Player Matchup

Neith
Neith
LordFlash21
Neith
Level 18
God Stats
6W - 2L
1,818 SR
Queue Stats
206W - 222L
1,468 Elo+
Solo
Camazotz
Camazotz
Patty-_-Rick
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Ares
Ares
Russian3277
Ares
Level 5
God Stats
1W - 3L
1,625 SR
Queue Stats
4W - 12L
1,361 Elo+
Solo
Achilles
Achilles
TheSpiv
Achilles
Level 23
God Stats
31W - 19L
1,582 SR
Queue Stats
104W - 94L
1,540 Elo+
Solo
Chang'e
Chang'e
shyporfo
Chang'e
Level 29
God Stats
33W - 27L
1,590 SR
Queue Stats
266W - 287L
1,471 Elo+
Solo
Team Averages
Level 16
1,623 SR
1,468 Elo+

VS

Team Averages
Level 23
1,487 SR
1,458 Elo+
Fafnir
Fafnir
Co-Vertt
Fafnir
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
416W - 319L
1,563 Elo+
Solo
Anhur
Anhur
ForehandBeet626
Anhur
Level 15
God Stats
6W - 6L
1,197 SR
Queue Stats
112W - 106L
1,311 Elo+
Solo
Neith
Neith
SEGA Scorant
Neith
Level 27
God Stats
69W - 47L
1,626 SR
Queue Stats
84W - 69L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
XPR Zero
Ao Kuang
Level 28
God Stats
78W - 57L
1,610 SR
Queue Stats
271W - 274L
1,526 Elo+
Solo
Ra
Ra
xBsherwoodx
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,344
849
10,720
13,264
4,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Patty-_-Rick
Camazotz
16
0 / 18 / 5
10,131
921
4,719
29,224
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 12 / 0
9,076
825
4,411
20,135
17,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
TheSpiv
Achilles
16
3 / 6 / 3
10,637
967
13,263
16,155
14,544
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
shyporfo
Chang'e
16
2 / 4 / 3
10,539
958
10,658
12,880
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

45

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Co-Vertt
Fafnir
18
5 / 1 / 27
12,743
1,158
13,756
13,453
14,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
13 / 1 / 18
12,138
1,103
18,387
11,726
4,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 25
11,603
1,055
21,760
7,352
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
XPR Zero
Ao Kuang
19
18 / 0 / 13
13,156
1,196
21,686
7,800
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 2 / 24
10,330
939
7,049
6,933
5,123
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
149
6
Kills
42
43
Deaths
6
14
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Co-Vertt
Fafnir
5
1
27
18.5
W
13
1
18
22
L
0
3
3
0.5
L
Camazotz
Patty-_-Rick
Camazotz
0
18
5
0.14
L
1
12
0
0.08
W
5
2
25
8.75
L
Achilles
TheSpiv
Achilles
3
6
3
0.75
W
Ao Kuang
XPR Zero
Ao Kuang
18
0
13
24.5
L
Chang'e
shyporfo
Chang'e
2
4
3
0.88
W
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
82,638
91,658
Taken
47,264
52,848
Mitigated
31,354
13,004
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Co-Vertt
Fafnir
13,756
5,212
0
3,349
13,453
14,664
0
4,187
9,266
19,688
0
W
18,387
11,205
0
2,677
11,726
4,935
0
2,777
8,949
0
31,172
L
10,720
4,629
0
1,077
13,264
4,689
0
5,712
7,552
0
34,488
L
Camazotz
Patty-_-Rick
Camazotz
4,719
1,785
119
3,046
29,224
11,923
0
12,892
16,332
0
7,653
L
4,411
632
0
314
20,135
17,276
0
7,785
12,350
11,381
0
W
21,760
16,935
0
1,343
7,352
3,139
0
1,384
5,968
0
50,803
L
Achilles
TheSpiv
Achilles
13,263
2,414
476
2,085
16,155
14,544
0
8,838
7,317
0
30,529
W
Ao Kuang
XPR Zero
Ao Kuang
21,686
6,948
163
5,018
7,800
3,493
0
4,174
3,626
29,487
0
L
Chang'e
shyporfo
Chang'e
10,658
217
2,072
3,815
12,880
4,416
0
7,264
5,616
50,626
0
W
7,049
1,874
412
163
6,933
5,123
0
2,547
4,386
21,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,727
Gold Earned
59,970
183
Minions Killed
168
4
Camps Cleared
4
953,210
Distance Traveled
1,004,779
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,743
1,158
8
1
0
192,173
0
W
Anhur
12,138
1,103
47
4
0
195,501
0
L
Neith
9,344
849
46
4
0
195,501
0
L
Camazotz
10,131
921
4
0
0
168,066
1
L
Ares
9,076
825
13
1
0
205,882
0
W
Neith
11,603
1,055
69
6
2
184,258
0
L
Achilles
10,637
967
30
3
4
178,291
2
W
Ao Kuang
13,156
1,196
22
2
2
227,568
0
L
Chang'e
10,539
958
90
8
0
205,470
0
W
Ra
10,330
939
22
2
0
205,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role