Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Addieking23
Cthulhu
Level 115
God Stats
8W - 4L
1,632 SR
Queue Stats
315W - 284L
1,519 Elo+
Party 3
Zhong Kui
Zhong Kui
Jswiggs2k17
Zhong Kui
Level 128
God Stats
7W - 4L
1,501 SR
Queue Stats
315W - 299L
1,535 Elo+
Party 1
Medusa
Medusa
SuperiorBacon17
Medusa
Level 104
God Stats
3W - 2L
1,382 SR
Queue Stats
180W - 166L
1,538 Elo+
Party 1
Fafnir
Fafnir
lIDarkKnightIll
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
489W - 463L
1,505 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,520 Elo+

VS

Team Averages
Level 122
1,508 SR
1,523 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Ace7456
Mercury
Level 105
God Stats
1W - 1L
1,761 SR
Queue Stats
5W - 7L
1,514 Elo+
Solo
The Morrigan
The Morrigan
Qwijjz
The Morrigan
Level 120
God Stats
4W - 4L
1,635 SR
Queue Stats
354W - 316L
1,558 Elo+
Party 2
Khepri
Khepri
crunchy romaine
Khepri
Level 109
God Stats
2W - 6L
1,404 SR
Queue Stats
425W - 412L
1,508 Elo+
Solo
Skadi
Skadi
xXPAIDxJAGERXx
Skadi
Level 144
God Stats
4W - 4L
1,239 SR
Queue Stats
969W - 919L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 0 / 2
6,395
640
3,679
6,128
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Addieking23
Cthulhu
12
3 / 1 / 0
6,445
645
5,363
4,755
3,339
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Jswiggs2k17
Zhong Kui
11
3 / 0 / 3
6,353
635
5,150
4,165
3,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 5
5,289
529
6,272
5,963
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 3
5,523
552
2,298
6,433
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 3 / 1
5,008
501
2,434
7,455
2,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Ace7456
Mercury
9
1 / 1 / 0
5,431
543
1,250
7,065
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Qwijjz
The Morrigan
8
0 / 3 / 0
4,940
494
1,977
5,314
1,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,987
499
1,881
6,909
2,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 4 / 0
4,954
495
5,332
6,630
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
2
6
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
L
Mercury
Ace7456
Mercury
1
1
0
1
W
Cthulhu
Addieking23
Cthulhu
3
1
0
3
W
Zhong Kui
Jswiggs2k17
Zhong Kui
3
0
3
4.5
L
The Morrigan
Qwijjz
The Morrigan
0
3
0
0
W
1
2
5
1.75
L
0
2
1
0.25
W
1
0
3
2.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
12,874
27,444
Taken
33,373
13,916
Mitigated
11,197
10,254
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,679
1,444
0
508
6,128
2,397
0
838
5,290
0
32,572
L
Gilgamesh
 
Gilgamesh
2,434
620
0
1,665
7,455
2,909
0
5,283
2,172
0
23,335
L
Mercury
Ace7456
Mercury
1,250
796
0
4,241
7,065
2,103
0
1,806
5,259
0
24,015
W
Cthulhu
Addieking23
Cthulhu
5,363
641
0
1,749
4,755
3,339
0
0
4,755
35,284
0
W
Zhong Kui
Jswiggs2k17
Zhong Kui
5,150
1,254
0
3,536
4,165
3,372
1,859
978
3,187
39,141
0
L
The Morrigan
Qwijjz
The Morrigan
1,977
545
0
1,141
5,314
1,998
0
3,088
2,176
25,545
261
W
6,272
3,195
369
2,649
5,963
1,422
0
582
5,381
0
27,726
L
1,881
403
184
1,252
6,909
2,405
0
1,404
5,431
13,061
0
W
2,298
1,014
0
1,443
6,433
3,386
0
1,219
5,214
11,727
0
L
5,332
3,107
0
1,542
6,630
1,782
468
1,106
5,524
0
23,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
25,320
281
Minions Killed
240
0
Camps Cleared
0
862,988
Distance Traveled
814,459
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,395
640
69
7
0
196,210
0
L
Gilgamesh
5,008
501
50
5
0
136,376
1
L
Mercury
5,431
543
67
7
0
192,865
0
W
Cthulhu
6,445
645
74
7
0
185,005
1
W
Zhong Kui
6,353
635
73
7
0
148,330
0
L
The Morrigan
4,940
494
59
6
0
141,488
2
W
Medusa
5,289
529
42
4
0
150,336
1
L
Khepri
4,987
499
14
1
0
186,590
0
W
Fafnir
5,523
552
23
2
0
183,107
0
L
Skadi
4,954
495
50
5
0
157,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role