Player Matchup

Nemesis
Nemesis
CarlosRomu12
Nemesis
Level 27
God Stats
19W - 19L
1,522 SR
Queue Stats
79W - 95L
1,443 Elo+
Party 2
Ra
Ra
Javiterminator
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,440 Elo+
Party 2
Neith
Neith
Sergy_L2R2
Neith
Level 29
God Stats
12W - 2L
1,775 SR
Queue Stats
62W - 77L
1,480 Elo+
Party 2
King Arthur
King Arthur
TWT_vioque-sfc
King Arthur
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 24L
1,500 Elo+
Party 2
Skadi
Skadi
Tolunay_MY
Skadi
Level 15
God Stats
11W - 9L
1,629 SR
Queue Stats
14W - 17L
1,323 Elo+
Solo
Team Averages
Level 15
1,585 SR
1,437 Elo+

VS

Team Averages
Level 13
1,543 SR
1,369 Elo+
Nu Wa
Nu Wa
BuyHBAR
Nu Wa
Level 25
God Stats
17W - 16L
1,593 SR
Queue Stats
125W - 124L
1,535 Elo+
Solo
Rama
Rama
Regalhammer
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 1
Fenrir
Fenrir
TSR_RedFlxme
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Olorun
Olorun
neopolly
Olorun
Level 28
God Stats
0W - 1L
1,622 SR
Queue Stats
89W - 83L
1,499 Elo+
Solo
Ares
Ares
sillyburger2925
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarlosRomu12
Nemesis
8
2 / 0 / 0
4,864
695
2,354
4,462
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 2
4,149
593
1,319
3,215
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
8
4 / 1 / 1
4,906
701
2,785
4,449
1,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TWT_vioque-sfc
King Arthur
6
1 / 3 / 3
4,075
582
841
4,310
1,780
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
7
2 / 1 / 0
4,766
681
1,607
2,437
598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BuyHBAR
Nu Wa
8
4 / 2 / 1
4,484
641
4,036
4,396
1,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 2 / 0
3,022
432
933
1,375
251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
5
0 / 5 / 1
3,623
518
1,870
5,257
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
neopolly
Olorun
7
1 / 0 / 0
4,202
600
1,108
2,501
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

2
0 / 2 / 0
3,216
459
490
1,613
396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
5
8
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BuyHBAR
Nu Wa
4
2
1
2.25
W
Nemesis
CarlosRomu12
Nemesis
2
0
0
2
W
0
3
2
0.33
L
0
2
0
0
W
Neith
4
1
1
4.5
L
Fenrir
0
5
1
0.1
W
King Arthur
TWT_vioque-sfc
King Arthur
1
3
3
0.83
W
Skadi
2
1
0
2
L
Olorun
neopolly
Olorun
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,906
Damage
8,437
18,873
Taken
15,142
5,244
Mitigated
3,697
4,055
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BuyHBAR
Nu Wa
4,036
1,344
0
878
4,396
1,332
0
180
4,216
18,948
0
W
Nemesis
CarlosRomu12
Nemesis
2,354
1,402
0
1,766
4,462
1,154
0
1,362
3,100
0
21,732
W
1,319
896
12
561
3,215
614
662
1,780
1,435
12,502
0
L
933
906
0
56
1,375
251
0
140
1,235
0
2,328
W
Neith
2,785
1,434
153
1,412
4,449
1,098
337
1,075
3,374
0
20,865
L
Fenrir
1,870
601
0
1,232
5,257
1,050
0
464
4,751
0
11,261
W
King Arthur
TWT_vioque-sfc
King Arthur
841
155
0
151
4,310
1,780
76
757
3,553
0
7,313
W
Skadi
1,607
629
0
0
2,437
598
994
660
1,777
0
20,307
L
Olorun
neopolly
Olorun
1,108
186
0
855
2,501
668
0
0
2,501
17,628
0
L
490
300
0
0
1,613
396
0
453
1,120
777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,760
Gold Earned
18,547
173
Minions Killed
83
0
Camps Cleared
0
644,918
Distance Traveled
478,275
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,484
641
21
3
0
117,061
0
W
Nemesis
4,864
695
60
9
0
141,063
0
W
Ra
4,149
593
25
4
0
99,503
0
L
Rama
3,022
432
4
1
0
43,605
0
W
Neith
4,906
701
37
5
0
131,489
0
L
Fenrir
3,623
518
21
3
0
138,292
0
W
King Arthur
4,075
582
13
2
0
150,883
1
W
Skadi
4,766
681
38
5
0
121,980
0
L
Olorun
4,202
600
37
5
0
127,713
4
L
Ares
3,216
459
0
0
0
51,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role