Player Matchup

The Morrigan
The Morrigan
Lorde Freeza
The Morrigan
Level 146
God Stats
10W - 12L
1,500 SR
Queue Stats
153W - 152L
1,479 Elo+
Party 1
Apollo
Apollo
ShazamKrai
Apollo
Level 16
God Stats
8W - 4L
1,559 SR
Queue Stats
19W - 16L
1,433 Elo+
Party 1
Yemoja
Yemoja
Tawmuss
Yemoja
Level 77
God Stats
37W - 47L
1,415 SR
Queue Stats
150W - 203L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
WillD43ast
Baron Samedi
Level 66
God Stats
10W - 12L
1,370 SR
Queue Stats
174W - 269L
1,409 Elo+
Party 3
Serqet
Serqet
thecheerbeast
Serqet
Level 48
God Stats
2W - 4L
1,514 SR
Queue Stats
151W - 228L
1,415 Elo+
Party 3
Team Averages
Level 71
1,472 SR
1,430 Elo+

VS

Team Averages
Level 69
1,596 SR
1,464 Elo+
Fenrir
Fenrir
DroCaal
Fenrir
Level 83
God Stats
6W - 6L
1,612 SR
Queue Stats
144W - 156L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
LispyLegend
Cthulhu
Level 28
God Stats
8W - 2L
1,828 SR
Queue Stats
122W - 128L
1,485 Elo+
Party 4
Tyr
Tyr
TELLEZxc
Tyr
Level 151
God Stats
219W - 204L
1,550 SR
Queue Stats
292W - 281L
1,504 Elo+
Solo
Ymir
Ymir
Twisted4K
Ymir
Level 56
God Stats
3W - 3L
1,491 SR
Queue Stats
333W - 347L
1,400 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
moenochrome
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lorde Freeza
The Morrigan
18
6 / 8 / 1
11,459
498
12,215
17,816
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ShazamKrai
Apollo
14
7 / 10 / 3
9,910
431
19,531
21,047
6,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Tawmuss
Yemoja
15
1 / 4 / 8
11,195
487
16,487
29,719
24,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
WillD43ast
Baron Samedi
17
2 / 6 / 2
10,027
436
12,577
22,980
19,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 14 / 2
8,708
379
6,003
18,086
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DroCaal
Fenrir
20
20 / 2 / 4
14,338
623
26,102
15,550
12,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
LispyLegend
Cthulhu
18
3 / 4 / 16
12,859
559
14,364
22,811
20,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 3 / 11
12,613
548
14,237
20,886
20,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Ymir
17
3 / 2 / 11
12,718
553
9,568
27,027
19,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
moenochrome
Morgan Le Fay
20
11 / 6 / 5
12,963
564
24,878
20,770
9,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
17
Kills
42
42
Deaths
17
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DroCaal
Fenrir
20
2
4
11
W
Cthulhu
LispyLegend
Cthulhu
3
4
16
2.75
L
The Morrigan
Lorde Freeza
The Morrigan
6
8
1
0.81
L
Apollo
ShazamKrai
Apollo
7
10
3
0.85
W
5
3
11
3.5
L
Yemoja
Tawmuss
Yemoja
1
4
8
1.25
W
Ymir
3
2
11
4.25
L
Baron Samedi
WillD43ast
Baron Samedi
2
6
2
0.5
W
Morgan Le Fay
moenochrome
Morgan Le Fay
11
6
5
2.25
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,813
Damage
89,149
109,648
Taken
107,044
64,411
Mitigated
83,083
30,701
Healing
38,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DroCaal
Fenrir
26,102
5,507
0
6,230
15,550
12,634
1,489
4,309
10,817
4
92,025
W
Cthulhu
LispyLegend
Cthulhu
14,364
1,265
1,023
7,157
22,811
20,333
1,671
7,660
15,151
47,777
0
L
The Morrigan
Lorde Freeza
The Morrigan
12,215
1,876
255
5,261
17,816
6,906
672
9,554
8,012
71,299
705
L
Apollo
ShazamKrai
Apollo
19,531
15,257
0
4,135
21,047
6,928
1,526
10,621
10,426
0
58,145
W
14,237
1,058
0
8,986
20,886
20,821
1,726
8,522
10,459
0
75,247
L
Yemoja
Tawmuss
Yemoja
16,487
1,932
1,574
10,119
29,719
24,931
302
17,269
12,450
43,654
0
W
Ymir
9,568
1,598
0
10,679
27,027
19,775
1,575
7,563
19,412
52,490
0
L
Baron Samedi
WillD43ast
Baron Samedi
12,577
1,616
505
8,225
22,980
19,506
316
6,040
16,940
56,961
0
W
Morgan Le Fay
moenochrome
Morgan Le Fay
24,878
3,502
392
3,957
20,770
9,520
1,218
10,922
9,420
90,970
0
L
6,003
606
0
627
18,086
6,140
0
5,306
12,780
0
49,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,299
Gold Earned
65,491
429
Minions Killed
500
0
Camps Cleared
0
1,851,649
Distance Traveled
2,233,750
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,338
623
101
4
0
497,884
2
W
Cthulhu
12,859
559
70
3
0
436,892
3
L
The Morrigan
11,459
498
127
6
0
361,703
3
L
Apollo
9,910
431
81
4
0
356,094
3
W
Tyr
12,613
548
128
6
0
482,032
10
L
Yemoja
11,195
487
54
2
0
414,820
1
W
Ymir
12,718
553
84
4
0
420,015
2
L
Baron Samedi
10,027
436
84
4
0
349,110
0
W
Morgan Le Fay
12,963
564
117
5
0
396,927
2
L
Serqet
8,708
379
83
4
0
369,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role