Player Matchup

Nemesis
Nemesis
FunkyMonkey1252
Nemesis
Level 28
God Stats
11W - 14L
1,465 SR
Queue Stats
126W - 153L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 68
God Stats
221W - 223L
1,564 SR
Queue Stats
224W - 237L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 65
God Stats
115W - 128L
1,556 SR
Queue Stats
260W - 304L
1,430 Elo+
Party 1
Bacchus
Bacchus
fatboybrandon
Bacchus
Level 61
God Stats
4W - 2L
1,580 SR
Queue Stats
76W - 96L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
glooobly
Morgan Le Fay
Level 86
God Stats
8W - 11L
1,413 SR
Queue Stats
306W - 322L
1,487 Elo+
Party 1
Team Averages
Level 62
1,516 SR
1,461 Elo+

VS

Team Averages
Level 48
1,552 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
EnVUprise
Morgan Le Fay
Level 39
God Stats
5W - 2L
1,690 SR
Queue Stats
322W - 298L
1,537 Elo+
Solo
Ymir
Ymir
Jittuhr
Ymir
Level 28
God Stats
136W - 118L
1,581 SR
Queue Stats
164W - 167L
1,501 Elo+
Party 3
Athena
Athena
StrategicStroke
Athena
Level 29
God Stats
1W - 1L
1,367 SR
Queue Stats
48W - 36L
1,385 Elo+
Party 2
Anhur
Anhur
TheSickness-_-
Anhur
Level 40
God Stats
5W - 3L
1,453 SR
Queue Stats
55W - 46L
1,407 Elo+
Party 2
Vamana
Vamana
christjerky
Vamana
Level 105
God Stats
11W - 6L
1,669 SR
Queue Stats
360W - 336L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,089
394
5,884
12,602
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 0
9,268
515
9,300
15,727
13,615
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
V2 SMG PLAYER
Danzaburou
12
1 / 3 / 0
7,853
436
8,701
9,818
2,622
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
11
1 / 2 / 0
7,041
391
4,434
15,502
9,744
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
glooobly
Morgan Le Fay
15
3 / 7 / 0
9,013
501
8,881
14,673
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnVUprise
Morgan Le Fay
16
8 / 4 / 4
10,273
571
13,714
11,157
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Jittuhr
Ymir
17
11 / 0 / 4
10,761
598
11,371
11,471
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 6
8,319
462
4,326
13,439
10,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 8
8,139
452
9,268
9,299
3,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
18
1 / 0 / 5
10,520
584
8,312
12,706
10,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
22
23
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EnVUprise
Morgan Le Fay
8
4
4
2.5
L
1
8
2
0.25
W
Ymir
Jittuhr
Ymir
11
0
4
13
L
0
3
0
0
W
0
1
6
3
W
2
1
8
6
L
Danzaburou
V2 SMG PLAYER
Danzaburou
1
3
0
0.33
W
Vamana
1
0
5
3.5
L
Bacchus
1
2
0
0.5
L
Morgan Le Fay
glooobly
Morgan Le Fay
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
46,991
68,322
Taken
58,072
34,013
Mitigated
34,124
18,626
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EnVUprise
Morgan Le Fay
13,714
1,875
0
2,990
11,157
4,179
654
3,548
7,609
57,042
0
L
5,884
2,907
0
1,731
12,602
3,835
22
6,051
6,349
0
27,065
W
Ymir
Jittuhr
Ymir
11,371
2,568
0
6,136
11,471
5,971
0
3,647
7,824
68,889
0
L
9,300
1,737
0
6,756
15,727
13,615
176
2,643
13,084
72,453
0
W
4,326
1,174
0
1,200
13,439
10,526
0
4,242
9,197
19,447
0
W
9,268
3,635
0
1,945
9,299
3,093
0
3,568
5,731
0
48,559
L
Danzaburou
V2 SMG PLAYER
Danzaburou
8,701
2,583
0
2,899
9,818
2,622
580
3,802
5,968
0
50,501
W
Vamana
8,312
4,338
0
6,470
12,706
10,355
58
8,040
4,666
0
81,967
L
Bacchus
4,434
826
828
3,799
15,502
9,744
137
5,515
9,959
25,718
0
L
Morgan Le Fay
glooobly
Morgan Le Fay
8,881
389
0
2,613
14,673
4,197
32
10,987
3,162
65,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
48,012
428
Minions Killed
528
0
Camps Cleared
0
1,636,989
Distance Traveled
1,744,687
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,273
571
92
5
0
337,030
2
L
Nemesis
7,089
394
40
2
0
359,537
0
W
Ymir
10,761
598
134
7
0
382,351
0
L
Cthulhu
9,268
515
158
9
0
324,576
2
W
Athena
8,319
462
30
2
0
349,413
2
W
Anhur
8,139
452
89
5
0
318,447
4
L
Danzaburou
7,853
436
82
5
0
306,989
2
W
Vamana
10,520
584
183
10
0
357,446
3
L
Bacchus
7,041
391
41
2
0
344,019
2
L
Morgan Le Fay
9,013
501
107
6
0
301,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role