Player Matchup

Ganesha
Ganesha
DarthGold
Ganesha
Level 29
God Stats
0W - 1L
1,798 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Poseidon
Poseidon
Vernner
Poseidon
Level 22
God Stats
2W - 2L
1,645 SR
Queue Stats
13W - 25L
1,266 Elo+
Solo
Nu Wa
Nu Wa
shescrying
Nu Wa
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Team Averages
Level 19
1,573 SR
1,191 Elo+

VS

Team Averages
Level 59
1,527 SR
1,440 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GirlCalledMaine
Morgan Le Fay
Level 24
God Stats
2W - 2L
1,582 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
chickenalfredhoe
Cabrakan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarthGold
Ganesha
11
0 / 5 / 4
7,235
557
5,035
17,935
20,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Vernner
Poseidon
13
3 / 5 / 2
8,822
679
7,848
8,435
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
11
2 / 6 / 2
8,223
633
3,603
7,870
3,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
14 / 1 / 2
11,511
885
18,073
9,087
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
GirlCalledMaine
Morgan Le Fay
12
1 / 1 / 8
8,422
648
10,178
8,651
3,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 8
8,352
642
1,644
9,263
7,868
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
16
16
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
14
1
2
15
L
Ganesha
DarthGold
Ganesha
0
5
4
0.4
W
Morgan Le Fay
GirlCalledMaine
Morgan Le Fay
1
1
8
5
L
Poseidon
Vernner
Poseidon
3
5
2
0.8
W
1
3
8
1.67
L
Nu Wa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
29,895
34,240
Taken
27,001
27,187
Mitigated
17,804
490
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,073
8,541
0
1,121
9,087
6,239
1,909
3,091
5,905
0
68,372
L
Ganesha
DarthGold
Ganesha
5,035
939
0
0
17,935
20,843
0
7,448
10,487
18,866
0
W
Morgan Le Fay
GirlCalledMaine
Morgan Le Fay
10,178
1,308
154
3,091
8,651
3,697
450
6,152
2,399
39,603
0
L
Poseidon
Vernner
Poseidon
7,848
1,236
0
250
8,435
3,061
0
1,848
6,587
30,655
0
W
1,644
406
550
1,871
9,263
7,868
222
6,695
2,211
14,177
0
L
Nu Wa
3,603
1,533
0
240
7,870
3,283
0
2,526
5,344
11,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
28,285
96
Minions Killed
178
0
Camps Cleared
0
550,565
Distance Traveled
655,550
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,511
885
105
8
0
210,733
1
L
Ganesha
7,235
557
1
0
0
232,968
0
W
Morgan Le Fay
8,422
648
50
4
0
222,309
0
L
Poseidon
8,822
679
61
5
0
170,381
0
W
Cabrakan
8,352
642
23
2
0
222,508
0
L
Nu Wa
8,223
633
34
3
0
147,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role