Player Matchup

Serqet
Serqet
Loki_is_good_
Serqet
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
195W - 78L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
Level 15
God Stats
18W - 4L
1,636 SR
Queue Stats
30W - 11L
1,424 Elo+
Party 2
Osiris
Osiris
thedopeman92
Osiris
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 41L
1,175 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,392 Elo+

VS

Team Averages
Level 60
1,377 SR
1,322 Elo+
Tiamat
Tiamat
Dragoboy_Doom
Tiamat
Level 148
God Stats
5W - 5L
1,378 SR
Queue Stats
67W - 99L
1,335 Elo+
Solo
Ymir
Ymir
I Janiel I
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,363 Elo+
Party 1
Fenrir
Fenrir
Tsukiyomi5258
Fenrir
Level 9
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 7
12,669
704
16,567
11,953
7,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
MadManMarcoux
Morgan Le Fay
16
5 / 2 / 7
11,963
665
15,364
7,243
2,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
2 / 3 / 13
11,368
632
8,090
12,483
9,270
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
9,672
537
6,504
14,035
6,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 1
10,346
575
8,866
20,005
21,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 3
9,655
536
4,463
15,537
4,825
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
5
5
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
4
5
1
0.9
W
10
0
7
13.5
W
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
5
2
7
4.25
L
1
6
3
0.42
W
Osiris
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,021
Damage
19,833
31,679
Taken
49,577
19,704
Mitigated
32,871
4,702
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,504
780
120
3,115
14,035
6,910
0
4,323
8,820
43,945
0
L
8,866
1,205
684
2,678
20,005
21,136
0
7,918
11,870
22,361
0
W
16,567
3,993
0
470
11,953
7,527
1,443
5,479
6,069
0
40,945
W
Morgan Le Fay
MadManMarcoux
Morgan Le Fay
15,364
2,016
132
1,398
7,243
2,907
451
3,450
3,715
62,126
0
L
4,463
1,450
0
323
15,537
4,825
0
3,123
11,537
0
17,616
W
Osiris
8,090
3,746
1,061
1,641
12,483
9,270
316
5,308
6,525
0
40,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
29,673
193
Minions Killed
122
0
Camps Cleared
0
864,879
Distance Traveled
748,322
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,672
537
59
3
0
233,986
3
L
Ymir
10,346
575
34
2
0
234,516
4
W
Serqet
12,669
704
58
3
0
326,242
2
W
Morgan Le Fay
11,963
665
91
5
0
245,474
0
L
Fenrir
9,655
536
29
2
0
279,820
1
W
Osiris
11,368
632
44
2
0
293,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role