Player Matchup

Jing Wei
Jing Wei
DAVID_PROGG_YT
Jing Wei
Level 16
God Stats
6W - 12L
1,350 SR
Queue Stats
114W - 133L
1,275 Elo+
Party 2
Anubis
Anubis
XXviyentXX
Anubis
Level 28
God Stats
6W - 4L
1,845 SR
Queue Stats
37W - 38L
1,325 Elo+
Solo
Ne Zha
Ne Zha
fliber_Andres21
Ne Zha
Level 15
God Stats
22W - 18L
1,500 SR
Queue Stats
214W - 202L
1,306 Elo+
Party 2
Zeus
Zeus
ghost_kil30
Zeus
Level 8
God Stats
1W - 7L
1,234 SR
Queue Stats
1W - 8L
1,039 Elo+
Solo
Baron Samedi
Baron Samedi
jones1428
Baron Samedi
Level 27
God Stats
1W - 1L
1,710 SR
Queue Stats
67W - 63L
1,334 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,256 Elo+

VS

Team Averages
Level 24
1,494 SR
1,373 Elo+
Hun Batz
Hun Batz
Lobelto2000
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,347 Elo+
Party 1
Janus
Janus
X oner DP2107
Janus
Level 27
God Stats
11W - 13L
1,500 SR
Queue Stats
79W - 87L
1,320 Elo+
Party 1
Athena
Athena
X_oner-Manet
Athena
Level 29
God Stats
9W - 6L
1,472 SR
Queue Stats
82W - 83L
1,349 Elo+
Party 1
Erlang Shen
Erlang Shen
X_oner-SrButt
Erlang Shen
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 85L
1,349 Elo+
Party 1
Neith
Neith
shadowDestruidor
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 11 / 5
10,287
411
16,522
18,808
6,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
XXviyentXX
Anubis
7
0 / 9 / 1
6,785
271
1,849
7,609
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 11 / 3
11,174
447
16,097
23,412
8,131
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 1
10,224
409
7,114
12,069
4,824
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
jones1428
Baron Samedi
17
3 / 13 / 1
10,592
424
13,562
20,783
7,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lobelto2000
Hun Batz
18
4 / 2 / 16
12,591
504
7,583
17,608
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
15 / 4 / 2
13,354
534
14,541
19,844
6,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
18
9 / 2 / 12
12,579
503
13,617
23,922
23,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
X_oner-SrButt
Erlang Shen
20
17 / 3 / 6
15,729
629
23,049
21,529
16,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 6 / 7
12,260
490
8,995
15,669
5,944
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
17
Kills
49
50
Deaths
17
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
4
11
5
0.59
W
Hun Batz
Lobelto2000
Hun Batz
4
2
16
6
W
15
4
2
4
L
Anubis
XXviyentXX
Anubis
0
9
1
0.06
W
Athena
9
2
12
7.5
W
Erlang Shen
X_oner-SrButt
Erlang Shen
17
3
6
6.67
L
7
11
3
0.77
L
3
6
1
0.58
L
Baron Samedi
jones1428
Baron Samedi
3
13
1
0.27
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,144
Damage
67,785
82,681
Taken
98,572
28,471
Mitigated
59,720
3,588
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
16,522
14,247
0
0
18,808
6,356
152
4,989
13,819
0
47,648
W
Hun Batz
Lobelto2000
Hun Batz
7,583
1,234
0
3,914
17,608
7,743
3,079
2,119
15,373
0
72,035
W
14,541
1,177
124
6,454
19,844
6,242
1,718
8,063
11,283
74,506
0
L
Anubis
XXviyentXX
Anubis
1,849
251
0
412
7,609
2,043
0
3,286
4,323
8,287
0
W
Athena
13,617
2,300
0
1,191
23,922
23,529
711
2,519
21,215
42,538
0
W
Erlang Shen
X_oner-SrButt
Erlang Shen
23,049
9,880
315
8,479
21,529
16,262
5,673
7,721
13,672
0
111,042
L
16,097
7,671
0
523
23,412
8,131
0
7,823
15,589
0
38,197
L
7,114
1,486
0
0
12,069
4,824
0
1,234
10,835
46,753
0
L
Baron Samedi
jones1428
Baron Samedi
13,562
1,757
464
2,189
20,783
7,117
92
10,826
9,957
52,929
0
W
8,995
2,898
0
4,335
15,669
5,944
8,108
1,125
14,504
0
78,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
66,513
298
Minions Killed
575
0
Camps Cleared
0
1,578,342
Distance Traveled
2,223,324
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,287
411
68
3
0
341,595
0
W
Hun Batz
12,591
504
98
4
0
509,759
0
W
Janus
13,354
534
130
5
0
443,812
0
L
Anubis
6,785
271
12
0
0
221,873
2
W
Athena
12,579
503
59
2
0
447,650
0
W
Erlang Shen
15,729
629
165
7
0
517,993
1
L
Ne Zha
11,174
447
44
2
0
400,905
0
L
Zeus
10,224
409
84
3
0
284,096
0
L
Baron Samedi
10,592
424
90
4
0
329,873
0
W
Neith
12,260
490
123
5
0
304,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role