Player Matchup

Gilgamesh
Gilgamesh
AndreFZ
Gilgamesh
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 15L
1,065 Elo+
Party 2
Ymir
Ymir
ButterMyBiscut46
Ymir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 24L
1,416 Elo+
Solo
Cthulhu
Cthulhu
FazeArmJunMc
Cthulhu
Level 10
God Stats
1W - 1L
1,525 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
Jose_14_12_4
Neith
Level 18
God Stats
2W - 2L
1,146 SR
Queue Stats
7W - 5L
1,548 Elo+
Party 2
Agni
Agni
josemega1234
Agni
Level 17
God Stats
1W - 0L
1,258 SR
Queue Stats
7W - 4L
1,548 Elo+
Party 2
Team Averages
Level 13
1,386 SR
1,415 Elo+

VS

Team Averages
Level 23
1,506 SR
1,390 Elo+
Sun Wukong
Sun Wukong
Markusgocrxzy
Sun Wukong
Level 4
God Stats
1W - 1L
1,440 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Anhur
Anhur
RaStenieX
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Solo
Kuzenbo
Kuzenbo
Zynsiyme06
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,438 Elo+
Party 1
Loki
Loki
gravytrain1063
Loki
Level 87
God Stats
104W - 82L
1,573 SR
Queue Stats
257W - 234L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
marrano2710
Morgan Le Fay
Level 14
God Stats
15W - 13L
1,518 SR
Queue Stats
101W - 95L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndreFZ
Gilgamesh
19
5 / 3 / 3
12,295
455
11,774
16,852
16,489
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 5 / 2
14,820
549
22,569
27,045
12,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
FazeArmJunMc
Cthulhu
15
0 / 2 / 8
10,048
372
5,441
17,693
16,859
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 2 / 8
11,722
434
10,676
11,277
4,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 6 / 3
12,173
451
13,750
15,272
4,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Markusgocrxzy
Sun Wukong
9
0 / 10 / 3
8,383
310
4,238
14,138
9,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
RaStenieX
Anhur
15
1 / 10 / 1
9,925
368
5,050
18,742
6,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
Zynsiyme06
Kuzenbo
15
1 / 5 / 2
10,066
373
10,396
25,854
30,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 1 / 0
15,395
570
18,593
18,290
8,309
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
marrano2710
Morgan Le Fay
17
5 / 7 / 4
11,738
435
20,366
16,785
6,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
32
Kills
18
18
Deaths
33
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AndreFZ
Gilgamesh
5
3
3
2.17
W
13
5
2
2.8
W
Cthulhu
FazeArmJunMc
Cthulhu
0
2
8
2
W
4
2
8
4
L
Sun Wukong
Markusgocrxzy
Sun Wukong
0
10
3
0.15
L
Anhur
RaStenieX
Anhur
1
10
1
0.15
L
Kuzenbo
Zynsiyme06
Kuzenbo
1
5
2
0.4
L
11
1
0
11
W
10
6
3
1.92
L
Morgan Le Fay
marrano2710
Morgan Le Fay
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,210
Damage
58,643
88,139
Taken
93,809
54,290
Mitigated
61,104
20,628
Healing
20,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AndreFZ
Gilgamesh
11,774
3,052
0
2,422
16,852
16,489
969
5,232
11,620
0
68,960
W
22,569
12,301
0
10,724
27,045
12,459
0
13,253
13,792
118,526
13,648
W
Cthulhu
FazeArmJunMc
Cthulhu
5,441
662
0
243
17,693
16,859
678
5,788
11,905
42,319
0
W
10,676
3,393
0
4,355
11,277
4,114
1,681
2,680
8,597
0
70,279
L
Sun Wukong
Markusgocrxzy
Sun Wukong
4,238
1,937
0
377
14,138
9,204
0
6,687
7,451
0
22,632
L
Anhur
RaStenieX
Anhur
5,050
1,752
0
3,290
18,742
6,450
540
9,420
9,322
0
50,046
L
Kuzenbo
Zynsiyme06
Kuzenbo
10,396
4,339
0
5,164
25,854
30,321
646
11,495
14,359
41,221
0
L
18,593
4,790
0
9,651
18,290
8,309
719
3,957
14,333
0
133,018
W
13,750
1,360
310
2,574
15,272
4,369
1,666
3,809
11,463
61,177
0
L
Morgan Le Fay
marrano2710
Morgan Le Fay
20,366
3,442
0
1,935
16,785
6,820
155
8,244
8,541
63,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,058
Gold Earned
55,507
600
Minions Killed
424
0
Camps Cleared
0
2,430,857
Distance Traveled
2,153,230
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,295
455
123
5
0
518,880
2
W
Ymir
14,820
549
182
7
0
484,062
0
W
Cthulhu
10,048
372
69
3
0
453,378
1
W
Neith
11,722
434
119
4
0
504,811
0
L
Sun Wukong
8,383
310
39
1
0
301,571
2
L
Anhur
9,925
368
71
3
0
349,119
2
L
Kuzenbo
10,066
373
39
1
0
482,307
3
L
Loki
15,395
570
203
8
0
549,848
1
W
Agni
12,173
451
107
4
0
469,726
1
L
Morgan Le Fay
11,738
435
72
3
0
470,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role