Player Matchup

Pele
Pele
BrunoFoSho
Pele
Level 27
God Stats
1W - 1L
1,787 SR
Queue Stats
107W - 89L
1,551 Elo+
Party 2
Artemis
Artemis
Furley
Artemis
Level 22
God Stats
32W - 19L
1,642 SR
Queue Stats
66W - 56L
1,533 Elo+
Party 2
Tiamat
Tiamat
LuoFox
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,636 Elo+
Solo
Scylla
Scylla
Olivethebrave
Scylla
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,548 Elo+
Solo
Loki
Loki
SKillc
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,152 Elo+
Solo
Team Averages
Level 25
1,586 SR
1,484 Elo+

VS

Team Averages
Level 28
1,597 SR
1,572 Elo+
Kukulkan
Kukulkan
PainBaguette99
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,712 Elo+
Party 1
Bellona
Bellona
SaelDrei24
Bellona
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
40W - 36L
1,467 Elo+
Solo
Rama
Rama
Tipho666
Rama
Level 89
God Stats
14W - 10L
1,592 SR
Queue Stats
209W - 181L
1,650 Elo+
Party 1
Medusa
Medusa
gabrielgad
Medusa
Level 6
God Stats
4W - 2L
1,690 SR
Queue Stats
4W - 2L
1,675 Elo+
Solo
Set
Set
time2timmy
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 14
14,680
1,049
22,746
26,362
9,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Furley
Artemis
19
6 / 5 / 9
14,121
1,009
21,378
14,403
5,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
LuoFox
Tiamat
20
5 / 7 / 12
13,305
950
14,738
20,800
11,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 9 / 14
15,681
1,120
23,200
21,711
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
SKillc
Loki
19
2 / 6 / 12
12,426
888
6,673
15,632
5,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 6 / 16
15,510
1,108
27,896
15,587
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
SaelDrei24
Bellona
20
6 / 4 / 15
14,331
1,024
10,415
19,555
15,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
18 / 4 / 18
19,170
1,369
38,168
24,216
9,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
gabrielgad
Medusa
20
4 / 8 / 13
13,276
948
9,404
18,482
6,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 6 / 18
12,961
926
6,665
15,543
6,109
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
119
28
Kills
39
39
Deaths
28
61
Assists
80
Player
Kills
Deaths
Assists
KDA
L
8
12
14
1.25
L
Artemis
Furley
Artemis
6
5
9
2.1
L
Tiamat
LuoFox
Tiamat
5
7
12
1.57
L
7
9
14
1.56
W
Kukulkan
10
6
16
3
L
Loki
SKillc
Loki
2
6
12
1.33
W
Bellona
SaelDrei24
Bellona
6
4
15
3.38
W
Rama
18
4
18
6.75
W
Medusa
gabrielgad
Medusa
4
8
13
1.31
W
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,735
Damage
92,548
98,908
Taken
93,383
38,842
Mitigated
45,089
3,824
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,746
4,147
0
514
26,362
9,741
0
8,921
17,441
0
40,220
L
Artemis
Furley
Artemis
21,378
12,582
0
606
14,403
5,154
0
5,455
8,948
0
60,876
L
Tiamat
LuoFox
Tiamat
14,738
1,267
101
2,480
20,800
11,701
0
5,359
15,441
28,548
0
L
23,200
1,281
0
0
21,711
6,829
0
5,766
15,945
48,463
0
W
Kukulkan
27,896
2,487
0
1,854
15,587
6,883
0
7,123
8,252
57,738
0
L
Loki
SKillc
Loki
6,673
697
0
123
15,632
5,417
0
5,642
9,990
0
16,208
W
Bellona
SaelDrei24
Bellona
10,415
2,542
0
848
19,555
15,379
0
8,535
10,804
0
23,905
W
Rama
38,168
27,787
0
4,361
24,216
9,944
0
9,131
14,893
5,709
76,863
W
Medusa
gabrielgad
Medusa
9,404
5,724
0
1,306
18,482
6,774
0
7,449
10,941
0
29,717
W
6,665
2,190
0
64
15,543
6,109
0
4,780
10,555
0
21,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,213
Gold Earned
75,248
236
Minions Killed
279
4
Camps Cleared
14
1,260,477
Distance Traveled
1,333,092
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,680
1,049
39
3
0
281,588
0
L
Artemis
14,121
1,009
88
6
0
228,795
0
L
Tiamat
13,305
950
29
2
2
243,810
2
L
Scylla
15,681
1,120
63
5
0
269,689
0
W
Kukulkan
15,510
1,108
77
6
1
279,901
3
L
Loki
12,426
888
17
1
2
236,595
0
W
Bellona
14,331
1,024
25
2
2
289,647
1
W
Rama
19,170
1,369
82
6
9
249,903
2
W
Medusa
13,276
948
54
4
2
244,121
2
W
Set
12,961
926
41
3
0
269,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role