Player Matchup

Ganesha
Ganesha
Lucas3ACE
Ganesha
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
N 42933
Medusa
Level 75
God Stats
1W - 0L
1,519 SR
Queue Stats
15W - 23L
1,316 Elo+
Party 2
Nemesis
Nemesis
Sk P41n
Nemesis
Level 27
God Stats
46W - 38L
1,527 SR
Queue Stats
63W - 70L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
prgreat2
Cthulhu
Level 27
God Stats
88W - 83L
1,511 SR
Queue Stats
172W - 195L
1,274 Elo+
Party 1
Discordia
Discordia
znante
Discordia
Level 18
God Stats
5W - 5L
1,321 SR
Queue Stats
186W - 195L
1,258 Elo+
Party 1
Team Averages
Level 30
1,475 SR
1,357 Elo+

VS

Team Averages
Level 29
1,510 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
EnS Neith
Morgan Le Fay
Level 16
God Stats
4W - 3L
1,910 SR
Queue Stats
13W - 15L
1,477 Elo+
Solo
Ares
Ares
JS0t0xiic
Ares
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
59W - 70L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
VGK_Enforcer
Kukulkan
Level 14
God Stats
18W - 22L
1,380 SR
Queue Stats
24W - 38L
1,304 Elo+
Solo
Fenrir
Fenrir
ZeeFinnh
Fenrir
Level 15
God Stats
15W - 21L
1,274 SR
Queue Stats
29W - 43L
1,285 Elo+
Solo
Ah Puch
Ah Puch
millibowe
Ah Puch
Level 97
God Stats
20W - 24L
1,487 SR
Queue Stats
28W - 44L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lucas3ACE
Ganesha
20
0 / 4 / 37
14,048
1,171
12,001
14,685
19,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
N 42933
Medusa
20
16 / 1 / 21
14,823
1,235
37,014
16,307
6,315
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Sk P41n
Nemesis
20
22 / 1 / 15
15,924
1,327
26,552
10,733
4,637
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
prgreat2
Cthulhu
17
5 / 2 / 9
10,983
915
5,966
7,780
2,804
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
znante
Discordia
19
2 / 2 / 18
11,656
971
8,876
10,912
3,753
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnS Neith
Morgan Le Fay
17
2 / 12 / 5
10,623
885
8,936
20,083
7,574
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
1 / 12 / 6
11,169
931
4,929
26,052
36,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
VGK_Enforcer
Kukulkan
17
3 / 5 / 4
11,156
930
12,922
14,931
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ZeeFinnh
Fenrir
17
2 / 7 / 4
10,918
910
8,000
17,080
8,670
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
millibowe
Ah Puch
17
2 / 9 / 4
11,571
964
19,016
17,317
7,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
33
45
Kills
10
10
Deaths
45
100
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EnS Neith
Morgan Le Fay
2
12
5
0.38
L
Ares
1
12
6
0.33
W
Ganesha
Lucas3ACE
Ganesha
0
4
37
4.63
W
Medusa
N 42933
Medusa
16
1
21
26.5
W
Nemesis
Sk P41n
Nemesis
22
1
15
29.5
L
Kukulkan
VGK_Enforcer
Kukulkan
3
5
4
1
L
Fenrir
ZeeFinnh
Fenrir
2
7
4
0.57
L
Ah Puch
millibowe
Ah Puch
2
9
4
0.44
W
Cthulhu
prgreat2
Cthulhu
5
2
9
4.75
W
Discordia
znante
Discordia
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,409
Damage
53,803
60,417
Taken
95,463
36,790
Mitigated
66,081
9,356
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EnS Neith
Morgan Le Fay
8,936
2,256
0
905
20,083
7,574
0
6,565
13,518
23,130
0
L
Ares
4,929
437
0
0
26,052
36,077
0
6,844
19,208
18,035
0
W
Ganesha
Lucas3ACE
Ganesha
12,001
740
0
1,548
14,685
19,281
0
10,785
3,900
23,592
0
W
Medusa
N 42933
Medusa
37,014
21,763
0
6,218
16,307
6,315
0
13,637
2,670
0
65,174
W
Nemesis
Sk P41n
Nemesis
26,552
20,104
0
312
10,733
4,637
0
6,913
3,820
0
49,181
L
Kukulkan
VGK_Enforcer
Kukulkan
12,922
1,441
0
50
14,931
6,492
0
4,089
10,842
39,080
0
L
Fenrir
ZeeFinnh
Fenrir
8,000
1,677
0
0
17,080
8,670
0
4,876
12,204
0
12,821
L
Ah Puch
millibowe
Ah Puch
19,016
1,632
0
1,027
17,317
7,268
0
4,469
12,848
61,729
0
W
Cthulhu
prgreat2
Cthulhu
5,966
706
451
229
7,780
2,804
0
5,708
2,072
14,021
0
W
Discordia
znante
Discordia
8,876
303
0
598
10,912
3,753
0
8,760
2,152
36,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,434
Gold Earned
55,437
233
Minions Killed
226
13
Camps Cleared
5
1,007,019
Distance Traveled
1,000,747
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,623
885
21
2
0
166,759
0
L
Ares
11,169
931
20
2
0
205,016
1
W
Ganesha
14,048
1,171
4
0
0
204,441
0
W
Medusa
14,823
1,235
93
8
1
197,255
2
W
Nemesis
15,924
1,327
58
5
10
240,508
0
L
Kukulkan
11,156
930
69
6
1
202,684
4
L
Fenrir
10,918
910
11
1
3
241,542
0
L
Ah Puch
11,571
964
105
9
1
184,746
0
W
Cthulhu
10,983
915
23
2
0
136,450
0
W
Discordia
11,656
971
55
5
2
228,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role