Player Matchup

Fafnir
Fafnir
TooThiKK
Fafnir
Level 83
God Stats
2W - 4L
1,261 SR
Queue Stats
102W - 144L
1,353 Elo+
Party 1
Ra
Ra
WengleyPuff
Ra
Level 77
God Stats
2W - 5L
1,101 SR
Queue Stats
80W - 143L
1,287 Elo+
Party 1
Achilles
Achilles
welpdarn
Achilles
Level 128
God Stats
12W - 6L
1,666 SR
Queue Stats
121W - 175L
1,329 Elo+
Party 1
Team Averages
Level 96
1,343 SR
1,323 Elo+

VS

Team Averages
Level 88
1,338 SR
1,362 Elo+
Kukulkan
Kukulkan
BIG_DARKENTS
Kukulkan
Level 89
God Stats
6W - 13L
1,189 SR
Queue Stats
116W - 142L
1,388 Elo+
Solo
Thanatos
Thanatos
Stealth__Striker
Thanatos
Level 47
God Stats
0W - 2L
1,325 SR
Queue Stats
2W - 8L
1,261 Elo+
Solo
Nike
Nike
iAmRoseGold
Nike
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
TooThiKK
Fafnir
18
2 / 2 / 24
14,223
647
10,589
23,862
31,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 7 / 16
14,979
681
13,104
21,085
9,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
welpdarn
Achilles
20
21 / 1 / 7
16,846
766
29,592
25,943
38,570
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIG_DARKENTS
Kukulkan
19
4 / 5 / 4
13,893
632
30,536
17,163
6,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 16 / 3
12,206
555
7,678
22,832
7,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 8 / 5
13,755
625
15,887
26,101
23,133
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
29
Kills
10
10
Deaths
29
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BIG_DARKENTS
Kukulkan
4
5
4
1.2
L
2
16
3
0.22
W
Fafnir
TooThiKK
Fafnir
2
2
24
7
W
6
7
16
2
L
4
8
5
0.81
W
Achilles
welpdarn
Achilles
21
1
7
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,285
Damage
54,101
70,890
Taken
66,096
79,545
Mitigated
37,478
24,266
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BIG_DARKENTS
Kukulkan
30,536
2,229
0
3,755
17,163
6,670
379
5,632
10,597
105,849
0
L
7,678
2,024
0
7,091
22,832
7,675
385
7,023
14,990
0
26,687
W
Fafnir
TooThiKK
Fafnir
10,589
2,928
711
3,675
23,862
31,446
620
13,132
10,730
30,757
0
W
13,104
1,617
5,014
6,578
21,085
9,529
799
9,656
11,429
71,151
0
L
15,887
1,416
713
3,042
26,101
23,133
84
10,220
13,917
479
45,547
W
Achilles
welpdarn
Achilles
29,592
7,738
1,206
7,082
25,943
38,570
1,254
8,124
17,819
0
69,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,048
Gold Earned
39,854
229
Minions Killed
205
0
Camps Cleared
0
1,184,748
Distance Traveled
1,052,198
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,893
632
135
6
0
371,028
2
L
Thanatos
12,206
555
30
1
0
324,463
1
W
Fafnir
14,223
647
41
2
0
420,300
1
W
Ra
14,979
681
119
5
0
330,173
0
L
Nike
13,755
625
40
2
0
356,707
4
W
Achilles
16,846
766
69
3
0
434,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role