Player Matchup

Zeus
Zeus
Crosby267
Zeus
Level 116
God Stats
2W - 0L
1,734 SR
Queue Stats
17W - 13L
1,610 Elo+
Party 2
Achilles
Achilles
NickyKSZ
Achilles
Level 38
God Stats
13W - 17L
1,404 SR
Queue Stats
211W - 229L
1,464 Elo+
Party 1
Izanami
Izanami
SteveyDiesel
Izanami
Level 99
God Stats
29W - 24L
1,475 SR
Queue Stats
307W - 287L
1,443 Elo+
Party 2
Geb
Geb
mikehunt33
Geb
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
343W - 295L
1,634 Elo+
Party 2
Serqet
Serqet
seppukumyself
Serqet
Level 118
God Stats
12W - 11L
1,792 SR
Queue Stats
584W - 595L
1,539 Elo+
Party 1
Team Averages
Level 80
1,581 SR
1,538 Elo+

VS

Team Averages
Level 57
1,542 SR
1,514 Elo+
Anubis
Anubis
Dios Ahmed
Anubis
Level 39
God Stats
24W - 19L
1,634 SR
Queue Stats
119W - 125L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
GraceCarries
Cu Chulainn
Level 34
God Stats
2W - 2L
1,368 SR
Queue Stats
261W - 227L
1,528 Elo+
Party 3
Olorun
Olorun
RenegadeKIL0
Olorun
Level 128
God Stats
24W - 15L
1,540 SR
Queue Stats
122W - 115L
1,512 Elo+
Party 4
Achilles
Achilles
STG T1GER
Achilles
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 141L
1,493 Elo+
Party 4
Skadi
Skadi
firebomb57
Skadi
Level 36
God Stats
21W - 24L
1,669 SR
Queue Stats
196W - 181L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
16 / 4 / 3
10,615
624
26,598
11,865
5,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
NickyKSZ
Achilles
16
4 / 1 / 2
10,133
596
7,500
15,364
14,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SteveyDiesel
Izanami
16
2 / 1 / 4
9,149
538
2,381
7,786
2,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 12
8,859
521
7,088
18,739
14,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 5 / 9
9,169
539
12,813
14,697
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dios Ahmed
Anubis
17
4 / 6 / 2
10,681
628
14,413
16,145
8,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
GraceCarries
Cu Chulainn
14
2 / 4 / 8
8,588
505
9,474
18,355
8,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
14
4 / 7 / 5
9,458
556
9,908
16,503
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
STG T1GER
Achilles
13
2 / 5 / 2
8,089
476
2,645
11,032
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Skadi
15
5 / 7 / 3
9,102
535
11,890
12,773
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
28
Kills
17
17
Deaths
29
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
16
4
3
4.38
L
Anubis
Dios Ahmed
Anubis
4
6
2
0.83
L
Cu Chulainn
GraceCarries
Cu Chulainn
2
4
8
1.5
W
Achilles
NickyKSZ
Achilles
4
1
2
5
L
Olorun
4
7
5
0.93
L
Achilles
STG T1GER
Achilles
2
5
2
0.6
W
Izanami
SteveyDiesel
Izanami
2
1
4
4
L
Skadi
5
7
3
0.93
W
1
6
12
1.17
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,380
Damage
48,330
68,451
Taken
74,808
42,034
Mitigated
29,873
11,581
Healing
19,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
26,598
5,048
0
3,694
11,865
5,083
0
4,557
7,308
64,724
0
L
Anubis
Dios Ahmed
Anubis
14,413
1,702
37
7,525
16,145
8,581
534
2,229
13,199
78,915
0
L
Cu Chulainn
GraceCarries
Cu Chulainn
9,474
2,517
0
5,856
18,355
8,992
0
9,689
8,039
0
45,327
W
Achilles
NickyKSZ
Achilles
7,500
2,033
0
1,076
15,364
14,550
0
8,641
6,723
0
39,299
L
Olorun
9,908
5,257
0
4,119
16,503
4,615
300
11,950
3,997
46,300
4,560
L
Achilles
STG T1GER
Achilles
2,645
487
0
355
11,032
3,985
0
2,849
7,852
0
42,248
W
Izanami
SteveyDiesel
Izanami
2,381
1,073
0
1,443
7,786
2,785
838
1,190
6,596
0
67,585
L
Skadi
11,890
6,017
0
1,317
12,773
3,700
793
6,881
5,736
0
51,865
W
7,088
320
0
1,510
18,739
14,331
0
5,342
13,397
20,312
0
W
12,813
3,685
0
3,858
14,697
5,285
0
3,305
11,392
0
51,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,925
Gold Earned
45,918
408
Minions Killed
487
0
Camps Cleared
0
1,660,530
Distance Traveled
1,436,331
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,615
624
103
6
0
307,858
4
L
Anubis
10,681
628
161
9
0
264,159
0
L
Cu Chulainn
8,588
505
64
4
0
362,647
1
W
Achilles
10,133
596
68
4
0
306,173
1
L
Olorun
9,458
556
105
6
0
280,777
3
L
Achilles
8,089
476
69
4
0
254,332
0
W
Izanami
9,149
538
129
8
0
360,078
2
L
Skadi
9,102
535
88
5
0
274,416
0
W
Geb
8,859
521
17
1
0
350,778
10
W
Serqet
9,169
539
91
5
0
335,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role