Player Matchup

Nox
Nox
 
Nox
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Brutusdestro
Cabrakan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Party 2
Izanami
Izanami
HomesickDoctor
Izanami
Level 22
God Stats
10W - 3L
1,717 SR
Queue Stats
44W - 24L
1,538 Elo+
Party 1
Merlin
Merlin
MastMerlin
Merlin
Level 4
God Stats
56W - 43L
1,500 SR
Queue Stats
182W - 186L
1,500 Elo+
Solo
Sol
Sol
TTVLunahriRin
Sol
Level 37
God Stats
24W - 18L
1,556 SR
Queue Stats
209W - 191L
1,511 Elo+
Party 1
Team Averages
Level 17
1,554 SR
1,441 Elo+

VS

Team Averages
Level 12
1,478 SR
1,353 Elo+
Kukulkan
Kukulkan
AndreRRbeiro
Kukulkan
Level 13
God Stats
30W - 32L
1,347 SR
Queue Stats
51W - 65L
1,252 Elo+
Party 3
Horus
Horus
Defaultkey
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,378 Elo+
Solo
Ymir
Ymir
Ferez1313
Ymir
Level 8
God Stats
13W - 14L
1,671 SR
Queue Stats
19W - 22L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rheaknek
Morgan Le Fay
Level 27
God Stats
12W - 23L
1,374 SR
Queue Stats
41W - 46L
1,461 Elo+
Solo
Hun Batz
Hun Batz
yJou
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
8 / 0 / 20
11,875
1,080
22,668
5,094
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Brutusdestro
Cabrakan
19
1 / 1 / 27
10,728
975
8,180
10,360
15,102
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
15 / 3 / 17
12,089
1,099
31,568
13,711
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MastMerlin
Merlin
19
7 / 1 / 27
12,728
1,157
29,189
7,681
3,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 0 / 24
12,672
1,152
36,742
4,595
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndreRRbeiro
Kukulkan
16
4 / 6 / 1
11,125
1,011
13,733
19,899
7,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
16
0 / 9 / 4
9,682
880
5,587
35,819
25,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
16
1 / 5 / 4
11,261
1,024
6,634
34,864
35,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Rheaknek
Morgan Le Fay
16
0 / 9 / 4
9,526
866
7,844
22,936
11,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
yJou
Hun Batz
16
0 / 13 / 3
9,579
871
3,373
23,378
12,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
21
42
Kills
5
5
Deaths
42
115
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
20
18
L
Kukulkan
AndreRRbeiro
Kukulkan
4
6
1
0.75
W
Cabrakan
Brutusdestro
Cabrakan
1
1
27
14.5
L
Horus
0
9
4
0.22
L
Ymir
1
5
4
0.6
W
15
3
17
7.83
W
Merlin
MastMerlin
Merlin
7
1
27
20.5
L
Morgan Le Fay
Rheaknek
Morgan Le Fay
0
9
4
0.22
W
11
0
24
23
L
Hun Batz
yJou
Hun Batz
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,347
Damage
37,171
41,441
Taken
136,896
28,177
Mitigated
94,015
8,109
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
22,668
733
0
219
5,094
2,262
0
2,482
2,612
49,719
0
L
Kukulkan
AndreRRbeiro
Kukulkan
13,733
1,113
0
194
19,899
7,551
0
14,937
4,880
38,695
0
W
Cabrakan
Brutusdestro
Cabrakan
8,180
224
0
125
10,360
15,102
0
7,871
2,489
16,333
0
L
Horus
5,587
2,685
2,850
8,271
35,819
25,938
0
24,250
11,170
0
24,715
L
Ymir
6,634
908
0
3,914
34,864
35,989
0
24,276
10,158
18,805
0
W
31,568
22,768
0
1,341
13,711
5,402
0
11,049
2,662
0
53,903
W
Merlin
MastMerlin
Merlin
29,189
2,803
0
3,073
7,681
3,467
0
4,444
3,237
50,402
0
L
Morgan Le Fay
Rheaknek
Morgan Le Fay
7,844
2,406
195
1,317
22,936
11,647
0
15,698
6,916
31,736
0
W
36,742
14,928
0
3,351
4,595
1,944
0
2,365
2,230
55,517
0
L
Hun Batz
yJou
Hun Batz
3,373
95
0
0
23,378
12,890
0
16,085
6,993
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,092
Gold Earned
51,173
237
Minions Killed
211
4
Camps Cleared
3
1,022,368
Distance Traveled
923,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,875
1,080
57
5
2
242,809
0
L
Kukulkan
11,125
1,011
75
7
0
188,673
0
W
Cabrakan
10,728
975
29
3
0
191,702
0
L
Horus
9,682
880
26
2
0
208,835
0
L
Ymir
11,261
1,024
19
2
0
180,565
0
W
Izanami
12,089
1,099
58
5
0
215,815
0
W
Merlin
12,728
1,157
53
5
2
175,186
0
L
Morgan Le Fay
9,526
866
59
5
0
144,529
0
W
Sol
12,672
1,152
40
4
0
196,856
0
L
Hun Batz
9,579
871
32
3
3
200,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role