Player Matchup

Hera
Hera
Deadpoolbuffalo
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Vamana
Vamana
JK_Rowlet
Vamana
Level 14
God Stats
1W - 2L
1,297 SR
Queue Stats
14W - 27L
1,207 Elo+
Solo
Tiamat
Tiamat
SPARTIAT_99
Tiamat
Level 25
God Stats
4W - 6L
1,292 SR
Queue Stats
21W - 18L
1,108 Elo+
Party 2
Merlin
Merlin
Viciouskill4069
Merlin
Level 15
God Stats
10W - 7L
1,750 SR
Queue Stats
20W - 28L
1,306 Elo+
Solo
Pele
Pele
maudexox
Pele
Level 14
God Stats
3W - 2L
1,251 SR
Queue Stats
19W - 16L
1,108 Elo+
Party 2
Team Averages
Level 15
1,418 SR
1,173 Elo+

VS

Team Averages
Level 21
1,447 SR
1,341 Elo+
Merlin
Merlin
Im Craig Mayo
Merlin
Level 21
God Stats
12W - 13L
1,318 SR
Queue Stats
25W - 37L
1,304 Elo+
Solo
Jing Wei
Jing Wei
JN Zoro
Jing Wei
Level 22
God Stats
4W - 3L
1,434 SR
Queue Stats
101W - 96L
1,319 Elo+
Party 1
Poseidon
Poseidon
YoSo Alpha
Poseidon
Level 18
God Stats
3W - 3L
1,761 SR
Queue Stats
42W - 33L
1,432 Elo+
Solo
Hachiman
Hachiman
You No Bueno
Hachiman
Level 21
God Stats
6W - 2L
1,578 SR
Queue Stats
97W - 98L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
greninjadax
Cthulhu
Level 22
God Stats
1W - 1L
1,147 SR
Queue Stats
4W - 2L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 2
10,899
908
12,673
21,736
8,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
JK_Rowlet
Vamana
16
1 / 3 / 2
9,950
829
4,094
9,870
5,434
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
17
2 / 12 / 2
11,658
972
16,505
24,099
20,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 3
10,664
889
11,648
17,906
6,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
0 / 12 / 2
9,743
812
10,386
31,708
15,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 18
12,206
1,017
16,117
8,480
3,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
JN Zoro
Jing Wei
20
4 / 0 / 21
12,287
1,024
11,479
7,517
2,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
YoSo Alpha
Poseidon
20
12 / 1 / 19
13,059
1,088
29,325
12,526
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
You No Bueno
Hachiman
19
15 / 2 / 18
12,910
1,076
23,910
12,610
4,528
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
greninjadax
Cthulhu
20
6 / 0 / 24
13,024
1,085
15,590
19,943
15,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
145
6
Kills
45
45
Deaths
6
11
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
13
2
0.23
W
8
3
18
5.67
L
Vamana
JK_Rowlet
Vamana
1
3
2
0.67
W
Jing Wei
JN Zoro
Jing Wei
4
0
21
14.5
L
Tiamat
2
12
2
0.25
L
1
5
3
0.5
W
Poseidon
YoSo Alpha
Poseidon
12
1
19
21.5
W
Hachiman
You No Bueno
Hachiman
15
2
18
12
W
Cthulhu
greninjadax
Cthulhu
6
0
24
18
L
Pele
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,306
Damage
96,421
105,319
Taken
61,076
56,793
Mitigated
30,355
11,035
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,673
4,907
0
846
21,736
8,262
0
13,832
7,676
28,979
0
W
16,117
371
388
588
8,480
3,178
0
5,954
2,526
29,837
0
L
Vamana
JK_Rowlet
Vamana
4,094
2,431
0
1,404
9,870
5,434
0
3,327
6,515
0
11,193
W
Jing Wei
JN Zoro
Jing Wei
11,479
9,905
0
500
7,517
2,932
0
5,171
2,346
0
37,100
L
Tiamat
16,505
1,665
0
3,737
24,099
20,786
0
13,765
10,096
37,795
0
L
11,648
284
0
1,786
17,906
6,675
0
12,868
4,886
41,777
0
W
Poseidon
YoSo Alpha
Poseidon
29,325
6,993
0
2,429
12,526
4,386
0
7,804
4,722
42,325
0
W
Hachiman
You No Bueno
Hachiman
23,910
20,311
0
272
12,610
4,528
0
8,282
4,328
0
30,579
W
Cthulhu
greninjadax
Cthulhu
15,590
1,485
1,725
7,188
19,943
15,331
0
13,615
6,328
36,491
0
L
Pele
10,386
1,943
477
2,785
31,708
15,636
0
16,386
15,114
0
21,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,914
Gold Earned
63,486
164
Minions Killed
200
3
Camps Cleared
3
903,873
Distance Traveled
1,197,510
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,899
908
30
3
1
179,507
1
W
Merlin
12,206
1,017
33
3
0
198,427
0
L
Vamana
9,950
829
7
1
1
123,386
2
W
Jing Wei
12,287
1,024
68
6
2
282,984
0
L
Tiamat
11,658
972
57
5
1
190,828
1
L
Merlin
10,664
889
47
4
0
212,452
1
W
Poseidon
13,059
1,088
38
3
1
237,517
0
W
Hachiman
12,910
1,076
13
1
0
212,749
0
W
Cthulhu
13,024
1,085
48
4
0
265,833
4
L
Pele
9,743
812
23
2
0
197,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role