Player Matchup

Amaterasu
Amaterasu
BigBoiScrump
Amaterasu
Level 28
God Stats
1W - 2L
1,556 SR
Queue Stats
20W - 19L
1,438 Elo+
Solo
Skadi
Skadi
CeloMaster69
Skadi
Level 16
God Stats
11W - 9L
1,466 SR
Queue Stats
39W - 38L
1,339 Elo+
Party 1
Sobek
Sobek
FrostedPickles
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,139 Elo+
Solo
Da Ji
Da Ji
cRadiate
Da Ji
Level 25
God Stats
14W - 13L
1,608 SR
Queue Stats
150W - 148L
1,494 Elo+
Party 1
Anubis
Anubis
战神尼科尔
Anubis
Level 15
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,340 Elo+

VS

Team Averages
Level 15
1,522 SR
1,376 Elo+
Thor
Thor
ChevenVL
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,320 Elo+
Solo
Tiamat
Tiamat
CutesyTiamat
Tiamat
Level 23
God Stats
103W - 83L
1,621 SR
Queue Stats
264W - 290L
1,444 Elo+
Party 2
Bellona
Bellona
TheGreatErz
Bellona
Level 21
God Stats
18W - 27L
1,558 SR
Queue Stats
202W - 231L
1,364 Elo+
Solo
Anubis
Anubis
Vardinal
Anubis
Level 17
God Stats
21W - 12L
1,601 SR
Queue Stats
41W - 30L
1,474 Elo+
Solo
Kukulkan
Kukulkan
leodagled
Kukulkan
Level 6
God Stats
9W - 12L
1,327 SR
Queue Stats
153W - 166L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBoiScrump
Amaterasu
15
1 / 6 / 6
10,505
525
7,060
17,015
11,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 10 / 7
8,326
416
4,175
13,415
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 8
9,379
469
3,747
15,017
14,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
cRadiate
Da Ji
19
15 / 2 / 1
12,478
624
17,666
14,273
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 12 / 2
7,555
378
4,593
15,685
5,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 3 / 1
10,280
514
3,912
14,120
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
18
16 / 2 / 10
12,324
616
20,774
14,183
10,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TheGreatErz
Bellona
18
4 / 2 / 4
12,215
611
10,233
12,731
11,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Vardinal
Anubis
16
8 / 3 / 10
11,293
565
15,813
9,881
5,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
leodagled
Kukulkan
13
4 / 8 / 5
9,466
473
7,561
12,105
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
17
Kills
35
36
Deaths
18
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigBoiScrump
Amaterasu
1
6
6
0.67
L
0
10
7
0.35
W
Thor
3
3
1
1.17
W
Tiamat
16
2
10
10.5
L
1
6
8
0.83
W
Bellona
TheGreatErz
Bellona
4
2
4
3
W
Anubis
Vardinal
Anubis
8
3
10
4.33
L
Da Ji
cRadiate
Da Ji
15
2
1
7.75
W
Kukulkan
leodagled
Kukulkan
4
8
5
0.81
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
58,293
75,405
Taken
63,020
43,593
Mitigated
39,037
6,729
Healing
23,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigBoiScrump
Amaterasu
7,060
2,874
0
2,827
17,015
11,800
875
5,956
11,059
0
42,197
L
4,175
1,768
0
242
13,415
3,742
0
10,582
2,833
0
37,219
W
Thor
3,912
1,409
0
5,576
14,120
7,529
0
308
13,812
0
77,074
W
Tiamat
20,774
1,899
124
6,974
14,183
10,779
1,421
2,866
11,317
73,145
0
L
3,747
211
0
797
15,017
14,999
0
10,039
4,978
14,544
0
W
Bellona
TheGreatErz
Bellona
10,233
3,926
380
5,037
12,731
11,081
1,260
1,146
11,585
0
68,306
W
Anubis
Vardinal
Anubis
15,813
1,925
0
3,634
9,881
5,725
1,171
2,517
7,364
51,245
0
L
Da Ji
cRadiate
Da Ji
17,666
7,247
0
1,427
14,273
7,613
0
6,075
8,198
0
79,511
W
Kukulkan
leodagled
Kukulkan
7,561
790
90
1,754
12,105
3,923
1,950
1,503
10,602
44,488
0
L
4,593
204
0
1,436
15,685
5,439
0
11,496
4,189
30,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
55,578
342
Minions Killed
485
0
Camps Cleared
0
1,760,743
Distance Traveled
1,740,793
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,505
525
70
4
0
374,968
4
L
Skadi
8,326
416
74
4
0
333,431
1
W
Thor
10,280
514
110
6
0
366,466
0
W
Tiamat
12,324
616
98
5
0
361,231
3
L
Sobek
9,379
469
25
1
0
367,139
0
W
Bellona
12,215
611
133
7
0
400,270
9
W
Anubis
11,293
565
84
4
0
317,456
0
L
Da Ji
12,478
624
105
5
0
385,073
4
W
Kukulkan
9,466
473
60
3
0
295,370
3
L
Anubis
7,555
378
68
3
0
300,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role