Player Matchup

Ymir
Ymir
ArbolTreeArbre
Ymir
Level 21
God Stats
21W - 8L
1,884 SR
Queue Stats
175W - 59L
1,738 Elo+
Party 1
Merlin
Merlin
JPZgameplays
Merlin
Level 9
God Stats
9W - 4L
1,735 SR
Queue Stats
74W - 32L
1,715 Elo+
Party 1
Ne Zha
Ne Zha
MercySinManos_
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 37L
1,785 Elo+
Party 1
Bellona
Bellona
PharahSinManos
Bellona
Level 26
God Stats
53W - 13L
1,810 SR
Queue Stats
284W - 108L
1,704 Elo+
Party 1
Hachiman
Hachiman
Zhache_
Hachiman
Level 28
God Stats
35W - 12L
1,892 SR
Queue Stats
173W - 108L
1,589 Elo+
Party 1
Team Averages
Level 20
1,764 SR
1,706 Elo+

VS

Team Averages
Level 19
1,581 SR
1,647 Elo+
Osiris
Osiris
DeserterAcct
Osiris
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,639 Elo+
Solo
Poseidon
Poseidon
I_HeartYmirButt
Poseidon
Level 28
God Stats
2W - 1L
1,758 SR
Queue Stats
62W - 47L
1,606 Elo+
Solo
Neith
Neith
Rifen
Neith
Level 25
God Stats
5W - 9L
1,615 SR
Queue Stats
5W - 9L
1,598 Elo+
Solo
Anubis
Anubis
Siilent_Voiid
Anubis
Level 28
God Stats
5W - 6L
1,529 SR
Queue Stats
101W - 132L
1,608 Elo+
Solo
Ravana
Ravana
Try me KID lol
Ravana
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 67L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,751
375
3,796
13,859
9,381
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
14
2 / 5 / 3
8,425
468
9,019
9,661
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 6 / 1
8,518
473
8,815
13,503
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 4 / 0
8,542
475
8,454
13,182
10,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Zhache_
Hachiman
12
1 / 2 / 1
7,163
398
2,353
9,320
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 2 / 7
10,173
565
7,105
15,091
9,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
15
3 / 2 / 6
9,579
532
9,171
9,884
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Rifen
Neith
13
1 / 5 / 6
8,619
479
2,844
7,016
1,924
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
5 / 2 / 2
11,457
637
9,048
10,715
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 0 / 6
11,547
642
12,472
8,886
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
11
Kills
23
23
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Osiris
3
2
7
3.25
W
Poseidon
3
2
6
3
L
Merlin
2
5
3
0.7
L
7
6
1
1.25
L
1
4
0
0.25
W
Neith
Rifen
Neith
1
5
6
0.8
W
5
2
2
3
W
11
0
6
14
L
Hachiman
Zhache_
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
40,640
59,525
Taken
51,592
30,189
Mitigated
22,497
12,519
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,796
576
0
1,714
13,859
9,381
0
4,710
9,149
33,144
0
W
Osiris
7,105
2,044
0
3,234
15,091
9,681
0
4,722
10,149
0
41,511
W
Poseidon
9,171
2,343
0
4,287
9,884
2,506
255
2,973
6,773
73,768
0
L
Merlin
9,019
436
0
1,315
9,661
2,926
0
1,019
8,642
48,295
0
L
8,815
1,638
0
3,608
13,503
4,849
0
4,054
9,449
0
47,484
L
8,454
3,632
0
2,750
13,182
10,915
0
7,373
5,809
0
49,077
W
Neith
Rifen
Neith
2,844
838
0
24
7,016
1,924
1,790
2,364
4,434
0
28,133
W
9,048
663
0
6,159
10,715
4,973
1,316
706
9,965
81,315
0
W
12,472
3,975
0
1,922
8,886
3,413
157
1,519
7,230
0
86,357
L
Hachiman
Zhache_
Hachiman
2,353
1,228
0
3,132
9,320
2,118
0
1,063
8,257
0
32,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
51,375
398
Minions Killed
522
0
Camps Cleared
0
1,669,199
Distance Traveled
1,624,196
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,751
375
47
3
0
326,644
5
W
Osiris
10,173
565
57
3
0
366,993
5
W
Poseidon
9,579
532
114
6
0
274,806
2
L
Merlin
8,425
468
105
6
0
326,796
5
L
Ne Zha
8,518
473
81
5
0
331,129
4
L
Bellona
8,542
475
109
6
0
333,301
2
W
Neith
8,619
479
55
3
0
297,215
0
W
Anubis
11,457
637
161
9
0
278,168
2
W
Ravana
11,547
642
135
8
0
407,014
2
L
Hachiman
7,163
398
56
3
0
351,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role