Player Matchup

Hades
Hades
Jack warli
Hades
Level 25
God Stats
54W - 72L
1,479 SR
Queue Stats
54W - 73L
1,346 Elo+
Solo
Ullr
Ullr
Reoxit
Ullr
Level 29
God Stats
5W - 5L
1,518 SR
Queue Stats
156W - 131L
1,576 Elo+
Solo
Cabrakan
Cabrakan
Vgfvgf7348
Cabrakan
Level 42
God Stats
9W - 10L
1,467 SR
Queue Stats
445W - 500L
1,413 Elo+
Party 2
Izanami
Izanami
iQxRz
Izanami
Level 17
God Stats
1W - 3L
1,520 SR
Queue Stats
48W - 46L
1,419 Elo+
Party 2
Olorun
Olorun
o O FaHaD O o 1
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 124L
1,395 Elo+
Party 2
Team Averages
Level 26
1,497 SR
1,430 Elo+

VS

Team Averages
Level 47
1,361 SR
1,586 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Byakko_hunter
Erlang Shen
Level 16
God Stats
5W - 2L
1,204 SR
Queue Stats
148W - 69L
1,706 Elo+
Party 3
Ne Zha
Ne Zha
LanDryCaper
Ne Zha
Level 6
God Stats
1W - 2L
1,180 SR
Queue Stats
46W - 23L
1,611 Elo+
Party 3
Chronos
Chronos
StarPsyko64
Chronos
Level 159
God Stats
3W - 1L
1,306 SR
Queue Stats
185W - 129L
1,618 Elo+
Party 3
Loki
Loki
theartist59
Loki
Level 26
God Stats
32W - 21L
1,613 SR
Queue Stats
102W - 92L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
7
0 / 6 / 0
5,088
463
1,005
7,756
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Reoxit
Ullr
9
2 / 5 / 1
5,460
496
4,429
8,082
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Vgfvgf7348
Cabrakan
8
3 / 5 / 0
5,187
472
4,225
8,668
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
iQxRz
Izanami
7
0 / 2 / 3
4,656
423
3,485
6,521
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 1
5,256
478
4,562
7,076
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 4
6,072
552
4,136
5,960
3,584
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
Byakko_hunter
Erlang Shen
13
8 / 2 / 4
7,624
693
9,462
10,140
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
11
3 / 0 / 1
6,674
607
3,667
5,675
2,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
StarPsyko64
Chronos
10
3 / 2 / 4
5,983
544
7,040
6,581
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 1 / 4
6,668
606
4,402
5,425
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
23
23
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
4
5
W
Erlang Shen
Byakko_hunter
Erlang Shen
8
2
4
5
L
Hades
0
6
0
0
W
Ne Zha
3
0
1
3.5
L
Ullr
Reoxit
Ullr
2
5
1
0.5
W
Chronos
StarPsyko64
Chronos
3
2
4
2.5
L
Cabrakan
Vgfvgf7348
Cabrakan
3
5
0
0.6
L
Izanami
iQxRz
Izanami
0
2
3
0.75
L
1
5
1
0.3
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
28,707
38,103
Taken
33,781
13,593
Mitigated
14,043
8,402
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,136
242
164
783
5,960
3,584
613
2,229
3,504
21,929
0
W
Erlang Shen
Byakko_hunter
Erlang Shen
9,462
5,299
0
5,327
10,140
5,010
0
3,308
6,828
0
46,182
L
Hades
1,005
142
82
1,046
7,756
3,292
0
0
7,756
12,521
0
W
Ne Zha
3,667
1,358
0
2,500
5,675
2,083
0
531
5,144
0
38,065
L
Ullr
Reoxit
Ullr
4,429
2,231
0
1,503
8,082
2,168
0
1,269
6,813
0
25,409
W
Chronos
StarPsyko64
Chronos
7,040
2,010
0
3,336
6,581
1,843
1,975
1,163
5,202
33,442
0
L
Cabrakan
Vgfvgf7348
Cabrakan
4,225
489
0
2,426
8,668
3,689
0
4,705
3,963
15,091
0
L
Izanami
iQxRz
Izanami
3,485
2,449
0
2,188
6,521
1,946
0
4,907
1,614
0
20,609
L
4,562
2,026
0
1,157
7,076
2,498
0
295
6,781
19,839
2,729
W
4,402
1,286
0
2,265
5,425
1,523
581
1,506
3,861
0
27,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,647
Gold Earned
33,021
183
Minions Killed
338
0
Camps Cleared
0
881,023
Distance Traveled
1,059,283
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,072
552
40
4
0
213,250
0
W
Erlang Shen
7,624
693
89
8
0
216,483
0
L
Hades
5,088
463
31
3
0
160,640
2
W
Ne Zha
6,674
607
91
8
0
218,215
1
L
Ullr
5,460
496
53
5
0
180,617
0
W
Chronos
5,983
544
63
6
0
189,700
1
L
Cabrakan
5,187
472
18
2
0
171,513
0
L
Izanami
4,656
423
43
4
0
181,192
0
L
Olorun
5,256
478
38
3
0
187,061
0
W
Loki
6,668
606
55
5
0
221,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role