Player Matchup

Rama
Rama
Hip4Hop2
Rama
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,650 Elo+
Solo
Bacchus
Bacchus
Raiymondo
Bacchus
Level 25
God Stats
2W - 2L
1,720 SR
Queue Stats
96W - 93L
1,480 Elo+
Solo
Bakasura
Bakasura
ThePuraDora
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,666 Elo+
Party 2
Amaterasu
Amaterasu
spaceexxx
Amaterasu
Level 8
God Stats
0W - 7L
1,157 SR
Queue Stats
16W - 31L
1,409 Elo+
Party 2
He Bo
He Bo
stonkexchange
He Bo
Level 29
God Stats
0W - 1L
1,330 SR
Queue Stats
184W - 168L
1,579 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,557 Elo+

VS

Team Averages
Level 28
1,653 SR
1,546 Elo+
Sylvanus
Sylvanus
JLoiro
Sylvanus
Level 19
God Stats
29W - 28L
1,642 SR
Queue Stats
29W - 38L
1,462 Elo+
Party 1
Odin
Odin
MiniNinja227
Odin
Level 28
God Stats
2W - 0L
1,589 SR
Queue Stats
39W - 42L
1,451 Elo+
Solo
Hou Yi
Hou Yi
Ronidesu
Hou Yi
Level 29
God Stats
4W - 2L
1,862 SR
Queue Stats
56W - 29L
1,763 Elo+
Solo
Sol
Sol
TheAllFather172
Sol
Level 21
God Stats
65W - 41L
1,616 SR
Queue Stats
158W - 164L
1,594 Elo+
Party 1
Artemis
Artemis
pedrobazilo18
Artemis
Level 44
God Stats
30W - 37L
1,558 SR
Queue Stats
40W - 54L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 2 / 1
6,024
602
1,089
4,514
1,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Raiymondo
Bacchus
9
0 / 1 / 1
5,421
542
2,802
7,700
5,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ThePuraDora
Bakasura
11
2 / 5 / 1
6,691
669
4,809
8,606
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
spaceexxx
Amaterasu
8
1 / 3 / 1
4,864
486
1,151
7,576
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 2 / 0
3,725
373
527
1,413
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JLoiro
Sylvanus
9
0 / 0 / 2
6,068
607
1,129
5,442
1,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 1 / 3
6,512
651
873
5,364
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Ronidesu
Hou Yi
14
7 / 1 / 1
8,339
834
10,383
6,731
2,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 1 / 0
7,253
725
6,506
4,504
1,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
9
1 / 0 / 1
5,720
572
1,989
2,452
728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
13
13
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
1
0.25
W
Sylvanus
JLoiro
Sylvanus
0
0
2
1
W
0
1
3
1.5
L
Bacchus
Raiymondo
Bacchus
0
1
1
0.5
W
Hou Yi
Ronidesu
Hou Yi
7
1
1
7.5
W
5
1
0
5
L
Bakasura
ThePuraDora
Bakasura
2
5
1
0.5
W
Artemis
1
0
1
1.5
L
Amaterasu
spaceexxx
Amaterasu
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,378
Damage
20,880
29,809
Taken
24,493
13,398
Mitigated
7,920
6,179
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,089
857
0
625
4,514
1,356
0
302
4,151
0
34,902
W
Sylvanus
JLoiro
Sylvanus
1,129
589
437
1,417
5,442
1,710
0
1,061
4,381
22,183
0
W
873
603
0
2,826
5,364
1,646
0
254
4,955
0
37,976
L
Bacchus
Raiymondo
Bacchus
2,802
192
0
1,500
7,700
5,349
0
827
6,873
10,401
0
W
Hou Yi
Ronidesu
Hou Yi
10,383
6,462
0
2,140
6,731
2,180
132
1,569
4,523
0
58,117
W
6,506
1,290
0
2,491
4,504
1,656
3,074
0
4,218
37,222
0
L
Bakasura
ThePuraDora
Bakasura
4,809
2,979
0
1,140
8,606
2,838
0
2,650
5,956
0
33,935
W
Artemis
1,989
849
0
976
2,452
728
866
691
1,761
0
22,046
L
Amaterasu
spaceexxx
Amaterasu
1,151
481
0
2,694
7,576
3,644
0
3,856
3,720
0
11,018
L
527
39
0
220
1,413
211
0
0
1,413
3,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
33,892
206
Minions Killed
351
0
Camps Cleared
0
827,430
Distance Traveled
892,541
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,024
602
84
8
0
170,896
3
W
Sylvanus
6,068
607
38
4
0
182,282
4
W
Odin
6,512
651
83
8
0
171,969
1
L
Bacchus
5,421
542
10
1
0
199,926
3
W
Hou Yi
8,339
834
108
11
0
204,769
3
W
Sol
7,253
725
70
7
0
157,498
2
L
Bakasura
6,691
669
78
8
0
222,729
0
W
Artemis
5,720
572
52
5
0
176,023
4
L
Amaterasu
4,864
486
24
2
0
190,159
1
L
He Bo
3,725
373
10
1
0
43,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role