Player Matchup

Merlin
Merlin
BslimeTay_
Merlin
Level 46
God Stats
2W - 7L
1,388 SR
Queue Stats
26W - 49L
1,281 Elo+
Party 2
Ymir
Ymir
DoctorCrumpet
Ymir
Level 49
God Stats
25W - 28L
1,484 SR
Queue Stats
224W - 296L
1,282 Elo+
Party 3
Khepri
Khepri
MegaZilarra25
Khepri
Level 30
God Stats
19W - 30L
1,506 SR
Queue Stats
103W - 178L
1,209 Elo+
Party 3
Cernunnos
Cernunnos
MrExtraordinary5
Cernunnos
Level 41
God Stats
3W - 10L
1,262 SR
Queue Stats
21W - 38L
1,265 Elo+
Party 2
Thanatos
Thanatos
UtopianEmblem
Thanatos
Level 46
God Stats
54W - 66L
1,404 SR
Queue Stats
111W - 165L
1,265 Elo+
Party 3
Team Averages
Level 42
1,409 SR
1,260 Elo+

VS

Team Averages
Level 63
1,496 SR
1,333 Elo+
Ao Kuang
Ao Kuang
BabyMyers97
Ao Kuang
Level 69
God Stats
4W - 4L
1,411 SR
Queue Stats
160W - 198L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChocolateFrog09
Morgan Le Fay
Level 65
God Stats
6W - 10L
1,384 SR
Queue Stats
83W - 99L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
MT OLYMPUS12
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 192L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Majin Zeldri
Cthulhu
Level 8
God Stats
3W - 6L
1,580 SR
Queue Stats
4W - 8L
1,134 Elo+
Party 1
Hercules
Hercules
Snailtrail34
Hercules
Level 107
God Stats
7W - 6L
1,605 SR
Queue Stats
346W - 412L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BslimeTay_
Merlin
19
3 / 2 / 12
12,430
460
27,194
11,497
6,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 7
14,463
536
39,438
28,236
20,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 9 / 11
12,300
456
4,986
18,971
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
17
4 / 4 / 12
11,860
439
14,560
17,186
7,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
UtopianEmblem
Thanatos
19
11 / 3 / 10
13,638
505
19,087
19,360
8,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BabyMyers97
Ao Kuang
18
9 / 7 / 4
12,571
466
21,250
28,578
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ChocolateFrog09
Morgan Le Fay
19
4 / 3 / 3
12,554
465
9,911
14,499
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MT OLYMPUS12
Danzaburou
16
6 / 8 / 5
12,369
458
12,795
22,798
7,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Majin Zeldri
Cthulhu
16
1 / 6 / 12
10,589
392
11,713
28,097
22,855
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Snailtrail34
Hercules
17
0 / 5 / 1
10,882
403
12,642
46,347
47,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
29
Kills
20
20
Deaths
29
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BabyMyers97
Ao Kuang
9
7
4
1.57
W
Merlin
BslimeTay_
Merlin
3
2
12
4.5
L
Morgan Le Fay
ChocolateFrog09
Morgan Le Fay
4
3
3
1.83
W
8
2
7
5.75
L
Danzaburou
MT OLYMPUS12
Danzaburou
6
8
5
1.06
L
Cthulhu
Majin Zeldri
Cthulhu
1
6
12
1.17
W
3
9
11
0.94
W
Cernunnos
4
4
12
2.5
L
Hercules
Snailtrail34
Hercules
0
5
1
0.1
W
Thanatos
UtopianEmblem
Thanatos
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,265
Damage
68,311
95,250
Taken
140,319
63,851
Mitigated
94,265
36,071
Healing
49,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BabyMyers97
Ao Kuang
21,250
6,595
0
7,250
28,578
9,703
0
11,761
16,817
91,739
0
W
Merlin
BslimeTay_
Merlin
27,194
1,810
0
3,505
11,497
6,894
1,120
5,727
5,770
93,791
0
L
Morgan Le Fay
ChocolateFrog09
Morgan Le Fay
9,911
925
0
1,647
14,499
6,223
331
8,378
6,002
76,167
0
W
39,438
12,446
0
12,809
28,236
20,446
1,713
9,960
18,276
115,151
0
L
Danzaburou
MT OLYMPUS12
Danzaburou
12,795
7,313
489
5,735
22,798
7,600
554
9,167
13,631
0
66,147
L
Cthulhu
Majin Zeldri
Cthulhu
11,713
863
1,998
9,377
28,097
22,855
200
12,461
15,636
39,410
0
W
4,986
204
0
820
18,971
20,770
593
10,573
8,398
29,347
0
W
Cernunnos
14,560
7,613
493
4,073
17,186
7,275
2,653
8,062
9,124
0
62,800
L
Hercules
Snailtrail34
Hercules
12,642
3,891
0
22,729
46,347
47,884
295
29,587
16,560
4
55,463
W
Thanatos
UtopianEmblem
Thanatos
19,087
6,244
0
14,371
19,360
8,466
1,107
8,552
10,808
0
90,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,691
Gold Earned
58,965
543
Minions Killed
488
0
Camps Cleared
0
2,386,058
Distance Traveled
2,298,941
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,571
466
113
4
0
466,612
4
W
Merlin
12,430
460
136
5
0
484,319
0
L
Morgan Le Fay
12,554
465
122
5
0
464,233
0
W
Ymir
14,463
536
163
6
0
474,658
0
L
Danzaburou
12,369
458
102
4
0
456,690
3
L
Cthulhu
10,589
392
72
3
0
511,351
0
W
Khepri
12,300
456
39
1
0
439,262
0
W
Cernunnos
11,860
439
91
3
0
455,407
0
L
Hercules
10,882
403
79
3
0
400,055
1
W
Thanatos
13,638
505
114
4
0
532,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role