Player Matchup

Danzaburou
Danzaburou
Dereck0905
Danzaburou
Level 159
God Stats
4W - 1L
1,731 SR
Queue Stats
388W - 289L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
ECHO Menace
Sun Wukong
Level 127
God Stats
3W - 2L
1,718 SR
Queue Stats
220W - 193L
1,546 Elo+
Party 1
Hera
Hera
ECHO Roses
Hera
Level 29
God Stats
21W - 20L
1,637 SR
Queue Stats
109W - 106L
1,527 Elo+
Party 1
Team Averages
Level 105
1,695 SR
1,560 Elo+

VS

Team Averages
Level 23
1,461 SR
1,468 Elo+
Ymir
Ymir
JNKrusty
Ymir
Level 26
God Stats
10W - 11L
1,571 SR
Queue Stats
250W - 274L
1,472 Elo+
Solo
Kukulkan
Kukulkan
JjulianSal
Kukulkan
Level 18
God Stats
3W - 5L
1,544 SR
Queue Stats
7W - 9L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
SquishyPanda212
Kuzenbo
Level 26
God Stats
1W - 3L
1,269 SR
Queue Stats
160W - 131L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dereck0905
Danzaburou
15
3 / 1 / 2
10,560
704
17,926
11,504
4,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ECHO Menace
Sun Wukong
13
1 / 2 / 3
9,330
622
6,243
12,859
12,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 4 / 3
8,834
589
4,016
6,704
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 2 / 1
7,338
489
1,092
3,389
1,829
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
JjulianSal
Kukulkan
15
5 / 2 / 2
10,181
679
12,530
10,841
4,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 4
10,106
674
7,649
20,296
25,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
7
7
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dereck0905
Danzaburou
3
1
2
4
W
Sun Wukong
ECHO Menace
Sun Wukong
1
2
3
1.25
W
1
4
3
0.63
L
Ymir
0
2
1
0.25
L
Kukulkan
JjulianSal
Kukulkan
5
2
2
3
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,185
Damage
21,271
31,067
Taken
34,526
18,448
Mitigated
32,609
11,118
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dereck0905
Danzaburou
17,926
6,334
0
5,745
11,504
4,172
2,105
8,088
3,416
0
70,519
W
Sun Wukong
ECHO Menace
Sun Wukong
6,243
2,190
692
3,532
12,859
12,109
553
7,426
5,433
0
30,193
W
4,016
987
0
1,149
6,704
2,167
576
5,757
947
16,765
0
L
Ymir
1,092
128
0
339
3,389
1,829
0
656
2,698
6,475
0
L
Kukulkan
JjulianSal
Kukulkan
12,530
551
0
0
10,841
4,892
238
1,053
9,788
57,647
0
L
7,649
2,794
127
4,513
20,296
25,888
192
2,307
17,279
26,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
27,625
176
Minions Killed
136
0
Camps Cleared
0
780,763
Distance Traveled
622,106
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,560
704
115
8
0
266,286
2
W
Sun Wukong
9,330
622
41
3
0
259,503
1
W
Hera
8,834
589
20
1
0
254,974
0
L
Ymir
7,338
489
5
0
0
81,774
1
L
Kukulkan
10,181
679
108
7
0
264,858
0
L
Kuzenbo
10,106
674
23
2
0
275,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role