Player Matchup

Gilgamesh
Gilgamesh
HaywireAnderson
Gilgamesh
Level 105
God Stats
17W - 20L
1,596 SR
Queue Stats
184W - 264L
1,412 Elo+
Solo
Sol
Sol
RaZerSHade_2112
Sol
Level 127
God Stats
33W - 32L
1,557 SR
Queue Stats
896W - 948L
1,518 Elo+
Solo
Anhur
Anhur
Stealth__Striker
Anhur
Level 47
God Stats
1W - 2L
1,175 SR
Queue Stats
2W - 8L
1,163 Elo+
Solo
Team Averages
Level 93
1,442 SR
1,364 Elo+

VS

Team Averages
Level 98
1,585 SR
1,416 Elo+
Skadi
Skadi
PhiloBeddoe25
Skadi
Level 144
God Stats
4W - 10L
1,382 SR
Queue Stats
165W - 201L
1,461 Elo+
Solo
Hera
Hera
TheCounterShade
Hera
Level 103
God Stats
10W - 4L
1,739 SR
Queue Stats
208W - 235L
1,432 Elo+
Solo
Hercules
Hercules
cyrusthevirus871
Hercules
Level 48
God Stats
8W - 8L
1,634 SR
Queue Stats
212W - 275L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HaywireAnderson
Gilgamesh
13
8 / 3 / 5
10,424
802
5,203
15,192
15,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
7 / 3 / 9
10,453
804
16,544
15,842
7,321
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 10
8,981
691
3,848
12,290
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
9,199
708
8,651
9,211
2,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 8 / 3
9,024
694
13,560
10,763
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 4 / 4
8,318
640
5,944
12,058
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
11
11
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HaywireAnderson
Gilgamesh
8
3
5
3.5
L
4
4
3
1.38
W
7
3
9
3.83
W
1
5
10
1.2
L
5
8
3
0.81
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
28,155
43,324
Taken
32,032
27,994
Mitigated
10,148
14,056
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HaywireAnderson
Gilgamesh
5,203
1,245
706
1,062
15,192
15,005
559
5,327
9,865
0
18,421
L
8,651
3,854
0
625
9,211
2,724
132
3,388
5,823
0
33,752
W
16,544
4,534
0
9,185
15,842
7,321
2,246
4,985
10,857
59,189
0
W
3,848
1,632
229
2,874
12,290
5,668
217
3,248
9,042
0
16,066
L
13,560
2,717
0
1,373
10,763
3,420
737
7,189
3,574
37,306
0
L
5,944
2,117
0
3,561
12,058
4,004
344
5,967
6,091
0
14,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
26,541
129
Minions Killed
113
0
Camps Cleared
0
666,179
Distance Traveled
637,816
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,424
802
14
1
0
247,682
3
L
Skadi
9,199
708
48
4
0
235,119
1
W
Sol
10,453
804
90
7
0
225,478
0
W
Anhur
8,981
691
25
2
0
193,019
0
L
Hera
9,024
694
51
4
0
202,006
0
L
Hercules
8,318
640
14
1
0
200,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role