Freya
Freya
ThanatoastUwU
Freya
Level 6
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 3L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
Visinx
Amaterasu
Level 25
God Stats
16W - 11L
1,564 SR
Queue Stats
84W - 83L
1,469 Elo+
Solo
Zeus
Zeus
YouRememberMe
Zeus
Level 18
God Stats
4W - 3L
1,641 SR
Queue Stats
103W - 95L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,179
511
7,869
11,211
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Gruulgoon
Artio
11
0 / 3 / 2
6,702
419
6,392
14,419
12,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
LEDDOG2
Rama
11
7 / 9 / 2
8,076
505
10,414
13,252
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
10
1 / 6 / 2
6,869
429
2,257
12,941
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
jagarang
Baron Samedi
9
2 / 9 / 6
6,790
424
9,818
13,568
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
5 / 3 / 6
8,055
503
7,538
9,506
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IBadDontJudge
Gilgamesh
11
5 / 6 / 7
7,471
467
8,465
16,618
6,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 8
9,015
563
12,415
10,748
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Visinx
Amaterasu
14
3 / 0 / 6
9,626
602
9,198
10,118
7,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 1 / 4
10,360
648
14,320
10,034
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
13
Kills
33
33
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Susano
5
3
6
2.67
L
Artio
Gruulgoon
Artio
0
3
2
0.33
W
Gilgamesh
IBadDontJudge
Gilgamesh
5
6
7
1.42
L
Rama
LEDDOG2
Rama
7
9
2
0.89
L
Odin
1
6
2
0.33
W
8
3
8
4
W
Amaterasu
Visinx
Amaterasu
3
0
6
6
W
12
1
4
14
L
Baron Samedi
jagarang
Baron Samedi
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
51,936
65,391
Taken
57,024
32,611
Mitigated
23,261
13,954
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,869
1,111
0
1,156
11,211
3,852
0
6,500
4,711
42,802
0
W
Susano
7,538
2,394
0
3,332
9,506
3,088
0
2,300
7,054
0
42,328
L
Artio
Gruulgoon
Artio
6,392
1,296
130
5,519
14,419
12,322
54
3,255
11,164
24,298
0
W
Gilgamesh
IBadDontJudge
Gilgamesh
8,465
2,097
367
3,322
16,618
6,021
68
6,793
9,312
0
25,690
L
Rama
LEDDOG2
Rama
10,414
7,984
0
855
13,252
4,049
0
7,395
5,857
0
28,606
L
Odin
2,257
838
0
3,232
12,941
6,176
0
3,122
9,819
0
36,220
W
12,415
3,600
0
3,706
10,748
3,795
728
4,382
6,004
44,426
0
W
Amaterasu
Visinx
Amaterasu
9,198
3,499
0
4,475
10,118
7,039
506
4,882
5,182
6,265
44,784
W
14,320
1,216
0
4,756
10,034
3,318
0
4,568
5,150
78,192
0
L
Baron Samedi
jagarang
Baron Samedi
9,818
1,473
611
2,451
13,568
6,212
0
7,431
6,137
19,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
44,527
291
Minions Killed
388
0
Camps Cleared
0
1,399,547
Distance Traveled
1,584,957
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,179
511
100
6
0
270,523
0
W
Susano
8,055
503
66
4
0
354,117
1
L
Artio
6,702
419
44
3
0
302,902
0
W
Gilgamesh
7,471
467
27
2
0
326,442
2
L
Rama
8,076
505
57
4
0
247,754
0
L
Odin
6,869
429
70
4
0
285,877
1
W
Freya
9,015
563
74
5
0
283,055
0
W
Amaterasu
9,626
602
82
5
0
323,959
5
W
Zeus
10,360
648
139
9
0
297,384
4
L
Baron Samedi
6,790
424
20
1
0
292,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role