Player Matchup

Merlin
Merlin
BKN Wolf
Merlin
Level 6
God Stats
9W - 8L
1,464 SR
Queue Stats
11W - 19L
1,370 Elo+
Solo
King Arthur
King Arthur
Bigman2156
King Arthur
Level 26
God Stats
0W - 2L
1,567 SR
Queue Stats
10W - 14L
1,412 Elo+
Solo
Ah Puch
Ah Puch
BluueB0lts
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 284L
1,464 Elo+
Solo
Ra
Ra
Corvain2961
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,319 Elo+
Solo
Cerberus
Cerberus
OikawaToo
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,252 Elo+
Solo
Team Averages
Level 15
1,506 SR
1,363 Elo+

VS

Team Averages
Level 21
1,519 SR
1,359 Elo+
Heimdallr
Heimdallr
CULOR BLIND
Heimdallr
Level 29
God Stats
2W - 1L
1,648 SR
Queue Stats
39W - 32L
1,463 Elo+
Solo
Da Ji
Da Ji
Fxcusd
Da Ji
Level 24
God Stats
15W - 10L
1,579 SR
Queue Stats
267W - 229L
1,466 Elo+
Solo
Ah Puch
Ah Puch
JayBeckham
Ah Puch
Level 21
God Stats
58W - 44L
1,309 SR
Queue Stats
58W - 44L
1,271 Elo+
Solo
Ares
Ares
Russian3277
Ares
Level 5
God Stats
1W - 3L
1,511 SR
Queue Stats
4W - 12L
1,194 Elo+
Solo
Cupid
Cupid
SquirmyBadger85
Cupid
Level 28
God Stats
32W - 28L
1,549 SR
Queue Stats
156W - 186L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BKN Wolf
Merlin
16
1 / 3 / 2
9,883
898
5,495
9,703
3,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

King Arthur
Bigman2156
King Arthur
16
3 / 4 / 2
9,960
905
7,708
18,740
13,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
BluueB0lts
Ah Puch
17
9 / 4 / 3
12,871
1,170
25,391
19,039
7,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 5
10,338
940
5,129
11,806
4,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
OikawaToo
Cerberus
17
0 / 11 / 9
10,274
934
5,394
20,164
22,199
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

112

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CULOR BLIND
Heimdallr
18
3 / 6 / 18
11,153
1,014
14,344
13,864
4,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Fxcusd
Da Ji
18
11 / 3 / 9
12,654
1,150
17,395
16,878
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
JayBeckham
Ah Puch
20
8 / 1 / 16
12,578
1,143
23,557
8,474
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 3 / 11
9,465
860
4,717
9,848
12,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 1 / 11
11,430
1,039
11,005
6,248
2,429
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
14
Kills
29
29
Deaths
14
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
BKN Wolf
Merlin
1
3
2
0.67
L
King Arthur
Bigman2156
King Arthur
3
4
2
1
L
Ah Puch
BluueB0lts
Ah Puch
9
4
3
2.63
W
Heimdallr
CULOR BLIND
Heimdallr
3
6
18
2
L
1
7
5
0.5
W
Da Ji
Fxcusd
Da Ji
11
3
9
5.17
W
Ah Puch
JayBeckham
Ah Puch
8
1
16
16
L
Cerberus
OikawaToo
Cerberus
0
11
9
0.41
W
0
3
11
1.83
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
71,018
79,452
Taken
55,312
51,397
Mitigated
29,020
12,649
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BKN Wolf
Merlin
5,495
275
204
84
9,703
3,735
0
2,215
7,488
26,871
0
L
King Arthur
Bigman2156
King Arthur
7,708
1,429
0
2,509
18,740
13,268
0
6,223
12,517
0
13,704
L
Ah Puch
BluueB0lts
Ah Puch
25,391
2,849
0
7,210
19,039
7,476
0
6,649
12,390
61,620
0
W
Heimdallr
CULOR BLIND
Heimdallr
14,344
7,880
0
1,001
13,864
4,705
0
11,543
2,321
0
25,710
L
5,129
986
674
1,420
11,806
4,719
0
5,997
5,808
21,697
0
W
Da Ji
Fxcusd
Da Ji
17,395
7,130
0
208
16,878
6,346
0
12,367
4,030
0
28,722
W
Ah Puch
JayBeckham
Ah Puch
23,557
1,703
0
494
8,474
3,390
0
5,540
2,934
61,741
0
L
Cerberus
OikawaToo
Cerberus
5,394
930
0
548
20,164
22,199
0
7,190
12,974
10,870
0
W
4,717
476
0
365
9,848
12,150
0
6,622
3,226
6,895
0
W
11,005
5,815
1,372
1,365
6,248
2,429
0
5,337
911
0
39,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
57,280
196
Minions Killed
224
3
Camps Cleared
8
940,187
Distance Traveled
920,712
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,883
898
34
3
2
148,799
2
L
King Arthur
9,960
905
9
1
0
166,106
1
L
Ah Puch
12,871
1,170
98
9
0
197,840
0
W
Heimdallr
11,153
1,014
27
2
0
189,589
0
L
Ra
10,338
940
39
4
0
197,083
0
W
Da Ji
12,654
1,150
27
2
2
217,737
0
W
Ah Puch
12,578
1,143
94
9
3
198,523
0
L
Cerberus
10,274
934
16
1
1
230,359
0
W
Ares
9,465
860
2
0
0
145,086
0
W
Cupid
11,430
1,039
74
7
3
169,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role