Player Matchup

Scylla
Scylla
 
Scylla
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
labrador-huero6
Ymir
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
53W - 40L
1,609 Elo+
Party 3
Hachiman
Hachiman
outconsumer55
Hachiman
Level 85
God Stats
4W - 9L
1,580 SR
Queue Stats
22W - 29L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
pablete0208
Cthulhu
Level 87
God Stats
8W - 10L
1,648 SR
Queue Stats
36W - 41L
1,475 Elo+
Party 2
Thoth
Thoth
rusico1090
Thoth
Level 142
God Stats
1W - 9L
1,301 SR
Queue Stats
328W - 322L
1,484 Elo+
Party 3
Team Averages
Level 70
1,551 SR
1,527 Elo+

VS

Team Averages
Level 74
1,603 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
B1gWalrus
Loki
Level 47
God Stats
7W - 7L
1,581 SR
Queue Stats
86W - 78L
1,534 Elo+
Party 1
Ymir
Ymir
dadboduwu
Ymir
Level 28
God Stats
14W - 8L
1,635 SR
Queue Stats
172W - 149L
1,538 Elo+
Party 1
Artemis
Artemis
kS_depress0
Artemis
Level 125
God Stats
6W - 4L
1,799 SR
Queue Stats
127W - 121L
1,549 Elo+
Party 1
Horus
Horus
yuuti
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 0
5,504
550
2,415
3,832
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 6 / 2
5,135
514
4,249
7,865
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
outconsumer55
Hachiman
7
0 / 6 / 2
4,459
446
3,475
7,597
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
pablete0208
Cthulhu
6
2 / 2 / 0
4,954
495
3,451
6,218
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
9
1 / 3 / 1
5,606
561
3,356
6,186
1,988
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 7
6,225
623
4,355
5,565
1,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
10
7 / 0 / 5
6,446
645
4,908
5,486
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
6 / 1 / 5
6,538
654
4,114
5,444
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
kS_depress0
Artemis
10
2 / 1 / 7
5,616
562
6,874
4,745
1,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
yuuti
Horus
10
3 / 1 / 3
6,075
608
4,498
6,477
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
19
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
W
Scylla
 
Scylla
1
2
7
2.25
W
Loki
7
0
5
9.5
W
Ymir
6
1
5
8.5
W
Artemis
kS_depress0
Artemis
2
1
7
5.5
L
1
6
2
0.33
L
Hachiman
outconsumer55
Hachiman
0
6
2
0.17
L
Cthulhu
pablete0208
Cthulhu
2
2
0
1
L
Thoth
1
3
1
0.5
W
Horus
yuuti
Horus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
24,749
31,698
Taken
27,717
11,141
Mitigated
10,445
5,823
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,415
572
0
1,330
3,832
721
74
0
3,470
22,061
0
W
Scylla
 
Scylla
4,355
1,025
0
500
5,565
1,589
451
3,393
2,172
31,747
0
W
Loki
4,908
1,273
0
750
5,486
1,520
0
2,587
2,899
0
28,797
W
Ymir
4,114
1,375
0
848
5,444
2,944
63
1,587
3,857
17,476
0
W
Artemis
kS_depress0
Artemis
6,874
3,524
0
1,825
4,745
1,164
601
1,744
3,001
0
28,510
L
4,249
885
0
553
7,865
3,215
0
1,745
5,921
18,010
2,991
L
Hachiman
outconsumer55
Hachiman
3,475
1,601
0
992
7,597
1,578
0
2,214
5,383
0
15,839
L
Cthulhu
pablete0208
Cthulhu
3,451
505
0
1,312
6,218
3,639
0
1,711
4,507
10,189
0
L
Thoth
3,356
370
0
1,636
6,186
1,988
0
2,799
3,387
30,945
0
W
Horus
yuuti
Horus
4,498
2,133
159
2,604
6,477
3,228
0
3,749
2,488
0
25,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
30,900
200
Minions Killed
236
0
Camps Cleared
0
926,466
Distance Traveled
955,574
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,504
550
51
5
0
180,261
3
W
Scylla
6,225
623
60
6
0
191,215
3
W
Loki
6,446
645
53
5
0
209,794
0
W
Ymir
6,538
654
27
3
0
182,600
0
W
Artemis
5,616
562
39
4
0
192,230
0
L
Ymir
5,135
514
39
4
0
180,254
2
L
Hachiman
4,459
446
37
4
0
187,238
0
L
Cthulhu
4,954
495
14
1
0
185,734
1
L
Thoth
5,606
561
59
6
0
192,979
2
W
Horus
6,075
608
57
6
0
179,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role