Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CebollaChan
Hercules
Level 159
God Stats
199W - 232L
1,468 SR
Queue Stats
265W - 299L
1,443 Elo+
Solo
Janus
Janus
DepthDragon
Janus
Level 22
God Stats
1W - 1L
1,535 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TheRealChacorta
Jing Wei
Level 109
God Stats
0W - 2L
1,525 SR
Queue Stats
159W - 105L
1,616 Elo+
Party 2
Discordia
Discordia
anwer
Discordia
Level 146
God Stats
6W - 3L
1,663 SR
Queue Stats
101W - 66L
1,636 Elo+
Party 2
Team Averages
Level 109
1,538 SR
1,539 Elo+

VS

Team Averages
Level 97
1,553 SR
1,429 Elo+
Ne Zha
Ne Zha
DaSoupbox
Ne Zha
Level 124
God Stats
8W - 7L
1,436 SR
Queue Stats
116W - 122L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
DrDerbs
Danzaburou
Level 125
God Stats
1W - 2L
1,598 SR
Queue Stats
405W - 348L
1,438 Elo+
Party 3
Khepri
Khepri
Jake_is_Late
Khepri
Level 41
God Stats
28W - 12L
1,728 SR
Queue Stats
178W - 151L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
PrincessDerbs
Nu Wa
Level 67
God Stats
13W - 8L
1,493 SR
Queue Stats
219W - 182L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
requiette
Morgan Le Fay
Level 126
God Stats
5W - 2L
1,510 SR
Queue Stats
21W - 34L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 5 / 3
8,426
702
7,254
16,739
18,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
CebollaChan
Hercules
13
1 / 3 / 3
7,543
629
3,067
9,655
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 5
9,244
770
8,645
11,370
3,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
15
1 / 5 / 5
8,187
682
5,451
11,721
4,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
anwer
Discordia
15
2 / 3 / 4
8,576
715
13,541
7,848
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaSoupbox
Ne Zha
15
6 / 4 / 8
10,084
840
9,602
10,539
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DrDerbs
Danzaburou
17
7 / 0 / 9
11,306
942
16,874
10,420
3,859
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
1 / 1 / 11
9,443
787
3,643
11,955
7,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 1 / 13
11,083
924
12,862
4,705
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
requiette
Morgan Le Fay
16
2 / 2 / 10
9,414
785
6,709
9,084
3,073
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
8
Kills
22
22
Deaths
8
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
5
3
0.7
L
Hercules
CebollaChan
Hercules
1
3
3
0.83
W
Ne Zha
DaSoupbox
Ne Zha
6
4
8
2.5
L
2
6
5
0.75
W
Danzaburou
DrDerbs
Danzaburou
7
0
9
11.5
W
Khepri
1
1
11
6.5
W
6
1
13
12.5
L
Jing Wei
1
5
5
0.7
L
Discordia
anwer
Discordia
2
3
4
1.33
W
Morgan Le Fay
requiette
Morgan Le Fay
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,958
Damage
49,690
57,333
Taken
46,703
35,008
Mitigated
20,481
8,888
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,254
1,000
269
2,980
16,739
18,330
2
5,694
10,835
28,906
0
L
Hercules
CebollaChan
Hercules
3,067
241
0
2,938
9,655
6,434
0
3,973
5,406
0
12,960
W
Ne Zha
DaSoupbox
Ne Zha
9,602
1,778
0
1,612
10,539
4,073
194
5,966
4,194
0
24,717
L
8,645
525
0
345
11,370
3,846
0
2,724
8,568
34,573
0
W
Danzaburou
DrDerbs
Danzaburou
16,874
12,234
0
3,156
10,420
3,859
1,333
5,985
3,940
0
44,353
W
Khepri
3,643
372
441
2,501
11,955
7,912
362
6,652
4,912
8,666
0
W
12,862
5,968
0
500
4,705
1,564
1,759
3,530
979
31,554
0
L
Jing Wei
5,451
3,301
0
1,079
11,721
4,248
0
4,582
7,045
0
25,067
L
Discordia
anwer
Discordia
13,541
611
0
1,277
7,848
2,150
0
5,661
1,989
43,392
0
W
Morgan Le Fay
requiette
Morgan Le Fay
6,709
423
0
557
9,084
3,073
593
6,218
2,689
39,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
51,330
286
Minions Killed
250
9
Camps Cleared
6
1,047,674
Distance Traveled
1,120,801
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,426
702
56
5
2
214,579
0
L
Hercules
7,543
629
25
2
0
167,567
4
W
Ne Zha
10,084
840
29
2
0
213,581
0
L
Janus
9,244
770
79
7
6
217,881
0
W
Danzaburou
11,306
942
77
6
4
237,757
0
W
Khepri
9,443
787
7
1
0
220,010
2
W
Nu Wa
11,083
924
57
5
1
227,737
0
L
Jing Wei
8,187
682
49
4
0
213,474
0
L
Discordia
8,576
715
77
6
1
234,173
4
W
Morgan Le Fay
9,414
785
80
7
1
221,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role