Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ABRUJO
Xbalanque
Level 160
God Stats
8W - 4L
1,693 SR
Queue Stats
258W - 250L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
MileAmanda
Nu Wa
Level 144
God Stats
19W - 16L
1,499 SR
Queue Stats
240W - 223L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
UnRl_Zero
Gilgamesh
Level 100
God Stats
8W - 4L
1,696 SR
Queue Stats
46W - 54L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
captnsavemallday
Baron Samedi
Level 159
God Stats
33W - 26L
1,535 SR
Queue Stats
472W - 532L
1,450 Elo+
Party 3
Team Averages
Level 137
1,585 SR
1,479 Elo+

VS

Team Averages
Level 108
1,569 SR
1,472 Elo+
Aphrodite
Aphrodite
animelover31793-
Aphrodite
Level 118
God Stats
10W - 8L
1,595 SR
Queue Stats
86W - 113L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
jckitty98
Baron Samedi
Level 88
God Stats
11W - 18L
1,448 SR
Queue Stats
53W - 52L
1,490 Elo+
Party 2
Cupid
Cupid
smarts123
Cupid
Level 129
God Stats
6W - 6L
1,742 SR
Queue Stats
418W - 427L
1,486 Elo+
Party 2
Artemis
Artemis
xmagdalanx
Artemis
Level 158
God Stats
7W - 4L
1,479 SR
Queue Stats
202W - 242L
1,441 Elo+
Party 2
Set
Set
zahmed4
Set
Level 46
God Stats
9W - 4L
1,583 SR
Queue Stats
143W - 118L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 3 / 9
11,062
582
14,435
11,803
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ABRUJO
Xbalanque
20
12 / 3 / 6
13,481
710
26,502
17,269
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
17
7 / 2 / 5
11,364
598
15,827
10,830
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
UnRl_Zero
Gilgamesh
16
9 / 0 / 4
12,004
632
9,595
13,919
9,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
captnsavemallday
Baron Samedi
16
1 / 1 / 10
10,180
536
9,490
15,306
12,656
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 8 / 4
7,026
370
4,162
16,151
18,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
jckitty98
Baron Samedi
13
1 / 5 / 2
8,002
421
6,544
18,011
7,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
smarts123
Cupid
14
2 / 8 / 3
8,992
473
8,308
19,600
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
xmagdalanx
Artemis
17
1 / 5 / 4
10,426
549
12,516
17,756
6,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
14
5 / 10 / 1
9,383
494
7,697
20,698
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
36
Kills
9
9
Deaths
36
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
9
3.83
W
Xbalanque
ABRUJO
Xbalanque
12
3
6
5
W
Nu Wa
7
2
5
4.75
W
Gilgamesh
UnRl_Zero
Gilgamesh
9
0
4
11
L
Aphrodite
0
8
4
0.25
W
Baron Samedi
captnsavemallday
Baron Samedi
1
1
10
6
L
Baron Samedi
jckitty98
Baron Samedi
1
5
2
0.4
L
Cupid
smarts123
Cupid
2
8
3
0.44
L
Artemis
xmagdalanx
Artemis
1
5
4
0.6
L
Set
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,849
Damage
39,227
69,127
Taken
92,216
39,725
Mitigated
46,939
25,546
Healing
25,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,435
1,188
0
4,999
11,803
4,803
206
1,248
10,493
49,278
6,675
W
Xbalanque
ABRUJO
Xbalanque
26,502
15,307
0
9,069
17,269
8,608
6,220
1,799
15,381
0
107,553
W
Nu Wa
15,827
3,923
174
2,154
10,830
3,953
4,367
3,472
7,084
68,975
0
W
Gilgamesh
UnRl_Zero
Gilgamesh
9,595
2,102
0
1,930
13,919
9,705
1,408
1,824
12,037
0
47,628
L
Aphrodite
4,162
1,050
2,205
5,206
16,151
18,907
0
9,401
6,604
26,422
0
W
Baron Samedi
captnsavemallday
Baron Samedi
9,490
948
1,140
6,080
15,306
12,656
3,469
2,315
12,952
56,897
0
L
Baron Samedi
jckitty98
Baron Samedi
6,544
180
522
1,991
18,011
7,279
0
9,729
7,936
44,859
0
L
Cupid
smarts123
Cupid
8,308
3,561
45
5,382
19,600
6,327
0
8,159
11,355
0
46,251
L
Artemis
xmagdalanx
Artemis
12,516
6,226
0
4,986
17,756
6,247
1,180
6,591
11,029
0
70,681
L
Set
7,697
3,271
0
5,131
20,698
8,179
0
4,623
15,957
0
48,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,091
Gold Earned
43,829
533
Minions Killed
423
0
Camps Cleared
0
1,750,158
Distance Traveled
1,545,319
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,062
582
90
5
0
382,126
2
W
Xbalanque
13,481
710
168
9
0
327,322
1
W
Nu Wa
11,364
598
114
6
0
355,748
4
W
Gilgamesh
12,004
632
63
3
0
382,968
0
L
Aphrodite
7,026
370
31
2
0
278,566
0
W
Baron Samedi
10,180
536
98
5
0
301,994
9
L
Baron Samedi
8,002
421
82
4
0
335,700
2
L
Cupid
8,992
473
87
5
0
307,820
2
L
Artemis
10,426
549
132
7
0
319,665
0
L
Set
9,383
494
91
5
0
303,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role