Player Matchup

Ares
Ares
BloodGod229
Ares
Level 4
God Stats
4W - 10L
1,196 SR
Queue Stats
57W - 65L
1,182 Elo+
Party 2
Cthulhu
Cthulhu
DarthImperious49
Cthulhu
Level 6
God Stats
6W - 13L
1,444 SR
Queue Stats
11W - 26L
1,245 Elo+
Solo
Ra
Ra
Kalgos1
Ra
Level 3
God Stats
9W - 13L
1,500 SR
Queue Stats
79W - 81L
1,182 Elo+
Party 2
Thanatos
Thanatos
Mezzlos
Thanatos
Level 66
God Stats
2W - 11L
1,549 SR
Queue Stats
117W - 130L
1,228 Elo+
Party 2
Kukulkan
Kukulkan
elloc077
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 17L
1,643 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,296 Elo+

VS

Team Averages
Level 24
1,410 SR
1,348 Elo+
Scylla
Scylla
Aegønn
Scylla
Level 88
God Stats
11W - 9L
1,404 SR
Queue Stats
343W - 361L
1,521 Elo+
Party 3
Thor
Thor
Capriblue
Thor
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 9L
1,644 Elo+
Party 3
Hel
Hel
Kauffee_666
Hel
Level 13
God Stats
1W - 0L
1,713 SR
Queue Stats
10W - 23L
1,319 Elo+
Party 1
Aphrodite
Aphrodite
MaeKai
Aphrodite
Level 8
God Stats
1W - 6L
1,087 SR
Queue Stats
2W - 10L
1,026 Elo+
Party 1
Kuzenbo
Kuzenbo
Schmuckism
Kuzenbo
Level 6
God Stats
27W - 23L
1,344 SR
Queue Stats
38W - 43L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 19
13,190
1,099
14,602
28,631
37,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 15 / 14
13,682
1,140
13,806
30,430
41,646
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 12 / 18
13,321
1,110
20,767
21,460
9,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Mezzlos
Thanatos
20
13 / 10 / 9
15,840
1,320
23,310
25,551
12,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
elloc077
Kukulkan
16
1 / 4 / 0
9,605
800
1,009
3,193
1,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aegønn
Scylla
20
17 / 4 / 24
16,409
1,367
35,473
14,416
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
20
12 / 6 / 23
14,350
1,196
17,661
17,818
5,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 7 / 27
13,281
1,107
14,796
16,979
9,243
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
MaeKai
Aphrodite
20
2 / 4 / 38
13,093
1,091
11,258
14,633
9,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Schmuckism
Kuzenbo
20
14 / 4 / 23
14,792
1,233
20,735
18,541
28,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
189
25
Kills
54
54
Deaths
25
60
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aegønn
Scylla
17
4
24
7.25
L
2
13
19
0.88
W
Thor
12
6
23
3.92
L
6
15
14
0.87
L
3
12
18
1
W
9
7
27
3.21
W
Aphrodite
MaeKai
Aphrodite
2
4
38
5.25
L
Thanatos
Mezzlos
Thanatos
13
10
9
1.75
W
Kuzenbo
Schmuckism
Kuzenbo
14
4
23
6.38
L
Kukulkan
elloc077
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,494
Damage
99,923
109,265
Taken
82,387
102,492
Mitigated
58,737
17,991
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aegønn
Scylla
35,473
4,089
0
1,352
14,416
5,095
0
8,270
6,146
57,253
0
L
14,602
1,734
0
0
28,631
37,485
0
22,001
6,630
34,741
0
W
Thor
17,661
6,160
0
0
17,818
5,910
0
9,694
8,124
0
31,665
L
13,806
1,388
650
0
30,430
41,646
0
20,602
9,828
35,570
0
L
20,767
5,415
3,052
2,362
21,460
9,163
0
16,927
4,533
57,625
0
W
14,796
6,517
593
2,627
16,979
9,243
0
10,873
6,106
31,541
0
W
Aphrodite
MaeKai
Aphrodite
11,258
3,471
4,827
6,541
14,633
9,507
0
10,086
4,547
26,859
0
L
Thanatos
Mezzlos
Thanatos
23,310
7,596
0
11,927
25,551
12,943
0
20,256
5,295
0
44,848
W
Kuzenbo
Schmuckism
Kuzenbo
20,735
6,172
0
0
18,541
28,982
0
11,261
7,280
45,301
0
L
Kukulkan
elloc077
Kukulkan
1,009
203
0
0
3,193
1,255
0
2,476
717
4,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,638
Gold Earned
71,925
230
Minions Killed
194
2
Camps Cleared
5
887,706
Distance Traveled
1,020,114
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,409
1,367
52
4
2
223,799
0
L
Ares
13,190
1,099
35
3
1
208,962
2
W
Thor
14,350
1,196
25
2
0
198,035
0
L
Cthulhu
13,682
1,140
54
5
0
194,467
0
L
Ra
13,321
1,110
89
7
1
203,969
0
W
Hel
13,281
1,107
43
4
0
162,338
0
W
Aphrodite
13,093
1,091
35
3
0
200,260
0
L
Thanatos
15,840
1,320
50
4
0
243,567
1
W
Kuzenbo
14,792
1,233
39
3
3
235,682
2
L
Kukulkan
9,605
800
2
0
0
36,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role