Player Matchup

Medusa
Medusa
Cheetøz1
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Mjoll
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,730 Elo+
Solo
Aphrodite
Aphrodite
Naviika
Aphrodite
Level 17
God Stats
17W - 22L
1,540 SR
Queue Stats
78W - 75L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Ratatoker420
Amaterasu
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 186L
1,472 Elo+
Solo
Artemis
Artemis
diresharkdrake
Artemis
Level 28
God Stats
2W - 3L
1,474 SR
Queue Stats
29W - 37L
1,431 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,529 Elo+

VS

Team Averages
Level 20
1,492 SR
1,479 Elo+
Discordia
Discordia
Agorupt
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 9L
1,594 Elo+
Solo
Artio
Artio
AlucardPrimal
Artio
Level 29
God Stats
8W - 10L
1,436 SR
Queue Stats
291W - 323L
1,422 Elo+
Solo
Loki
Loki
Copperlord22
Loki
Level 26
God Stats
5W - 3L
1,524 SR
Queue Stats
165W - 156L
1,571 Elo+
Solo
Freya
Freya
StarKillerY4
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Solo
Horus
Horus
dlvLimbo
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 129L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cheetøz1
Medusa
5
0 / 8 / 0
4,955
330
1,420
6,704
1,069
Hera
Mjoll
Hera
11
1 / 9 / 0
6,504
434
4,267
8,307
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Naviika
Aphrodite
10
1 / 6 / 1
6,295
420
1,850
9,137
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Ratatoker420
Amaterasu
11
1 / 5 / 2
6,533
436
6,007
12,982
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 0
5,860
391
5,807
6,464
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agorupt
Discordia
16
11 / 1 / 5
10,842
723
7,669
6,725
2,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 4
8,262
551
3,928
11,802
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
12 / 0 / 5
9,845
656
12,369
9,219
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 2 / 2
5,525
368
1,679
2,707
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
dlvLimbo
Horus
13
2 / 0 / 6
7,219
481
4,263
10,890
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
30
30
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Agorupt
Discordia
11
1
5
13.5
W
4
0
4
6
L
Medusa
Cheetøz1
Medusa
0
8
0
0
W
12
0
5
14.5
L
Hera
Mjoll
Hera
1
9
0
0.11
L
Aphrodite
Naviika
Aphrodite
1
6
1
0.25
L
Amaterasu
Ratatoker420
Amaterasu
1
5
2
0.4
W
1
2
2
1
L
0
2
0
0
W
Horus
dlvLimbo
Horus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
29,908
43,594
Taken
41,343
15,411
Mitigated
23,709
9,395
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Agorupt
Discordia
7,669
579
165
1,111
6,725
2,627
74
1,234
5,374
72,320
0
W
3,928
762
0
4,453
11,802
6,682
837
319
11,436
34,626
0
L
Medusa
Cheetøz1
Medusa
1,420
721
0
0
6,704
1,069
0
2,397
4,254
0
5,902
W
12,369
3,591
0
4,931
9,219
3,775
0
1,229
7,990
0
81,944
L
Hera
Mjoll
Hera
4,267
1,382
0
280
8,307
1,689
49
2,563
5,744
25,170
0
L
Aphrodite
Naviika
Aphrodite
1,850
281
2,493
3,071
9,137
2,891
0
3,630
5,507
31,802
0
L
Amaterasu
Ratatoker420
Amaterasu
6,007
2,933
0
3,551
12,982
8,231
0
1,930
10,180
0
26,740
W
1,679
670
0
541
2,707
1,079
34
374
2,333
8,887
1,175
L
5,807
2,079
0
0
6,464
1,531
0
2,504
3,960
0
25,304
W
Horus
dlvLimbo
Horus
4,263
1,604
50
1,774
10,890
9,546
110
2,720
8,093
0
21,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
41,693
209
Minions Killed
382
0
Camps Cleared
0
1,215,105
Distance Traveled
1,317,065
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,842
723
125
8
0
298,459
5
W
Artio
8,262
551
59
4
0
277,613
1
L
Medusa
4,955
330
12
1
0
184,847
0
W
Loki
9,845
656
138
9
0
338,466
5
L
Hera
6,504
434
55
4
0
238,378
4
L
Aphrodite
6,295
420
55
4
0
265,516
3
L
Amaterasu
6,533
436
45
3
0
252,210
0
W
Freya
5,525
368
21
1
0
135,518
0
L
Artemis
5,860
391
42
3
0
274,154
4
W
Horus
7,219
481
39
3
0
267,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role