Player Matchup

Anubis
Anubis
DaddyWhomp
Anubis
Level 9
God Stats
11W - 17L
1,270 SR
Queue Stats
26W - 34L
1,467 Elo+
Solo
Ares
Ares
berryxbon_bon
Ares
Level 12
God Stats
8W - 11L
1,306 SR
Queue Stats
381W - 408L
1,387 Elo+
Solo
Hun Batz
Hun Batz
bigbaby1243
Hun Batz
Level 29
God Stats
4W - 5L
1,357 SR
Queue Stats
63W - 60L
1,462 Elo+
Solo
Izanami
Izanami
brownbean
Izanami
Level 9
God Stats
8W - 1L
1,706 SR
Queue Stats
12W - 12L
1,398 Elo+
Solo
Zeus
Zeus
creamcanjr
Zeus
Level 29
God Stats
73W - 122L
1,425 SR
Queue Stats
294W - 451L
1,404 Elo+
Solo
Team Averages
Level 18
1,413 SR
1,424 Elo+

VS

Team Averages
Level 14
1,551 SR
1,436 Elo+
Tyr
Tyr
Preylug
Tyr
Level 23
God Stats
10W - 7L
1,653 SR
Queue Stats
65W - 65L
1,431 Elo+
Solo
Fenrir
Fenrir
XxDarksTerrorxX
Fenrir
Level 8
God Stats
5W - 5L
1,398 SR
Queue Stats
10W - 11L
1,308 Elo+
Solo
Kukulkan
Kukulkan
bowchikawawa
Kukulkan
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
117W - 101L
1,413 Elo+
Solo
Olorun
Olorun
unicornboy9472
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
zembla159
Janus
Level 17
God Stats
13W - 6L
1,500 SR
Queue Stats
46W - 21L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaddyWhomp
Anubis
17
4 / 6 / 6
11,994
1,090
5,274
14,279
6,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 5
10,517
956
6,605
17,735
13,009
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
bigbaby1243
Hun Batz
16
1 / 4 / 3
9,482
862
3,046
6,645
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
brownbean
Izanami
18
6 / 5 / 6
12,874
1,170
12,526
15,450
5,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 9 / 4
10,801
982
6,605
16,640
5,879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

139

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
10 / 4 / 14
13,580
1,235
12,241
12,998
5,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 8
11,106
1,010
8,753
8,226
2,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
bowchikawawa
Kukulkan
18
4 / 1 / 12
12,094
1,099
17,279
7,461
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 2
9,253
841
1,054
4,543
1,068
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
zembla159
Janus
20
10 / 2 / 11
14,248
1,295
26,741
7,451
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
15
Kills
29
29
Deaths
16
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
DaddyWhomp
Anubis
4
6
6
1.17
L
Tyr
10
4
14
4.25
L
4
4
8
2
W
1
5
5
0.7
W
Hun Batz
bigbaby1243
Hun Batz
1
4
3
0.63
L
Kukulkan
bowchikawawa
Kukulkan
4
1
12
10
W
Izanami
brownbean
Izanami
6
5
6
1.8
W
3
9
4
0.56
L
1
5
2
0.4
L
Janus
zembla159
Janus
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,056
Damage
66,068
70,749
Taken
40,679
33,449
Mitigated
15,079
2,806
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DaddyWhomp
Anubis
5,274
178
0
2,614
14,279
6,489
0
9,491
4,788
37,141
0
L
Tyr
12,241
735
0
1,550
12,998
5,361
0
7,962
5,036
0
27,815
L
8,753
1,418
0
216
8,226
2,885
0
4,352
3,874
0
13,247
W
6,605
129
0
0
17,735
13,009
0
11,866
5,869
14,522
0
W
Hun Batz
bigbaby1243
Hun Batz
3,046
843
0
21
6,645
2,597
0
2,895
3,750
0
12,808
L
Kukulkan
bowchikawawa
Kukulkan
17,279
317
0
549
7,461
3,133
0
2,348
5,113
41,236
0
W
Izanami
brownbean
Izanami
12,526
7,094
0
171
15,450
5,475
0
9,765
5,685
0
46,798
W
6,605
985
0
0
16,640
5,879
0
11,057
5,583
20,240
0
L
1,054
756
0
376
4,543
1,068
0
1,068
3,475
4,285
0
L
Janus
zembla159
Janus
26,741
249
498
183
7,451
2,632
0
2,754
4,697
68,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,668
Gold Earned
60,281
214
Minions Killed
203
7
Camps Cleared
9
914,403
Distance Traveled
920,581
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,994
1,090
82
7
1
201,348
0
L
Tyr
13,580
1,235
29
3
7
234,662
0
L
Fenrir
11,106
1,010
5
0
2
184,635
1
W
Ares
10,517
956
10
1
0
237,107
0
W
Hun Batz
9,482
862
22
2
1
101,996
0
L
Kukulkan
12,094
1,099
50
5
0
236,482
0
W
Izanami
12,874
1,170
81
7
3
220,893
0
W
Zeus
10,801
982
19
2
2
153,059
0
L
Olorun
9,253
841
8
1
0
45,268
1
L
Janus
14,248
1,295
111
10
0
219,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role