Player Matchup

Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bigmike3001
Pele
Level 149
God Stats
13W - 0L
2,075 SR
Queue Stats
307W - 287L
1,547 Elo+
Party 1
King Arthur
King Arthur
Gingersrealm
King Arthur
Level 100
God Stats
6W - 7L
1,494 SR
Queue Stats
26W - 34L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
JamesTacos87
Heimdallr
Level 126
God Stats
109W - 71L
1,703 SR
Queue Stats
311W - 295L
1,560 Elo+
Party 1
Khepri
Khepri
celticpride1997
Khepri
Level 126
God Stats
50W - 28L
1,699 SR
Queue Stats
311W - 283L
1,563 Elo+
Party 1
Team Averages
Level 121
1,694 SR
1,517 Elo+

VS

Team Averages
Level 81
1,660 SR
1,417 Elo+
Neith
Neith
Chronomiser
Neith
Level 78
God Stats
1W - 2L
1,508 SR
Queue Stats
90W - 107L
1,358 Elo+
Solo
Athena
Athena
GGuessWhosBackk
Athena
Level 82
God Stats
19W - 19L
1,839 SR
Queue Stats
231W - 302L
1,361 Elo+
Solo
Erlang Shen
Erlang Shen
Llokkii
Erlang Shen
Level 100
God Stats
1W - 5L
1,717 SR
Queue Stats
123W - 144L
1,392 Elo+
Solo
Merlin
Merlin
TTP_Insanedonkey
Merlin
Level 78
God Stats
5W - 7L
1,749 SR
Queue Stats
309W - 282L
1,560 Elo+
Solo
Arachne
Arachne
TheCephalopodGod
Arachne
Level 65
God Stats
31W - 29L
1,488 SR
Queue Stats
66W - 72L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 1 / 2
5,370
537
2,597
4,086
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 5
6,133
613
4,436
6,117
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Gingersrealm
King Arthur
10
3 / 1 / 1
5,925
593
5,154
8,491
3,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
JamesTacos87
Heimdallr
10
8 / 0 / 1
6,492
649
6,608
2,780
1,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 9
5,710
571
1,781
5,469
3,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,491
449
3,227
5,686
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,794
479
1,266
9,608
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Llokkii
Erlang Shen
9
1 / 3 / 0
5,159
516
5,392
8,630
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 0 / 0
5,828
583
5,002
4,519
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
4,105
411
1,364
3,605
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
2
2
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
W
2
0
5
4.5
L
0
4
0
0
L
0
5
0
0
W
King Arthur
Gingersrealm
King Arthur
3
1
1
3.5
W
Heimdallr
JamesTacos87
Heimdallr
8
0
1
8.5
L
Erlang Shen
Llokkii
Erlang Shen
1
3
0
0.33
L
1
0
0
1
L
0
2
0
0
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
16,251
26,943
Taken
32,048
11,083
Mitigated
12,838
9,831
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,597
291
0
742
4,086
1,084
120
2,715
1,371
28,414
0
W
4,436
1,366
0
3,923
6,117
1,910
0
986
5,131
0
40,679
L
3,227
1,531
0
1,020
5,686
1,383
0
909
4,777
0
20,194
L
1,266
352
185
624
9,608
3,585
199
1,585
8,023
11,529
0
W
King Arthur
Gingersrealm
King Arthur
5,154
590
0
3,070
8,491
3,437
0
0
8,491
0
25,390
W
Heimdallr
JamesTacos87
Heimdallr
6,608
3,582
0
863
2,780
1,145
833
905
1,875
0
36,098
L
Erlang Shen
Llokkii
Erlang Shen
5,392
2,963
0
2,561
8,630
5,184
95
0
8,630
0
24,391
L
5,002
92
0
1,810
4,519
1,427
0
1,569
2,950
37,066
0
L
1,364
697
33
1,007
3,605
1,259
0
315
3,290
0
11,066
W
1,781
446
0
1,233
5,469
3,507
177
1,802
3,667
11,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
24,377
287
Minions Killed
202
0
Camps Cleared
0
992,602
Distance Traveled
919,957
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,370
537
59
6
0
179,296
0
W
Pele
6,133
613
79
8
0
242,982
4
L
Neith
4,491
449
36
4
0
189,514
2
L
Athena
4,794
479
17
2
0
148,230
2
W
King Arthur
5,925
593
54
5
0
193,654
0
W
Heimdallr
6,492
649
77
8
0
179,020
2
L
Erlang Shen
5,159
516
44
4
0
161,453
0
L
Merlin
5,828
583
83
8
0
185,627
5
L
Arachne
4,105
411
22
2
0
235,133
0
W
Khepri
5,710
571
18
2
0
197,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role