Player Matchup

Janus
Janus
DixonBull
Janus
Level 14
God Stats
3W - 8L
1,437 SR
Queue Stats
24W - 24L
1,509 Elo+
Solo
Chronos
Chronos
Fulgore295
Chronos
Level 27
God Stats
3W - 11L
1,309 SR
Queue Stats
309W - 309L
1,597 Elo+
Solo
Aphrodite
Aphrodite
Mottolikes
Aphrodite
Level 19
God Stats
4W - 6L
1,444 SR
Queue Stats
22W - 26L
1,447 Elo+
Solo
Kukulkan
Kukulkan
SwaggySavyy
Kukulkan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
VaporyWhisper97
Loki
Level 24
God Stats
3W - 3L
1,748 SR
Queue Stats
18W - 17L
1,640 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,539 Elo+

VS

Team Averages
Level 17
1,564 SR
1,570 Elo+
Bellona
Bellona
Chainsaw2012317
Bellona
Level 17
God Stats
8W - 19L
1,298 SR
Queue Stats
113W - 162L
1,250 Elo+
Solo
Zeus
Zeus
LipRipper361
Zeus
Level 14
God Stats
42W - 26L
1,723 SR
Queue Stats
63W - 45L
1,556 Elo+
Solo
Thanatos
Thanatos
SaltyPopsicles
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 9L
1,870 Elo+
Party 1
Odin
Odin
SwerveCity56
Odin
Level 22
God Stats
5W - 2L
1,554 SR
Queue Stats
22W - 23L
1,511 Elo+
Solo
Chronos
Chronos
UAVarsityStar
Chronos
Level 18
God Stats
10W - 3L
1,744 SR
Queue Stats
234W - 95L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DixonBull
Janus
17
2 / 9 / 6
10,991
916
12,662
20,693
6,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Fulgore295
Chronos
17
6 / 8 / 5
11,810
984
17,661
23,900
8,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mottolikes
Aphrodite
17
1 / 10 / 9
10,605
884
7,244
22,136
10,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SwaggySavyy
Kukulkan
17
1 / 9 / 6
10,917
910
3,316
19,513
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 6 / 5
11,240
937
9,642
18,215
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 18
11,481
957
7,465
14,033
9,751
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
11 / 2 / 12
13,888
1,157
27,099
7,675
3,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
20
22 / 1 / 14
15,618
1,302
35,109
12,454
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
1 / 0 / 17
11,603
967
6,819
12,966
8,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
20
5 / 1 / 28
13,267
1,106
23,742
13,067
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
131
12
Kills
42
42
Deaths
12
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
3
8
18
1.5
L
Janus
DixonBull
Janus
2
9
6
0.56
L
Chronos
Fulgore295
Chronos
6
8
5
1.06
W
11
2
12
8.5
L
Aphrodite
Mottolikes
Aphrodite
1
10
9
0.55
W
Thanatos
22
1
14
29
L
Kukulkan
SwaggySavyy
Kukulkan
1
9
6
0.44
W
1
0
17
9.5
W
Chronos
5
1
28
19
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,525
Damage
100,234
104,457
Taken
60,195
41,669
Mitigated
33,663
12,608
Healing
27,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,465
1,345
0
597
14,033
9,751
0
10,663
3,098
0
17,197
L
Janus
DixonBull
Janus
12,662
108
182
1,192
20,693
6,663
0
8,216
12,477
50,524
0
L
Chronos
Fulgore295
Chronos
17,661
5,262
0
1,660
23,900
8,495
0
11,153
12,747
36,862
0
W
27,099
1,909
270
2,481
7,675
3,150
0
4,143
3,500
53,900
0
L
Aphrodite
Mottolikes
Aphrodite
7,244
1,008
4,590
3,948
22,136
10,160
0
9,973
12,163
12,344
0
W
Thanatos
35,109
13,966
0
14,852
12,454
6,691
0
5,930
6,328
0
66,904
L
Kukulkan
SwaggySavyy
Kukulkan
3,316
976
0
945
19,513
9,584
0
12,140
7,373
8,228
0
W
6,819
499
0
2,058
12,966
8,631
0
9,617
3,213
0
15,266
W
Chronos
23,742
12,746
0
7,033
13,067
5,440
0
9,828
3,067
48,066
0
L
9,642
1,044
0
91
18,215
6,767
0
9,359
8,856
0
37,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
65,857
207
Minions Killed
232
5
Camps Cleared
12
1,045,193
Distance Traveled
1,083,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,481
957
20
2
1
121,534
0
L
Janus
10,991
916
79
7
0
198,554
0
L
Chronos
11,810
984
50
4
0
218,994
0
W
Zeus
13,888
1,157
61
5
1
216,553
0
L
Aphrodite
10,605
884
9
1
1
207,682
0
W
Thanatos
15,618
1,302
59
5
9
261,477
0
L
Kukulkan
10,917
910
5
0
0
186,721
1
W
Odin
11,603
967
25
2
0
253,491
0
W
Chronos
13,267
1,106
67
6
1
230,424
0
L
Loki
11,240
937
64
5
4
233,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role