Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BunnyLionheart69
Vamana
Level 25
God Stats
2W - 4L
1,484 SR
Queue Stats
195W - 174L
1,573 Elo+
Solo
Terra
Terra
LoadingKarma373
Terra
Level 26
God Stats
15W - 15L
1,538 SR
Queue Stats
29W - 22L
1,629 Elo+
Solo
Izanami
Izanami
Ykzacepi
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 141L
1,619 Elo+
Solo
Ra
Ra
andrehd_br
Ra
Level 27
God Stats
5W - 3L
1,764 SR
Queue Stats
15W - 18L
1,574 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,579 Elo+

VS

Team Averages
Level 19
1,588 SR
1,611 Elo+
Hercules
Hercules
ATR ON SMITE
Hercules
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,636 Elo+
Party 1
Ares
Ares
GBRPops
Ares
Level 27
God Stats
5W - 2L
1,439 SR
Queue Stats
88W - 75L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
IcyMistXXX
Zhong Kui
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 117L
1,599 Elo+
Solo
Jing Wei
Jing Wei
Tom On Smite
Jing Wei
Level 15
God Stats
2W - 0L
1,721 SR
Queue Stats
87W - 71L
1,585 Elo+
Party 1
Zeus
Zeus
daemonking23
Zeus
Level 26
God Stats
5W - 4L
1,779 SR
Queue Stats
86W - 65L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 2 / 1
7,767
518
2,268
10,671
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
7,128
475
2,689
7,696
4,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 4
7,985
532
5,193
10,144
3,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Ykzacepi
Izanami
13
3 / 2 / 1
7,511
501
7,517
9,765
2,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 1
7,418
495
2,549
8,979
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ATR ON SMITE
Hercules
14
4 / 0 / 1
8,516
568
5,035
8,129
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
GBRPops
Ares
12
0 / 2 / 2
7,297
486
3,533
11,400
5,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
IcyMistXXX
Zhong Kui
13
3 / 0 / 0
8,280
552
5,076
6,237
4,671
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Tom On Smite
Jing Wei
13
1 / 3 / 1
7,155
477
4,260
9,198
2,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 2
9,089
606
11,906
8,255
3,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
12
12
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
1
1.25
W
Hercules
ATR ON SMITE
Hercules
4
0
1
4.5
L
1
2
0
0.5
W
Ares
GBRPops
Ares
0
2
2
0.5
W
Zhong Kui
IcyMistXXX
Zhong Kui
3
0
0
3
L
1
1
4
3
W
Jing Wei
Tom On Smite
Jing Wei
1
3
1
0.5
L
Izanami
Ykzacepi
Izanami
3
2
1
1.75
L
0
5
1
0.1
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
29,810
47,255
Taken
43,219
18,302
Mitigated
20,058
13,045
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,268
571
0
2,651
10,671
4,563
0
3,289
7,382
32,374
0
W
Hercules
ATR ON SMITE
Hercules
5,035
1,414
0
4,947
8,129
3,304
73
644
7,363
0
55,870
L
2,689
1,126
0
4,235
7,696
4,275
0
4,316
3,380
0
22,406
W
Ares
GBRPops
Ares
3,533
219
0
2,070
11,400
5,952
0
2,885
8,515
26,862
0
W
Zhong Kui
IcyMistXXX
Zhong Kui
5,076
103
0
3,258
6,237
4,671
498
1,322
4,787
45,581
0
L
5,193
288
1,943
2,353
10,144
3,492
207
3,582
6,562
31,320
0
W
Jing Wei
Tom On Smite
Jing Wei
4,260
3,268
0
4,458
9,198
2,730
0
2,672
6,526
0
49,652
L
Izanami
Ykzacepi
Izanami
7,517
4,346
0
835
9,765
2,872
455
3,718
6,047
0
66,410
L
2,549
27
45
983
8,979
3,100
0
6,427
2,552
42,581
0
W
11,906
2,252
0
4,673
8,255
3,401
608
2,157
6,018
63,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
40,337
391
Minions Killed
476
0
Camps Cleared
0
1,311,422
Distance Traveled
1,365,958
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,767
518
62
4
0
248,713
1
W
Hercules
8,516
568
108
7
0
310,850
3
L
Vamana
7,128
475
49
3
0
183,267
1
W
Ares
7,297
486
26
2
0
284,466
3
W
Zhong Kui
8,280
552
101
7
0
277,856
0
L
Terra
7,985
532
61
4
0
329,314
3
W
Jing Wei
7,155
477
112
7
0
246,588
0
L
Izanami
7,511
501
116
8
0
246,829
1
L
Ra
7,418
495
103
7
0
303,299
6
W
Zeus
9,089
606
129
9
0
246,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role