Player Matchup

Kali
Kali
Aaronpuppy
Kali
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,660 Elo+
Solo
Ymir
Ymir
Jack-Ymir
Ymir
Level 21
God Stats
40W - 24L
1,629 SR
Queue Stats
80W - 71L
1,563 Elo+
Solo
Danzaburou
Danzaburou
PuPYLRUNNER
Danzaburou
Level 7
God Stats
6W - 4L
1,600 SR
Queue Stats
46W - 53L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
THEUZINNxl
Ao Kuang
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Osiris
Osiris
cadillac423
Osiris
Level 8
God Stats
1W - 4L
1,379 SR
Queue Stats
341W - 432L
1,416 Elo+
Solo
Team Averages
Level 9
1,522 SR
1,577 Elo+

VS

Team Averages
Level 12
1,493 SR
1,538 Elo+
Olorun
Olorun
Baggymcbaggerson
Olorun
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,530 Elo+
Party 2
Erlang Shen
Erlang Shen
Byakko_hunter
Erlang Shen
Level 16
God Stats
5W - 2L
1,465 SR
Queue Stats
148W - 69L
1,711 Elo+
Party 1
Bellona
Bellona
King-_-Spawnn
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,468 Elo+
Solo
Hou Yi
Hou Yi
MisterDarkcy
Hou Yi
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
149W - 93L
1,500 Elo+
Party 1
Terra
Terra
WidelyGnome
Terra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
7,214
380
3,160
17,947
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
14
2 / 6 / 6
8,979
473
9,398
18,739
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
PuPYLRUNNER
Danzaburou
13
5 / 10 / 2
8,970
472
12,696
15,308
5,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
THEUZINNxl
Ao Kuang
3
0 / 6 / 1
5,449
287
135
4,057
675
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
13
1 / 8 / 3
7,811
411
4,733
15,005
14,071
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,044
476
6,305
9,122
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Byakko_hunter
Erlang Shen
20
17 / 0 / 5
13,188
694
19,246
15,533
11,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
19
5 / 2 / 3
12,273
646
7,611
12,229
16,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
18
10 / 1 / 8
11,985
631
16,232
16,045
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 12
9,754
513
1,377
14,027
13,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
35
40
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
3
4
7
1.63
W
Erlang Shen
Byakko_hunter
Erlang Shen
17
0
5
19.5
L
Ymir
2
6
6
0.83
W
Bellona
5
2
3
3.25
W
Hou Yi
10
1
8
14
L
Danzaburou
PuPYLRUNNER
Danzaburou
5
10
2
0.6
L
Ao Kuang
THEUZINNxl
Ao Kuang
0
6
1
0.08
W
0
2
12
3
L
Osiris
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,122
Damage
50,771
71,056
Taken
66,956
44,467
Mitigated
53,020
11,177
Healing
30,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,160
1,240
0
4,569
17,947
6,074
0
1,795
16,152
0
32,646
W
6,305
3,686
724
2,004
9,122
4,784
2,453
1,303
7,819
29,555
6,608
W
Erlang Shen
Byakko_hunter
Erlang Shen
19,246
11,562
0
11,490
15,533
11,223
1,976
3,098
12,435
0
111,010
L
Ymir
9,398
1,107
0
1,466
18,739
17,818
0
2,318
16,421
33,069
0
W
Bellona
7,611
3,534
0
1,580
12,229
16,817
3,121
797
11,432
10,352
83,690
W
Hou Yi
16,232
8,916
0
9,106
16,045
6,497
1,875
1,236
14,809
0
83,507
L
Danzaburou
PuPYLRUNNER
Danzaburou
12,696
5,450
0
3,028
15,308
5,829
174
1,028
14,280
0
45,371
L
Ao Kuang
THEUZINNxl
Ao Kuang
135
32
0
54
4,057
675
0
188
3,869
2,892
0
W
1,377
508
2,259
3,320
14,027
13,699
1,219
3,099
10,928
10,792
0
L
Osiris
4,733
2,327
0
2,060
15,005
14,071
0
2,557
12,448
0
34,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
56,244
247
Minions Killed
592
0
Camps Cleared
0
1,344,097
Distance Traveled
1,792,620
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,214
380
60
3
0
281,705
1
W
Olorun
9,044
476
61
3
0
302,243
0
W
Erlang Shen
13,188
694
165
9
0
405,616
1
L
Ymir
8,979
473
42
2
0
306,577
4
W
Bellona
12,273
646
209
11
0
383,864
0
W
Hou Yi
11,985
631
135
7
0
338,118
1
L
Danzaburou
8,970
472
74
4
0
309,545
3
L
Ao Kuang
5,449
287
5
0
0
141,283
1
W
Terra
9,754
513
22
1
0
362,779
1
L
Osiris
7,811
411
66
3
0
304,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role